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04-30-2016, 07:55 AM | #11 |
Kawaii 5-0
Join Date: Oct 2011
Location: Cardiff, United Kingdom
Posts: 12,851
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Interesting video, though the ending felt a little abrupt and left me a little confused. Is the helmet only for display or is it the base for one that can actually be used? I assume its the former since that's what your aim is with this series but as someone who doesn't know a thing about sculpting I'm still completely in the dark about how it would go from that to the finished product.
Obviously I expect this is all stuff you'd address in a later episode, but I think it would work a bit better with a "next time we're going to do this..." if you see where I'm coming from. PERSONALLY I'd rather see longer videos where you cover the whole process, but of course that would mean uploading less content less regularly and it doesn't work for everyone so I'd understand why you might not want to do that. That's my two cents anyway, it was a good first video though and I'd be very interested in seeing more.
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05-01-2016, 09:54 AM | #12 |
Junior Member
Join Date: Jan 2015
Location: Tokyo, Japan
Posts: 114
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Quote:
Interesting video, though the ending felt a little abrupt and left me a little confused. Is the helmet only for display or is it the base for one that can actually be used? I assume its the former since that's what your aim is with this series but as someone who doesn't know a thing about sculpting I'm still completely in the dark about how it would go from that to the finished product.
Obviously I expect this is all stuff you'd address in a later episode, but I think it would work a bit better with a "next time we're going to do this..." if you see where I'm coming from. PERSONALLY I'd rather see longer videos where you cover the whole process, but of course that would mean uploading less content less regularly and it doesn't work for everyone so I'd understand why you might not want to do that. That's my two cents anyway, it was a good first video though and I'd be very interested in seeing more. The episodes are meant to be watched on your mobile phone let alone at home, hence the 5-7 minute format. Besides, I don't think anyone would want to watch plastic settle in a mold for 4 hours. If we have enough followers, I might do a livestream of me sculpting sometime, but my main focus is to give people a general idea of how to make Toku to give them the confidence to get started. |
05-01-2016, 11:51 AM | #13 |
Kawaii 5-0
Join Date: Oct 2011
Location: Cardiff, United Kingdom
Posts: 12,851
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Quote:
This is the first step in the process of making a Toku helmet. Afterwards, you have to make a mold, cast the resin helmet from said mold, and then add the finishing touches (sanding, painting, etc.). These steps will be covered in later episodes, but sculpting the helmet requires a lot of practice and takes the most time.
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The episodes are meant to be watched on your mobile phone let alone at home, hence the 5-7 minute format.
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Besides, I don't think anyone would want to watch plastic settle in a mold for 4 hours.
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05-01-2016, 06:23 PM | #14 |
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Join Date: Mar 2014
Location: CA
Posts: 2,496
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Actually, the point of the series is not cosplay. It's to be able to make suits that are usable for Tokusatsu action sequences. If these techniques were used for cosplay, your suit would most likely fall apart since cosplay designs don't really work with action scenes so well.
Besides, we really want to see the fandom use its imagination rather than just cosplay as something that's already been done. In all seriousness, I assume the next step would be using the clay to make a mold, and then using that mold to create the helmet? That's the method a lot of the more legit cosplayers use. However, I haven't found a really good guide on how to do stuff like that, so I'm hoping this will show me more. But how will using this guide make it fall apart? I don't understand what you're getting at there. You'd think if something is used for action, it'll hold up better, not worse. But it's not just cosplay I'm doing. I'm an aspiring filmmaker and really want to do toku-based stuff. I eventually want to create my own series, but I'm more focused on doing fan videos using my cosplays first (to get the hang of it more). Since I didn't have a lot of time earlier, all I really posted about was the cosplay aspect. Anyways, I do have a question about the technique. My head is a bit on the larger size, so it's likely that simply sculpting over the mannequin head will result in a helmet that's too small. Do you have any suggestions on how I could make sure it's big enough? Quote:
Okay I understand now. I just think having a little "next time we'll be doing this" addendum at the end would help the video flow a little better, especially for those like me who don't really understand where it would be going next.
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Last edited by EpsilonX; 05-01-2016 at 06:28 PM.. |
05-01-2016, 07:35 PM | #15 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,326
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I would've assumed a suit built for action would be sturdier than a suit built to stand around and take pictures in
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05-01-2016, 07:50 PM | #16 |
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Join Date: Mar 2014
Location: CA
Posts: 2,496
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Either way, I'm going to try this at some point. Probably wait for a few more episodes to come out though, so I know what to do next.
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05-01-2016, 10:48 PM | #17 |
Junior Member
Join Date: Jan 2015
Location: Tokyo, Japan
Posts: 114
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Quote:
Okay I understand now. I just think having a little "next time we'll be doing this" addendum at the end would help the video flow a little better, especially for those like me who don't really understand where it would be going next.
That...seems like an oddly specific way to say how these videos are going to be watched, especially when people are likely going to want to refer to them while doing these things themselves. Might I ask why exactly you're aiming them to be viewed that way? Well yeah, I wasn't suggesting that you'd just say the mould takes that long to settle and then just film the next part in the process. I filmed my first toku movie, Gun Caliber, 6 years ago and there STILL ISN'T a DVD for it yet. But we will try to get these episodes out as much as we can. Also, making longer videos would use up people's mobile data along with people tuning out of the episode because its too long. Making it shorter brings up the viewership and enables people to have the tutorial both available in and outside of their home when they need it, raising viewership. Quote:
Shot down http://sadtrombone.com
In all seriousness, I assume the next step would be using the clay to make a mold, and then using that mold to create the helmet? That's the method a lot of the more legit cosplayers use. However, I haven't found a really good guide on how to do stuff like that, so I'm hoping this will show me more. But how will using this guide make it fall apart? I don't understand what you're getting at there. You'd think if something is used for action, it'll hold up better, not worse. But it's not just cosplay I'm doing. I'm an aspiring filmmaker and really want to do toku-based stuff. I eventually want to create my own series, but I'm more focused on doing fan videos using my cosplays first (to get the hang of it more). Since I didn't have a lot of time earlier, all I really posted about was the cosplay aspect. Anyways, I do have a question about the technique. My head is a bit on the larger size, so it's likely that simply sculpting over the mannequin head will result in a helmet that's too small. Do you have any suggestions on how I could make sure it's big enough? I agree with this. The video ends with a "here's a clay helmet" and I'm left thinking "okay...but what good does that do me?" Even if you're waiting for future episodes to tell us the next step, we as viewers don't know that. Stay tuned. As for measuring your head, I might cover that in a Q&A episode. In the meantime, I will tell you this. Using a tape measure (the loose kind for sewing. Not the hard construction kind), vertically measure your head from the back of your neck to your chin, followed by measuring it horizontally from the bridge of your nose to the back of your head. Quote:
Exactly. The only thing I can think of is if he was trying to say that you can't use a cosplay suit to film a toku because it'll fall apart, but worded it pretty poorly. I dunno.
Either way, I'm going to try this at some point. Probably wait for a few more episodes to come out though, so I know what to do next. If someone were to make a full-on quality suit the same as Kamen Rider, they would be spending 7000 USD. We hope to show steps on how to make your own original hero for a fraction of the cost. Last edited by Bueno; 05-01-2016 at 10:53 PM.. |
05-02-2016, 08:50 AM | #18 |
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Join Date: Mar 2014
Location: CA
Posts: 2,496
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Let's say you wanted to make something like that angel-like character from Overwatch. The materials from these tutorials COULD be used, but you would have very limited movement as you're trying to be careful with not making your suit fall apart. These tutorials are meant to show you how to make suits that can move decently and how you can repair them as they will be on the cheap.
If someone were to make a full-on quality suit the same as Kamen Rider, they would be spending 7000 USD. We hope to show steps on how to make your own original hero for a fraction of the cost.
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05-02-2016, 10:02 AM | #19 |
Junior Member
Join Date: Jan 2015
Location: Tokyo, Japan
Posts: 114
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In the end, you'll be in complete control of what you would like your suit to look like and how it should move. After all, these tutorials aren't made to help you become the next Rainbow Zoukei or Blend Master Studios. They're here to give the viewer a basic understanding of the process. Afterwards, the rest is up to you. Last edited by Bueno; 05-02-2016 at 10:20 AM.. |
05-02-2016, 11:08 AM | #20 |
Junior Member
Join Date: Jan 2015
Location: Tokyo, Japan
Posts: 114
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MODs, would it be possible to change the title of this thread to "Tokusatsu Film School [GPTV] (Ongoing)"? Rather than make a new thread each episode, I figured I'd just upload them all in here instead.
EDIT: Thank you MODs! Last edited by Bueno; 05-08-2016 at 10:17 AM.. |
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