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Ultraman Discussion Thread
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12-19-2019, 08:42 PM
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1458
Fish Sandwich
The Immortal King Tasty
Join Date: Jan 2012
Location: Every diner you've ever been to.
Posts: 3,833
It's been a while since I last gushed about how awesome The☆Ultraman is, and this week's episode, on top of being excellent in its own right, was a big reminder that a
crap ton
of stuff has happened in the meantime, so I've got plenty of fresh (decades old) material to touch on.
This show goes places, and I'm still getting floored week after week how rock solid it basically always is. It kind of came as a surprise when, watching the Taiga voice dramas about Titas' origin, he suddenly started describing some kind of epic space opera show plot that seemed completely unlike what I had been watching up to that point, which, outside of being animated, struck me as a pretty "standard" Ultra series.
It all started to come together when the show actually became an epic late 70's space opera anime for a particularly sweet set of episodes.
Yes, from episodes 19-21, The☆Ultraman seriously ups the ante, doing an epic trilogy where, after experiencing a shocking defeat against a foe of immeasurable strength, Hikari has to be taken to the home planet of the Ultras to heal using their fantastic technologies. Of course, with all the alien fleets trying to invade U-40, it maybe wasn't the best time to come. It's a packed set of episodes that does
intensely
thorough and effective world-building, all while remembering to always keep the dramatic tension high. It's an obvious standout so far, and yet I also have to applaud the show's restraint in remembering to get back to normal Ultra plots afterwards. The show keeps its focus where it needs to be in the long-run, but it's also smart enough to not let all that new lore it established go to waste. Not only did it finally give Joneus his name, preemptively avoiding the pitfall poor Jack fell into for
years
, but elements introduced throughout that trilogy occasionally play into episodes after that point, be it returning characters in guest roles, or more minor references here and there. The world the show takes place in immediately becomes so much larger, and it's only to the benefit of the episodic stories it's still telling. All that,
plus
the interesting shakeup of replacing the usual attack team's commander with a different, more rough and tumble guy to freshen up the series even more.
There's a real sense of creative energy to The☆Ultraman. It has a lot of bold ideas I just don't think any of the live-action Ultra shows were really doing at the time. I think a lot of it comes down to the extra freedom that comes with animation. A show like Taro can't really afford to make more than one set of random tin cylinders and junk to represent the Land of Light, but because those kinds of budgetary restrictions don't happen in The☆Ultraman, it was free to go all out with developing U-40, or to give us wild monster designs that wouldn't be feasible as practical suits, like a giant
dinosaur-looking skeleton monster
whose bones aren't held together by anything in particular.
There's this great article on the show's production background
that goes into much more informed detail than I possibly could, and I really recommend you give that a look, but one of the main points it makes, that really helped me lock on to what makes me love this show so much, is that due to how and when it was made, The☆Ultraman is basically a perfect fusion of Ultraman and popular serialized space anime and mecha shows from the time, all of which are way up my alley on their own. So when you throw them together like this, you get a recipe for a show that's a total blast episode after episode.
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