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06-17-2018, 11:29 PM | #11 |
Tokusatsu Hero
Join Date: Aug 2013
Location: Maryland
Posts: 6,224
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Jason DeMarco (The main producer of Toonami) wrote a good reason on the downfall of action cartoons in America.
Quote:
There are a bunch of reasons for this, but here are a few of the major ones:First, action cartoons as we know them had a huge, formative boom in the early 80s. Post Star Wars, toy companies used tv shows as glorified marketing to move merchandise and license ancillary product. Slowly, government crackdowns on what is called "host selling" made those types of direct tie-ins harder, if not impossible, to pull off. Kids have also stopped buying toys at a much earlier age, transitioning to playing games and watching things on tablets , etc.
Second, action cartoons mostly did things in the 80s/90s/early 2000s that live action movies couldn't pull off yet- other planets, super heroes, talking monsters, etc. The rise of affordable CG has meant a huge increase in the production of live-action sci-fi, fantasy and superhero movies and tv shows that wouldn't have been possible before. Now, you can see your favorite heroes, multiple Star Wars and Star Trek films, etc render your favorite scenes and characters in total lifelike fidelity. When you can go see the Avengers on a big screen in the 200 million dollar version, some 22 minute cheaply animated version is not going to hold your interest quite as well, right? Finally, the animation industry itself has undergone huge changes over the last 25 years. The biggest change is the outsourcing of much of the "real" work of animation to overseas studios in Korea, India, Japan, and France. The reason for this is the same reason so many other US industries outsource: cheap labor. It is often prohibitively expensive to set up an animated action cartoon- which normally will require more from an animation.design team than a comedy- in the US. Combine all of these factors, and you're just not going to see as many new action cartoons as there used to be... I doesn't follow American kids cartons, but from what I've seen is that comedy shows are also easier to produced too. You can make short and episodic without worrying about selling toys. With action shows for kids, you have some merchandise line to sell. Even if your show is not toy gimmick like Batman: TAS, you still have to promote toys for kids to buy.
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06-24-2018, 01:31 AM | #12 |
I FOW our new Hasbro OLs
Join Date: Nov 2013
Location: TN
Posts: 2,672
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06-29-2018, 11:16 AM | #13 |
Junior Member
Join Date: Sep 2014
Location: Texas, USA
Posts: 112
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As Guyver Spawn said, there are a lot of factors on why action/adventure animated shows are dead. I agree video game is one of them. But there are other factors, since mid-2000's, Saturday Morning cartoon have already been on the decline. It wasn't until 2014 that it's been acknowledged that Saturday morning cartoon are dead:
2014 article #1: Saturday Morning Cartoons Are Officially Dead RIP Saturday morning cartoons, and the reasons why they’re dead So yes, when Saturday Morning cartoon died, that could've also hurt action/adventure animated shows. Video game is another factor. Streaming sites like Netflix, Amazon Prime video, etc... could or maybe help future action/adventure animated shows (we have to wait and see). But I do see old school action cartoon like GI Joe and Transformers on streaming site like TubiTV, so if you want to show your children what old school cartoon look like, they're on there. |
06-29-2018, 09:52 PM | #14 |
Tokusatsu Hero
Join Date: Aug 2013
Location: Maryland
Posts: 6,224
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From what I've seen in newer cartoons since the start of the decade is that kids are more in comedic shows than action shows. With action, they have movies like MCU, DC Movie Universe, Star Wars, Jurassic Park, Fast and the Furious, Transformers, etc and those have toys to sell for kids. Like Jason DeMarco said on ask.fm, why would someone watch a 22 minute cartoon when they have a movie of the same characters with more action to it.
Quote:
Because during the era of Sega vs Nintendo and that whole thing, video games were seen as a "Nerdy" thing. Only losers played them.
I know that's not really the case, but that's how pop culture portrayed them. Around the 2000s, that's when games hit their stride. You could play games while still being seen as "Cool" in the eyes of the media. The numerous controversies stirred up by them during this era made gaming be seen as more edgy and intense.
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She/Her Last edited by Guyver Spawn; 06-29-2018 at 09:56 PM.. |
07-17-2018, 11:25 AM | #15 |
Veteran Member
Join Date: Feb 2014
Posts: 2,487
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I can't imagine how the cartoons going to be in the 2020's.
Last edited by Sevenlima; 07-17-2018 at 01:18 PM.. |
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