|
Community Links |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
S.H. Figuarts Dan Moroboshi Gallery
39 Attachment(s)
"Ultra Eye!"
Dan Moroboshi was a heroic member of the Ultra Garrison. A mysterious young man, Dan was secretly in fact the hero Ultra Seven! Having come to Earth by chance while mapping the Milky Way, Seven would manage to save the life of a young hiker. Putting a spin on the classic story of Ultraman & Shin Hayate, rather than merging his being with this hiker, Seven would assume his appearance and create his Dan Moroboshi persona. Packaging Following the examples set by the first few Ultraman S.H. Figuarts, Dan comes in the now standard themed packaging. I really like the sweeping effects of the design, and the subtle blue of his box really works well with it. I do feel like the stock photos are deceptive as they don't really show you anything of action or significance. Main Figure Tamashii Nations has been at it with S.H. Figuarts for a very very long time at this point. Celebrating 10 years of the toyline, has also happened to coincide with the 50th anniversary of the series Ultra Seven. So Seven has enjoyed a number of great releases this year. S.H. Figuarts has tackled Ultra Seven himself, Alien Metron, King Joe, and the recently announced Alien Guts. Rounding out this years releases though is Dan Moroboshi himself. The first in a new sub-series of civilian identity S.H. Figuarts, Dan is sort of setting the bar for what we can expect with these kinds of releases going forward. Retsu Ichijoji of Space Sheriff Gavan & Takeshi Hongo of Kamen Rider have also been releases recently. But we're gonna kick off our thoughts with Dan. So this is a brand new mold. One that I want to say from the outset, does indeed have some flaws. I always like to start my reviews from the ground up, so the legs are what I want to focus on first. As Bandai has improved it's sculpting over the years, they've been able to more accurately recreate realistic fabric/fold details. Giving these figures a better sense of realism. That detailing is very apparent in Dan's boots and pants and I just really appreciate that. His ankle tilts though, really need improvement. There's just not enough play in them for dynamic poses. But that's really only part of the problem. The hips & knees are likewise limited. The knees are on a strange split ball joint, when you bend the knees one half of the ball joint tracks with the lower leg and upper leg which feels very limiting. The knees get a bout an 80 degree bend which would be fine, if not for the limited hip joints. They also cannot assume a 90 degree bend. Combine these issues with the ankles and you have a recipe for mediocre articulation. Now I really really like the waist and torso detailing. Dan's Ultra Garrison belt and holster are very crisply painted and detailed. The holster for his Ultra Gun is a bit tight, and given it's pointy tip it's a bit dicey to put in there. The torso is more of an interesting mix of sculpted details and joints. I really appreciate that the abdomen can rotate independently move from the upper, but it does break up the sculpt work of his UG Suit. Now I'm not a huge fan of the strange cuts used for the shoulder sections. They feel like they want to be similar to the "butterfly joints" of some Marvel Legends. Instead they function very ineffectively. Really that brings us to the arms themselves. The biggest fault of this figure, it has no bicep swivels, and that's detrimental. The combination of no swivels and little clearance for the shoulder sections means getting the arms close to the main body is eye pleasing poses is difficult. Even getting his hands on his hips is nearly impossible, or trying to get a hand on the Ultra Gun while it's in the holster. And that's really disappointing. Sadly another contributor to this imperfection is the same split style ball joints used for the elbows. Finally that brings us to the head. Now I know people have had divisive opinions over Bandai's face printing technique for human faces. A number of the Marvel & Star Wars releases have honestly been done pretty poorly. But I gotta say, Dan's face print looks great. It's a little dead in the eyes, but the face print itself is really quite on point. Unfortunately the head is very limited in what it can do thanks to the weird cuff around the neck, it's basically just a cylinder raised out from between the shoulders that can hardly move and impacts the underside of the head at every turn. Honestly I'm just really frustrated by the articulation choices that went into this release. I think it looks great from many angles, but the ability to get it into those angles is very limited. Accessories Honestly Dan comes with a ton of stuff: 1 - Ultra Gun. This small sidearm is the standard weapon of all Ultra Garrison members. It's a bit difficult to fit into the gun hands because of the width of the grip. You kind of have to turn to a weird angle to make it fit, then really push to get his trigger finger through. It could have been executed much better than this. 1 - Video Seaver. This wrist mounted communication device is another standard for Ultra Garrison members. The figure already has one attached behind the left wrist straight out of the box. But this swap out one has a flipped open screen. There's not much to it but I appreciate the inclusion. 1 - Helmeted Head. This head features the same face printed likeness of Dan, though it feels a bit softer. The helmet itself has a nice glossy finish and a visor that can flip down (this looks rather silly thought). This head runs into (literally) the same issues as the other in regards to hitting the collar parts. I really wish it had just been an empty helmet that could be placed over the normal head, but oh well. 1 - Ultra Eye. This is Seven's transformation item. It's a very small and thin accessory that can sort of be held in one of the Ultra Gun hands. Though this is rendered unnecessary by another accessory. 1 - Ultra Eye hand. This one is molded straight into a hand in the position you'd need to get it flush with Dan's eyes to simulate his transformation. It's a little tricky to get it there but it does work. I don't really know why the individual Ultra Eye is included now honestly, it can't stay on his head or anything like that. 2 - sets of hands. 1 set of open palms, one set of gun hands. I would have liked a slightly better selection but this gets the job done. I can't really think of anything else that I miss terribly from this release other than a few more hands. Final Thoughts So what do we think of the first true civilian form S.H. Figuart? Well, I'm mixed. I love the idea, I just think the execution is very flawed. The articulation just isn't really there. The sculpt and paint work are on point, the face printing is much improved as well. The accessories are pretty great. As the first of the generation of civilian figuarts, S.H. Figuarts Dan Morboshi doesn't set the bar particularly high, but it's a great starting point. I'll be reviewing Retsu Ichijojo in the coming weeks, as well as Takeshi Hongo. So I'm anxious to see what if any general improvements have been made since this first attempt. |
11 Attachment(s)
Part 2
- Alien Metron - Ultra Eye - Ultra Seven |
This just reminds me I need to watch my Seven DVDs
|
I really like his jumpsuit. The white on blueish-silver looks really neat.
|
That's a really sharp headsculpt. I'd really like to get more "civilian" mode figures for Toku stuff, for some modern releases. If there were a Kiriko Shijima figure there would be more of a reason to get the Figuarts Tridoron.
|
that is really cool! and a good likeness as well.
|
It's certainly an interesting addition to any collection.
|
I'm excited that toku civilian Figuarts are now a thing, even though they haven't yet solicited any of the ones I'd want (Heisei Riders, mainly.) I haven't seen Ultra Seven, having instead opted for Ultra Seven X, and I've been impressed by what I've seen so far.
I'm keeping my fingers crossed for... Well, anything from the SuperHero Time shows. In the meantime, these are making me optimistic that these'll actually happen. (I also picked up Taskeshi Hongo - it's in the mail now - not so much because I care about Showa Riders, but because I want to encourage Bandai that these could sell.) Fingers crossed! In the meantime, thanks for another fun gallery! |
Quote:
|
Like it, but
That’s a really nice head sculpt but I would’ve liked a more anime style face for the future identity figures, still a nice figure though
|
Seven is legit my fave Ultra and this figure looks nice as Hell.
|
While the figure isn't exactly amazing, I do like that they made figures of civilian modes.
|
Can’t say I’ve ever seen this show, but man, that figure is top notch. I really hope these are selling well enough to make more. I would love to get some more recent riders.
|
Nice sculpt
|
I really like the idea of doing civilian figures. It's just really cool. I think some of the faults with the articulation probably lie with trying to preserve the sculpt of his suit or just what a real human would be limited to. Which I've never really liked when it's done, because these are still action figures so I'm fine with things like a bicep cut so you can actually do something with the arms.
|
The idea of unmasked heroes certainly isn't bad but I can't see this line going beyond the most iconic figures in the genre when instead it should be used to bring secondary characters to live that were crucial to the show they appeared in but never transformed themselves.
Maybe there will be a market for that but I kinda doubt it. And hearing that the very first figure suffers from sub-par articulation is not the start I had envisioned for these. I do hope that Retsu Ichijojo and Takeshi Hongo turn out better, however. I pre-ordered neither as I have no real use for unmasked heroes but since I want them to expand to secondary characters I hope they do well regardless. |
I really like him, but I agree on the articulation. Pretty sure Retsu and Hongo are going to turn out the same as well because they used the same joints on Star Lord. Tamashii have for some reason opted not to do the double-jointed elbows and knees for uncostumed humans, which I can only presume is to make them more "human" even if it is detrimental to the figure.
|
Quote:
|
I love that they did some civilian figures like this one. I could probably think of a few I'd like to see done like this (although I know that's not going to happen for any character but the most iconic.)
|
Looks good! I would want Hayata, and other SSSP members from the original show.
|
I hope they do Takeshi Yamato from Ultraman 80.
Going to order Hongo here soon, hopefully they do Ichimonji as well so I can have them both together on the shelf. SalaryMan/Leito from Ultraman Geed would really be neat as well since he's Zero. But I'm pretty sure that's never going to happen. One reason I think it's good for their business to make these is if you don't have their Henshin character I think you end up wanting it to go with them. I have other v1 Rider figures but I'm ordering the new one to go with Hongo. If I pick up Dan, I'll have to pick up SH Ultraseven. If they made Leito I'd feel compelled to pick up Zero. ...but that's just me. But I'm sure I'm not the only person who'd get a 'completionist' feeling picking up one of these and wanting to also get their counterpart. So by making Hongo, they sold me both. |
Ughh those hips.
|
Quote:
|
Are these hips that much different from the ones used by older SHFs (sentai ones in particular)?
|
Quote:
Nice to see Bandai give us human toku stuff but I buy them only if they give me Heisei Riders that I want. |
The figure looks pretty cool. It's cool we're starting to get these new civilian figuarts, although Dan seems to have the same problems I have with the Sentai Figuarts
|
it's interesting Dan comes with hands and heads and guns and glasses..
Then you get Hongo who comes with.....a piece of flat plastic with a henshin-burst pattern on it. It's weird how some figures come with a bunch of accessories and others come with hardly anything. |
Dan Moroboshi looks to cross eye or something.
|
Quote:
|
I might pick him up because he is pretty cheap on the aftermarket
|
Great photos. I do think it's cool that we are getting figuarts of the characters when they are not transform.
|
Quote:
|
I'm really glad, bandai is taking a chance on these human toku figures, hoping we might get some hesei people too.
|
Been looking forward to seeing this and it does look great if a bit limited. Really appreciate the moulded in Ultra-eye and the separate one, if just to prevent paint rub (that was a big problem with my Dragon Ranger) The loose one might be a bit odd, but I think that's intended more for dioramas like if Dan happened to drop it or something.
I'm really hoping this leads to an Anne Yuri and Hayata. Truth be told, I'd rather have Anne over Dan. Quote:
|
There's always something very interesting when having to decide to purchase figures like these. Are they to complete a series, or just for fun. This one looks like both.
|
I dont know what this is, but I need it! Great gallery Den-O
|
Nice, can't say i've seen a lot of ultraman but they did a good job on this one
|
I would be interested in super sentai toku civilian Figuarts. Getting the teams in civilians form should be great, even more from the old shows.
|
Good looking for a human figure for sure!
|
His eyes kind of bother me honestly, but the rest looks great. I especially like the helmet.
Quote:
side note: I feel like this comment was a bit too negative. :lol :eek: |
All times are GMT -5. The time now is 09:53 AM. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
TokuNation News & Rumors |
Figuarts/Seihou GRIDMAN |
SH Figuarts BoonBoomger Red |
Hasbro Licenses Power Rangers Toys to Playmates Toys |
Discotek Media Licenses Mobile Cop Jiban |
What's going on with CSM? |
All times are GMT -5. The time now is 09:53 AM.
|