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Kamen Rider Virtune: The Videogame Rider
GAME SET!! START!!
Here's something I made a few days ago as I said the theme here is videogames So far the story goes like this. A videogame company called MIST is developing a new videogame that uses hi tech VR technology to temporarily convert real life matter into Virtual Fields where virtual blocks can be used to create a more realistic environment for players. Unfortunately an accident caused the VR engine to overload and cause a giant V-Field to form around the city. Normally the field is harmless and unnoticeable to humans without the proper equipment but every now and then creatures called "Entities" which are modeled after the supposed enemies in the game emerge from the field. To combat these, MIST and the local government formed a small organization called AGNIS (Advanced Generation of Network and International Security) which uses state of the art weapons to protect the safety of the public. Anyway here's the belt design http://i768.photobucket.com/albums/x...pscc7aad28.jpg as you can see it does a lot of things Cartridge slot- is where the V- cartridges used for transforming and form changing is inserted Virtune Core/ V.V.- after the cartridge is inserted tapping the big red button initiates the transformation D-Pads- changes the elemental attribute of the weapons Corner buttons- the ones at the top are used for activating skills/ Finishers (depending on the cartridge) while the ones on the bottom are used to switch weapons Mobile Mode- the core can separate from the buckle and move on its own. It also runs on AI and has its own cheery personality The main rider Virtune( Junko Amatsuka): her forms are called modes Fighter Mode (fighting games) http://i768.photobucket.com/albums/x...psde957045.png Virtunes base form its pretty versatile stat wise but doesn't come with weapons so the lower corner buttons do nothing and the elements are instead fused to the fist and the feet. Fantasy Mode (RPGs) http://i768.photobucket.com/albums/x...psd6e56369.jpg More durable than fighter mode but is a bit slower. It also comes with several weapons : Levelblade, Levelax, Levelspear, Levelstaff (the one that looks like a flail). True to its theme the Fantasy mode requires the user to get her ass handed on her first as the mode scans the enemy movements and gets stronger the longer the battle last (it still has its limits though) Shooter Mode (FPS) http://i768.photobucket.com/albums/x...pscf96c32c.jpg Intended for long range combat this form comes with the Blitzmagnum a hi power pistol, Blitzcannon a long range rifle and the Blitzmachgun a machinegun it also comes with a set of grenades as one of its skills which can be used alongside the other weapons. Too bad the main character has extreme motion sickness hehehe Puzzle Mode (puzzle and mind games) http://i768.photobucket.com/albums/x...ps9f6e20e1.png Probably the least powerful in terms of offensive strength and serves more as support. The Puzzle mode is capable of creating snare traps, mazes and illusions etc. to confuse its enemies. Whatever it creates stays as long the Virtune Core wants to and can still be used even if the user changes form. Therefore this form is ideal for setting up ambushes with the Shooter mode or creating makeshift dungeons for the Fantasy mode. Mid Season upgrade : Virtune Velocity Mode (racing games) http://i768.photobucket.com/albums/x...ps86efad8c.png A form dedicated to fast paced combat Velocity mode allows Virtune to move at the speed of sound. Although to activate this form Virtune has to first switch to and stay using the Fire attribute set because this mode uses fire for the majority of its attacks and its boosters. Using this form while in another attribute will either cause the form to not work (ice), do nothing and simply turn the armor into dead weight (wind/base) or damage herself (thunder). Like the fighter mode, this form doesn't come with weapons but who needs them when you have flamethrowers and rocket powered punches and kicks. The boosters also allow Virtune to fly and hover for short distance but drains energy at a faster rate. Final Form: Virtune Victory (that moment when you win the game) picture and description to be uploaded later Last Minute Final Form: Virtune Victory Legend- oh god the power!! Hyper Battle/ Joke Form: Virtune Otome Mode: (Dating Sims) you should have seen this coming Other Riders: Kamen Rider Axess ( Takuya Yuuki): Shooter mode / Tactical mode/ Artillery Mode Kamen Rider Rygar ( Raiga Endou)-(sports games) Kamen Rider Prototype Virtune ( Aiko Yuuki) deceased Enemy Riders Kamen Rider Chronos ( Seichiro Suzuki)- because you know... dem time limits! Kamen Rider Encore (Nao Otonashi) - (music related games) Kamen Rider Rage (???)- plotline related ( now don't quit on me) Kamen Rider Monarch ( Daigo Ouma)- big bad Kamen Rider Thanatos Bat Entity Kamen Rider Avatar/ Avatar Riders( the riot troopers of this series): don't laugh Anyway thats all I've got for now hmmm......maybe I'll make it into a manga |
... I want that to become a thing.
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I'm surprise Toei hasn't done a VR theme with Kamen Rider as well with Sword Art Online being popular. Tron: Legacy and Digimon are popular over there too. I'm digging this idea though.
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Holy crap those are nice! Very nice work there... man? :eyebrow
Good to know I'm not the only one with the idea to make a video game rider. Though that fantasy form kind of puts my Jayd to shame in terms of weapons. :lol |
*jawdrop*
......This. |
I would so buy this.
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Updated to include the Velocity mode
Also I just finished drawing Virtune's final form |
You're very talented, YuuHikari. :)
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aaaannnd just finished scanning this baby
http://i768.photobucket.com/albums/x...ps2ff49d8d.jpg and yes the MC is a NEET http://i768.photobucket.com/albums/x...ps8f0f67f3.jpg |
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