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02-07-2014, 05:17 PM | #411 |
Veteran Member
Join Date: Jan 2012
Location: Alta Loma, CA
Posts: 1,150
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So OOO Sagozo preorders have opened at various retailers; it'll be a July release. Very excited for this one.
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02-07-2014, 05:21 PM | #412 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Fucking ass. I've been in the house all week, I leave for an hour to meet my Dad for his birthday and THEN my sics come. Fucking fuck. It isn't even like it's round the corner, I may have to wait a week until I can get a lift up there, fuck.
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02-11-2014, 08:07 AM | #413 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Got my SICs in today. LOVED THE SET. Some of the hand swapping is a pain, the leg joints are really awkward and I kept having the arms fall off (not like just dropping off) but the way they are done is awkward so they pop off.
Speaking more specifically designwise, I'm pretty sad Skull's hat looks so goofy in toy form and although the Gaia Memory swap and change idea is admirable. I can't wait to lose all of them. That aside though, the sheer quality AND quantity of what you get means I will never look at a SHF release the same.
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02-11-2014, 10:14 AM | #414 |
I'm an agile cat.
Join Date: Jan 2012
Posts: 6,020
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The W SICs, all of them, are easily a highlight of my collection. They have a shelf front and center all to themselves. I've had them for months and I still haven't used all the display options because there are so many. They're some of the best value things I own, and just fun.
I find the leg joints, the hips, give a bit over time. It's a bit weird because outof the box they naturally angle in, so it doesn't look like you're supposed to put them over the leg (especially since that bends it out but they warp back pretty easily) but once you do the legs can move forward a full 90 degrees, coupled with the extremely awesome ab crunches these have, there's some awsome posing to be had after exploration. I find the hands are pretty random with which ones are tight to swap. All the Joker/Skull hands are super tight, same with Fang, but the Heat, Luna, Cyclone, Trigger and Metal hands all swap what I would say is perfectly. Must be the base plastics used for the coloured ones. |
02-11-2014, 04:27 PM | #415 |
Veteran Member
Join Date: Jan 2012
Posts: 3,313
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I have to date only lost one memory. It was the Metal memory from the Skull set, which is far too clear, and as soon as you drop it, it vanishes.
Coincidentally, I also thought I lost the Metal memory from the HM/LT set, when I boxed them up to move I couldn't find it, but then, strangely, when I unpacked them again, I found the memory had somehow stuck to the side of the metal shaft in such a way that I just never noticed it. But yeah, definitely be careful with the Memories. |
02-11-2014, 06:03 PM | #416 |
I'm an agile cat.
Join Date: Jan 2012
Posts: 6,020
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Luckily, outside of the original CycloneJoker, the memories in the W SICs hold in nicely in drivers and drive slots. Unless you leave them out, there shouldn't be too much chance of loosing. But be careful, and try to handle them somewhere where there's no places for them to dissapear to.
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02-11-2014, 06:15 PM | #417 |
Veteran Member
Join Date: Jan 2012
Posts: 3,313
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That's probably going to vary from sample to sample. The Metal side and I think the Luna side (or maybe it was Heat and Metal) of mine were loose, which was why Metal always was jumping out of the driver, until it was lost.
As for Skull, I think Metal must have been slightly smaller than the others, because they all fit snugly in the case, but Metal was always loose. Again, hence that's the one that I lost. |
02-11-2014, 09:31 PM | #418 |
I'm an agile cat.
Join Date: Jan 2012
Posts: 6,020
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Maybe a thin layer of nail polish on the sides?
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02-12-2014, 11:43 AM | #419 |
Veteran Member
Join Date: Jan 2012
Posts: 3,313
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...
That's a really good idea. That's something I should have thought about BEFORE I lost one of the memories. D: |
02-12-2014, 03:03 PM | #420 |
I'm an agile cat.
Join Date: Jan 2012
Posts: 6,020
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That's how I got my Fang memory to stay in when it became loose during formswap fun.
It was so weird. It stayed in just fine, but along the way it lost any grip. Tried every single driver, even the lost driver. Never did figure it out. Last edited by SPLIT LIP; 02-12-2014 at 03:10 PM.. |
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