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#2091 |
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The Immortal King Tasty
Join Date: Jan 2012
Location: Every diner you've ever been to.
Posts: 4,092
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In the ongoing interest of uncovering deep Kuuga lore, I watched this video for the promotional piece that aired on Toei Channel back in late 2000 to promote its home release, but it ended up being more interesting just as a time capsule of what Toei was up to in general in that moment. I'm sharing it here anyway for the sake of anybody who wants to experience the concentrated vibes this thing radiates. Props to whatever random person decided to upload this.
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#2092 |
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Ex-Weather Three leader
Join Date: Jan 2012
Posts: 11,918
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Quote:
In the ongoing interest of uncovering deep Kuuga lore, I watched this video for the promotional piece that aired on Toei Channel back in late 2000 to promote its home release, but it ended up being more interesting just as a time capsule of what Toei was up to in general in that moment. I'm sharing it here anyway for the sake of anybody who wants to experience the concentrated vibes this thing radiates. Props to whatever random person decided to upload this.
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![]() Last edited by Sunred; 12-02-2025 at 06:52 PM.. |
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#2093 |
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Some guy. I'm alright.
Join Date: Sep 2019
Location: Michigan
Posts: 5,294
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Quote:
In the ongoing interest of uncovering deep Kuuga lore, I watched this video for the promotional piece that aired on Toei Channel back in late 2000 to promote its home release, but it ended up being more interesting just as a time capsule of what Toei was up to in general in that moment. I'm sharing it here anyway for the sake of anybody who wants to experience the concentrated vibes this thing radiates. Props to whatever random person decided to upload this.
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#2094 |
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The Immortal King Tasty
Join Date: Jan 2012
Location: Every diner you've ever been to.
Posts: 4,092
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Well you probably don't speak Grongi, either, but did you let that stop you from bathing in the atmosphere of their scenes in Kuuga?
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#2095 |
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Veteran Member
Join Date: Aug 2021
Posts: 3,066
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#2096 |
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I'm a Kamen Rider
Join Date: Oct 2017
Location: Australia
Posts: 3,058
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Can a gavv burp? Can't help but wonder about that.
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#2097 |
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Member
Join Date: Sep 2018
Posts: 894
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#2098 |
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New Member
Join Date: Oct 2025
Posts: 29
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You ever feel like you watch a series and can't help but to compare it to another? Back when Gotchard released, I was watching until around the 30ish mark and then I sort of peetered off of it.
For a lot of it's run I kept comparing to Fourze. Partially, it's because Gotchard in the beginning felt like it was focused a lot more on the whole schooling aspect and how their world interacts with monsters. This is kind of a run on post and maybe the original idea here is already lost, but the more I think about Gotchard and Fourze the more I wonder what kind of budget Fourze had to have been on. There are so many interior shots that you don't see often in Reiwa and it's very interesting how they managed to use so much of their school setting over the course of a year. The pools, the forests, the gymnasiums, boxing rings, and the Rabbit Hutch's inclusion and how I missed a dear lab like that made me realize while I was watching Gotchard that there's a lack of interior settings in the more recent years. When I put Gotchard and Fourze together it makes me think a lot more deeply about the series. It's not an exact comparison of, "X does Z better than Y." but these two shows are the ones that have me pondering most about the production side of this franchise. Does anyone else have this sort of phenomenon with a pair of Rider shows? Entries you can't help but compare and it forces you to consider things on another level.
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Be good, do good, and make something good.
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#2099 |
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Veteran Member
Join Date: Aug 2021
Posts: 3,066
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Quote:
There are so many interior shots that you don't see often in Reiwa and it's very interesting how they managed to use so much of their school setting over the course of a year. The pools, the forests, the gymnasiums, boxing rings, and the Rabbit Hutch's inclusion and how I missed a dear lab like that made me realize while I was watching Gotchard that there's a lack of interior settings in the more recent years.
But, to add a positive note, the CGI nowadays has improved significantly even compared to Zero-One. |
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#2100 |
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New Member
Join Date: Oct 2025
Posts: 29
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Quote:
I've already mentioned that the pipe location, used since the late 70s, disappeared from KR and SS. On the other hand, Showa Toei could afford to film in other parts of Japan besides Tokyo and Kyoto. So this is a consistent trend, not a failure. It's still a shame, though.
But, to add a positive note, the CGI nowadays has improved significantly even compared to Zero-One. Oh, yeah, for sure the CGI is a lot better. I was pretty impressed watching some of the fight scenes of Geats and how seamless a lot of the CGI tends to be. It's still cheesy looking, but that's a great charm of the series I hope doesn't disappear. Vibrant visuals that clearly aren't real look a lot better than greyer visuals attempting to seem identical to real life. Style > realism for sure. Kamen Rider's commitment to that philosophy has made the visuals age pretty great in regards to their uniqueness. If the franchise never reaches movie level CGI that is totally okay with me, so long as it still appears fun. Some people will cite series like Ryuki as having visuals that have aged a bit poorly, but I find them pretty appealing even in a modern context. Another early Heisei series like Faiz has probably some of the best effects because they reflect the idea of the story. On the topic of budget, I tend to wonder why it seems like Toei cannot afford as much as they used to. Granted, I'm aware that the economic situation in Japan has caused a lot of people trouble. Things in general cost more nowadays, but with toy sales skyrocketing well beyond early Heisei, I'm curious about how their budgets are allocated these days. While I would rather Kamen Rider have one movie per series instead of a winter/summer dual release, part of me thinks that the reason they stopped releasing two annual movies has to do with budget constraints too.
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