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10-17-2014, 12:50 PM | #11 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
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Quote:
Quote:
I feel that alternate forms (like Kuuga's & Double's, etc.) can be handled in combos. The match starts with the base forms but during the fight you use a certain combo & the form changes just to perform the action (Gaim switches to Pine for a combo then switches back to Orange when the combo's over). That's just how I would do it, but then again I'm no game designer.
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10-17-2014, 12:59 PM | #12 |
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Join Date: Sep 2014
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I know I wanted to get into Battride War 1 & 2 but decided against it since playthroughs I saw showed nothing but the story, which wasn't too much of one. All those games feel like are just quick opportunities to use your favorite Rider's powers & not much else. There's no VS mode. Why???
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10-17-2014, 02:06 PM | #13 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
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I can understand that.
But fighting games aren't the same. I know it seems simple, but a lot goes into them. It's more than just having a lot of characters.
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10-17-2014, 02:33 PM | #14 |
Tali's Sidekick
Join Date: Dec 2012
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I expect some thing on the Marvel Vs Capcom line since Kamen Rider in my eyes would be super crazy hard flashy combos on the screen.
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Mr. Knuckleman!
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10-17-2014, 02:36 PM | #15 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
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It would make sense. I think putting it closer to the simpler gameplay for MvC3 would be the best bet.
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10-17-2014, 03:26 PM | #16 |
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Join Date: Sep 2014
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Absolutely, it's difficult properly make a system that functions well & is fun at the same time. Not to mention balance can be a pain when the franchises you're making games of aren't fair to their whole cast of characters in terms of ability. I just don't get why they felt the need to change what Climax Heroes was since its inception. Were the games not doing well after a while? I don't know what the future holds for the games & if we'll ever get another fighting game for KR, or if Summon Ride will just be all that remains for however long. I wouldn't think so since KR isn't as popular worldwide as Disney (no clue how Skylanders does internationally), but I could definitely be wrong.
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10-17-2014, 04:25 PM | #17 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,326
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It's likely simpler than making an entire fighter from scratch. Or it'll probably make them more money.
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10-20-2014, 08:18 PM | #18 |
Tokusatsu Hero
Join Date: Aug 2013
Location: Maryland
Posts: 6,222
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Namco Bandai can just make a Toku all stars game with fighters from Kamen Rider, Sentai, Ultraman, Godzilla and Gamera. Namco Bandai owns the video game rights to those franchises and are market to kids in Japan. Imagine Smash Bros but with Toku characters.
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10-20-2014, 09:26 PM | #19 |
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Join Date: Sep 2014
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The thing with that is you'd have mostly current Toku characters taking up spots, meaning you'd have to carefully pick & choose who else from the past would be featured & it creates disappointment for people who don't see their favorites represented. The appeal of these kinds of games (at least to me, anyway) is seeing generations clash. Plus seeing monsters munch on the various helpless henshin-heroes is completely one-sided. XD
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10-20-2014, 09:33 PM | #20 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,326
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I really don't think that'd work.
Mainly because it never works.
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