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Sentai Mecha Discussion: Kakuranger
Muteki Shogun
https://vignette1.wikia.nocookie.net...20100120005243 https://vignette3.wikia.nocookie.net...20080622033054 http://vignette3.wikia.nocookie.net/...20170110000931 https://vignette2.wikia.nocookie.net...20080622033055 http://s1.tsuki-board.net/pics/encyc...g?t=1328319722 https://vignette3.wikia.nocookie.net...20080713044712 (Apologize for the image quality on some of these, especially Black Gammer) Muteki Shogun is awesome, period. He just looks so intimidating, like you can believe this thing is suppose to be some sort of god. His living castle like design really adds to his presence and was a really good design choice given what he's made of. Having 5 humanoid mechas combine to form another humanoid mecha was something that could've easily turned into a disaster. Having the castle design be a common trait amongst the mechas helps seal their design together when they combine. On that subject, the Kyodai Jusho(Giant Beast Generals) were a really cool shakeup from a lot of the previous series mechas. Not only were they all humanoid, but the Kakurangers physically transformed into them. These are two concepts that I don't think get reused until like Magiranger. Back to Muteki Shogun, about the only thing I can nitpick is the crane head which does look a little silly but it still kinda works with the castle motif. Even the blue face, a design I didn't like in two previous mechas, even that works here, giving him a sort of otherwordly nature. If nothing else, he has a flaming sword for a finisher. That is just awesome. Jusho Fighters https://vignette4.wikia.nocookie.net...20100113173556 http://vignette2.wikia.nocookie.net/...20100113174202 https://vignette4.wikia.nocookie.net...20100113170659 http://vignette3.wikia.nocookie.net/...20100113175432 https://vignette3.wikia.nocookie.net...20100113175042 The Jusho Fighters are essentially lighter versions of the Kyodai Jusho which is neat if a little redundant. I mean the whole concept of humanoid mechas is something that is already unique to Kakuranger at this point so having a second set of humanoid mechas that look similar to the previous set is a little weird. I think it would be more interesting if the Jusho Fighters were literally the Kyodai Jusho just without their armor instead of being a separate entity all together. That being said seeing both sets of mechas on screen together is kinda cool. Kakure Daishogun https://vignette4.wikia.nocookie.net...20100123171649 https://vignette3.wikia.nocookie.net...20170102090531 https://vignette4.wikia.nocookie.net...20170316123646 https://vignette1.wikia.nocookie.net...20170316012928 https://vignette3.wikia.nocookie.net...20170315140511 https://vignette3.wikia.nocookie.net...20170316012851 Kinda interesting how Kakure Daishogun was secondary mecha for Kakuranger but then became the primary mecha for Mighty Morphin season 3. Anyways Kakure Daishogun is definitely slimmer than Muteki Shogun, more ninja-esque you could say. It's a design that fits considering he's made of 5 animals instead of humanoid mechas. He also lacks hands, well one hand anyway since he has a fist and a wolf head. Combine with his slimmer design, Kakure Daishogun looks more built for close combat with an emphasis on speed and agility. A nice contrast with the heavier looking Muteki Shogun. Tsubasamaru/Super Muteki Shogun/Super Kakure Daishogun https://vignette4.wikia.nocookie.net...20170316131849 https://vignette2.wikia.nocookie.net...20091013152543 https://vignette2.wikia.nocookie.net...20091013144946 I'm putting Tsubasamaru and his combinations with Muteki Shogun and Kakure Daishogun in their own section because really, the combinations with Tsubasamaru are add ons at best. Tsubasamaru is quite the cool looking bird, I mean he's got cannons as part of his wings. His combinations with Muteki Shogun and Kakure Daishogun suitably fit the theme both mechas have respectively. Kakure Daishogun emphasizes speed and agility so having Tsubasamaru act as wings makes sense. Muteki Shogun however is bigger and looks more like a tank which is why his combination with Tsubasamaru makes use of his cannon wing tips. Both combinations are pretty cool though I think Kakure Daishogun's combination looks better as Tsubasamaru flows better with the general aesthetic. Ninjaman/Samuraiman https://vignette1.wikia.nocookie.net...20131010173422 https://vignette3.wikia.nocookie.net...20131010173422 Ninjaman is here mostly because of the Samuraiman form which he exclusively uses in the mecha fights to my knowledge anyway. The Samuraiman form is a pretty nice contrast to how Ninjaman normally looks. While Ninjaman certainly is bulkier than the other Kakurangers, he still follows that general ninja aesthetic. Samuraiman however throws that aesthetic out the window, adding red and silver into his colour scheme and shifting some of his bulk around, most notably in the legs. It really does change up the silhouette and fits the new samurai motif it has, I quite like it. Next week, Ohranger. |
Kakure Daishogun's design is just so good. One of my favorite mechs that perfectly captures the ninja motif. It's slim design emphasizes speed, and the Tsubasamaru wing pack is reminiscent of hang gliders that ninjas in popular culture are occasionally seen with.
Muteki Shogun is also really cool, but I'm not as big on him. I like the idea of having 5 humanoid mecha, and the overall design of him is alright. I'm just not a huge fan because I felt it a little out of place for a series about ninja to use a big tanking robot as their first mecha. The Juusho Fighters are a'ight. I initially thought they were just the individual Muteki Shogun pieces without armor, but watching the show proved me wrong :lol Still, I dig them. Tsubasamaru is cool~ Ninjaman...Eh, I like his look, but I'm not a fan of Samuraiman. |
Love Super Muteki Shogun/Shogun Megafalconzord.
If Boa doesn't reveal Legacy Shogun Megazord at SDCC there will be Hell to pay. |
I love Muteki Shogun but it has the same issue that a lot of the Dairanger mecha did: cool design but really only used for the stock footage finisher.
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Muteki Shogun is more like a fortress.
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I always found it funny that the main robot was samurai-esque. But regardless Muteki Shogun is awesome in that it incorporates the Japanese castle look into it. Kakure Daishogun I think is the best in that it matches the concept. Curious as to why they did not start with it.
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Kakure DaiShogun was probably the first mecha I own, so I think it's quite good. In the show I liked it sleekness and flying finisher. Muteki is amazing brick with 2 amazing finishers, but I'm not a fan of the 5 separate zords especially when they look near idenitical aside from their colors.
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I am fine with it cause the end result was great but an odd decision nonetheless. And Ninjaman ftw. |
I think Oh Blocker, VRV Robo, and Magi King has some inspiration from Muteki Shogun especially from 5 humanoid mechas.
I really want 5 humanoid mecha concept again for future series..... |
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