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#241 |
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Echoing Oni
Join Date: Jan 2012
Posts: 10,794
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I love a good "No, I'm not dealing with this" gag and 22 had a fantastic one when Haruka opened the door on Fourze and immediately closed it again. Loved that bit.
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Fourze 21-22
This arc is pretty memorable for a couple of reasons. The first of these is that it introduces the first new Horoscope, something which will stop being a huge detail when the show's pacing issues makes most of them ordinary monsters of the week near the end of the series. This one is a proper threat, though, and will be around for a good while to come. I remember not liking the guy very much, though, so I'm not exactly thrilled that I'm up to his arc. The other memorable thing is the main guest star, Nao Nagasawa.Nao is, of course, one of the most prolific tokusatsu actresses of the 2000s and 2010s, having appeared in all of the major toku franchises - Sentai, Rider, Ultraman, and Garo - plus several other shows and movies. She's a talented martial artist in her own right and one of director Koichi Sakamoto's major muses. She joins the cast of Fourze as Gentaro's new homeroom teacher, his new martial arts trainer, and the first non-evil teacher to learn his secret identity. This is an important role, which is why she won't appear again until a cameo near the very end of the series and/or the summer movie, I forget. Still, she's predictably great here as the reluctant face-kicking teacher; I would have happily traded getting more of her instead of the obnoxious Cancer guy. I did like how this episode tried to misdirect the viewer into thinking Nao was the monster. It didn't work as well on a rewatch, but there was some stuff with Virgo that makes way more sense if you know what her deal really is. This was a fun arc, overall, and probably one of the ones from this part of the show that I remembered most clearly. Has Yuki gone crazy yet? We're definitely getting there. She showed up for her career counseling appointment with her shuttle hat and some plush satellites on her wrists. That is not normal. Still, that was only one scene and nothing else really pushed deep into crazy town. If anything, I thought it was pretty funny when she and Tomoko tried to spar with each other. |
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#242 |
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Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,912
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I still liked these episodes. I think it's a pity that Haruka doesn't take Sonoda's place in terms of actually showing up on screen, but it's Nao Nagasawa so I'm going to be unavoidably biased. It does seem weird that the character isn't more prominent from here on out, but Kamen Rider generally doesn't do a lot of recurring characters, just regulars and guests. I'll talk more about my thoughts on this in a few arcs.
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Currently rewatching: Kamen Rider Fourze | Other series available on the archive!
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#243 |
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Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,912
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KAMEN RIDER FOURZE EPISODE 23 - “TEAMING UP WITH SWANS”
![]() Despite the presence of Cancer as a new Horoscope to deal with, this one had a real old-school Fourze feel to me. There’s a Zodiart, it’s running around causing trouble, all while a new subculture of students enters the picture. There’s not much in the way of escalating conflict – Cancer might as well be a more talkative early-days Scorpion, and none of the other Horoscopes get involved in this story – and stuff like Meteor’s secret identity is a fun wrinkle, nothing that’s really driving the plot. (Ryuusei does get to ask the big Can A Zodiart Be Good question, but this episode answers it with a resounding Not Cygnus.) It’s just the viewer meeting some weird new characters, and exploring a bizarre hero-worshipping subculture that’s grown at Amanogawa High. Like, that last part is kind of this whole episode, for better or worse. The Ugly Ducklings are so complex and involved that you can’t really shorthand them the way you might Goth Witches or whatever. Cygnus is new, so that takes a minute to establish; Eguchi’s cosplay gimmick is new, so that takes a minute; the Ugly Ducklings’ headquarters at the abandoned site of the pool hall beneath the Narumi Detective Agency (!!!) is new, so that takes a minute; Misa’s combination recital/motivational speech/workout is new, so that takes a minute. The Ugly Ducklings… there’s a lot there, and sketching it all out – alongside four different Cygnus appearances (including two fights!) – eats up a whole lot of this episode’s runtime. This is an episode where we are kind of on this journey with the KRC, and there’s not a lot of room for them to do more than observe. But it’s all pretty bonkers, so I don’t know what else you can do besides let this story of Temu Sieg play out until the heel turn. There’s some fun stuff to potentially interrogate with hero worship, and drawing the wrong lessons from warriors, and whatever is going on with Eguchi and Misa, but, again: sort of too much bizarre Ugly Duckling stuff to define for there to be much storytelling pushing things forward. The details are super weird and fun, so it’s never boring, but I definitely got to the end of this episode feeling like there were a bunch of details, but I wasn’t sure what story was being told yet. I like the details a lot, though: great to see Miu corralling both Kengo’s bruised ego (he really wants Gentarou to stop doing anything other than testing Giant Foot!!!) and Shun’s weird footwear anxiety to get the investigation moving forward in a very offscreen way; any time spent on the chemistry between Tomoko and Ryuusei is a winner; I’m sure Ryuusei’s conversation with Tachibana won’t take on a great significance down the line; of course Gen and Yuuki both almost end up joining a heroic cult; and oh my god Gentarou scored a 4 out of 100 on his test.
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Currently rewatching: Kamen Rider Fourze | Other series available on the archive!
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#244 |
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Veteran Member
Join Date: Jan 2020
Posts: 1,556
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KAMEN RIDER X KAMEN RIDER FOURZE & OOO: MOVIE WAR MEGA MAX (DIRECTOR’S CUT)
And the action in this movie! Oh, man! It’s an insane amount of fighting that’s largely done by the non-stunt actors, which was pretty amazing. I usually don’t love when Kamen Rider projects give a bunch of action sequences over to non-suit performers, but this was the exception. The fight in Cous Coussier, where Ankh and Eiji hold off about a hundred Yummies (and Eiji does a kip up!) is on par with any of the other fights in the movie. The whole OOO section gives everyone some awesome action, and it keeps the non-suit stretches of this fairly long movie (two hours for the Director’s Cut, which is long for a tokusatsu thing) from ever feeling padded or unnecessary. Quote:
Well, there’s another flaw: the Foundation X villains in this one suck. While Poseidon is a bad-ass fighter that reflects back on Aqua’s guilt and fear, the Foundation X mad scientists are trying to rule space? By controlling the world’s energy? All… all of the energy, somehow? It’s all nonsense, exacerbated by the shrug of trying to create a Core Medal and Astro-Switch doomsday device. It’s only the proximity of the two series that provides context for the villain’s scheme, not anything that feels logical or clever. OOO has medals, Fourze has switches, so here’s a villain who makes a switches-and-medals Driver to take over the galaxy. Okay, sure, why not.
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And, in case the gigantic NO. 40 HANGAR in the background doesn’t give it away, this was the second 40th Anniversary Kamen Rider film. Look at all of them Showa guys! That’s going to make someone’s day, and that someone is not Kamen Rider Die. I think they’re used a little better than they were in Let’s Go Kamen Riders, if only for the stellar montage of Every Showa Finisher, but it’s still not a thing I care a ton about. (I think this is the first movie where they gave Nigou a black helmet, though? To make him more visually distinct from Ichigou?) They’re not here to tell a story with them, or about them. They’re here to make the movie feel massive. At that, they succeeded.
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Yeah, I think this one’s a good one. It’s an OOO section that operates at the highest degree of difficulty possible for a post-series project: You gotta bring Ankh back, because that’s the show, but you also gotta do it in a way that honors the bittersweet ending of that show. I think the decisions here were all the correct ones? Letting Ankh’s return and disappearance be a message of hope, to counter the seeming futility, is a very smart move. It’s a chapter in the larger story, not the end of it, so it’s okay to enjoy the moment without letting it be more than that. Unbelievably effective at getting back to the sweet rhythms of Eiji/Ankh/Hina, if only to entice us to pine for more.
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MY REPORT ON “KAMEN RIDER X KAMEN RIDER FOURZE & OOO: MOVIE WAR MEGA MAX (DIRECTOR’S CUT)” FOR THE KAMEN RIDER CLUB
Like, the first thing in the Fourze side of this movie is JK not showing up for a big club activity because he’d rather goof around than support the team’s mission, but the resolution to the battle between Fourze and the Mutamid is everyone in the club doing whatever they can to support Gentarou when he needs to process his emotions. The swing in this one, when it goes from vague Community Activities to Support Your Friends, it just activates the KRC for some very fun bits of business. The most exciting part of the movie for me this time was watching the entire KRC rally around Gentarou when he needed to take a breath and mourn Nadeshiko, because the KRC is about friendship, and how that saves the world. This is as much a story about how we help our friends navigate relationships as it is a story about navigating relationships, and it took rewatching the first few Fourzes to help me understand that. Quote:
Beyond the reminder that Fourze is more than just Gentarou, I thought this one was still a blast to watch, if a little overly-long and kind of eventually not about much. There’s a kind of storytelling that happens in a crossover film where it becomes more about generic superheroic character beats than anything else, and this movie’s no different: Gentarou could’ve been teaming up with Kiva to defeat Neo-Fangires who needed the moon’s power to rule over the cosmos and you’d’ve had pretty much the same final third. (The Mutamids! There is nothing there!!!) It’s cute that Eiji and Gentarou have a minor amount of history, but it basically doesn’t matter. Once the Mega Max part happens, it’s all pyrotechnics and movie-exclusive Form changes, and that’s fine for what it is. (I just really love Rocket States? The double Rocket is such a fun visual, and the bright orange is so rare in this franchise.) What it isn’t, though, is a particularly compelling or deep story, but at least the first two thirds are. And we got the single greatest Kamen Rider Fourze moment in one of those early parts, which is worth yelling about!
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It's an awesome emotional moment for KRC for sure! Honestly, I didn't even notice how JK slacking off at the start of the Fourze fifth of the movie was foreshadowing for how sometimes people need their own space and can't just be told to "get it together", the friendship has to work on equal terms, or it won't work at all. Gentarou's problem, the loss of his first love, isn't something KRC can solve, but they can carry the extra burden to make it lighter for him and that's exactly what they do. It's a clever reversal to see Gentarou be the one who needs help and all the friends he helped repaying the favor like that.
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The most complete non-wiki encyclopedias for Kamen Rider series (currently only found Ryuki and OOO's). |
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