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06-17-2020, 09:53 AM | #721 |
Showa Girl
Join Date: Jun 2018
Posts: 9,064
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Between this and HG Final I'm really gonna have to fight you some day
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06-17-2020, 09:58 AM | #722 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
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Quote:
(But, like, come on. Cosmic States is one "crude drawing of Fourze on the chest" away from being a child's Halloween costume.)
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Currently working on: Go-Busters is next! Archive of previous shows on KamenRiderDie.com! |
06-17-2020, 11:47 AM | #723 |
King of the Rolex
Join Date: Jul 2014
Location: Digital World
Posts: 452
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I know this slighty off topic but what exactly do you not like about some final forms?
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06-17-2020, 01:06 PM | #724 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
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Quote:
Upgrade suits tend to follow a Version Of X design philosophy, where the core motif gets tweaked, or enhanced, and it can sometimes lead to a messy visual. Drive Type Wild is a monster truck instead of just a car. Fourze Magnet States is a space shuttle EVA suit instead of just a space shuttle. I mean, I'm not against that. I get that, basically by definition, an upgrade suit has to add-on to what the base suit was doing. It just sometimes ends up lacking a clean design philosophy that I respond to. Final Forms, they usually have to say This Is What Happened In The Series, all through the suit's design. For me, it can make for an overly-busy, cluttered design. There's a need for the suit to incorporate a dozen or more individual elements, and that can lead a designer to some very More Is Better looks. These are not hard rules! Some series approach these problems better than others. Build Genius, for example, is maybe my favorite suit in the series. This is all very subjective! Sometimes it's as simple as not liking a design mandate. I am only human, and I got human biases. (Cosmic States, though! I hate those chest buttons!)
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Currently working on: Go-Busters is next! Archive of previous shows on KamenRiderDie.com! |
06-17-2020, 01:29 PM | #725 |
take me to space
Join Date: Sep 2017
Posts: 1,406
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I was thinking of saying I agree that simple is better for me to when it comes to suits, but my favourite final form might actually be Ex-Aid's Muteki Gamer, which is about as audacious as it gets, so I guess that just further makes the point that it's all gut feelings anyway!
Cosmic States' dashboard chest is kinda clumsy-looking though, but it's fun to imagine Fourze just rapidly and repeatedly tapping at his chest like a keyboard. |
06-17-2020, 01:39 PM | #726 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
|
Quote:
I was thinking of saying I agree that simple is better for me to when it comes to suits, but my favourite final form might actually be Ex-Aid's Muteki Gamer, which is about as audacious as it gets, so I guess that just further makes the point that it's all gut feelings anyway!
My decision-making on what I like in suit design is probably less of a flow-chart, and more of that thing that keeps lottery balls bouncing around until one randomly shoots out.
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Currently working on: Go-Busters is next! Archive of previous shows on KamenRiderDie.com! |
06-17-2020, 01:58 PM | #727 |
I have a problematic type
Join Date: Jan 2012
Posts: 10,432
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Quote:
I really like simplicity in Kamen Rider suits. A couple colors, one motif. Like, one idea expressed in the suit. Drive is a car. Double is two people. Fourze is a space shuttle.
Upgrade suits tend to follow a Version Of X design philosophy, where the core motif gets tweaked, or enhanced, and it can sometimes lead to a messy visual. Drive Type Wild is a monster truck instead of just a car. Fourze Magnet States is a space shuttle EVA suit instead of just a space shuttle. I mean, I'm not against that. I get that, basically by definition, an upgrade suit has to add-on to what the base suit was doing. It just sometimes ends up lacking a clean design philosophy that I respond to. Final Forms, they usually have to say This Is What Happened In The Series, all through the suit's design. For me, it can make for an overly-busy, cluttered design. There's a need for the suit to incorporate a dozen or more individual elements, and that can lead a designer to some very More Is Better looks. These are not hard rules! Some series approach these problems better than others. Build Genius, for example, is maybe my favorite suit in the series. This is all very subjective! Sometimes it's as simple as not liking a design mandate. I am only human, and I got human biases. (Cosmic States, though! I hate those chest buttons!) For what it's worth, I generally agree with you. I'll happily take Blaster or Zero-Two over stuff like Infinity or Cosmic. |
06-17-2020, 02:03 PM | #728 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
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I'm pretty sure I saw it in the Decade/Double movie, and, uh... I do not remember being a fan.
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06-17-2020, 02:20 PM | #729 |
Showa Girl
Join Date: Jun 2018
Posts: 9,064
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2PM tomorrow. Round the back of your shop. Bring your Ryuki belt, Tatake, we're fighting
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06-17-2020, 02:26 PM | #730 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
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Quote:
(I'm honestly a little afraid that my next random comment about my likes and dislikes is going to trigger, like, Burning Kurona.)
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Currently working on: Go-Busters is next! Archive of previous shows on KamenRiderDie.com! |
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