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10-24-2014, 08:47 PM | #21 |
The Patient Observer
Join Date: Apr 2014
Location: Wakanda
Posts: 1,093
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Quote:
Yeah, I'm not a fan of the combos (or lack there of) in Naruto games, but I think they handle character distribution fine. Characters that don't do much (like Kage Assistants) are support-only, which I think is a good way to have non-Main, non-Secondary & Movie-Exclusive Riders (Chalice, Femme, Aqua, Gridon, etc.). Or have no support with just Main & Secondary Riders fully playable.
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10-24-2014, 09:06 PM | #22 |
The Patient Observer
Join Date: Apr 2014
Location: Wakanda
Posts: 1,093
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If they're going to make another fighting game, what I'd love for them to do is what Battride War 2 did and use the moves the shows never got around to using, even if the possibility or deliberately obvious use of said moves was available to the Rider. For an example of what I'm talking about, Kiva never used Bassha once he got Emperor form, even though there's a symbol for it on Tatsulot, and there's no reason for this weapon not to be used alongside the other two. Also, the Gaim Riders barely Rider Kicked, and if you're particularly anal about this not all of them used the "Au Lait" or "Sparking" finishers (looking at you, Kureshima brothers).
Old anime fighting games used to be the place where people could be imaginative with characters who weren't given a chance to shine in the anime yet (Shino, Hinata, Tenten, Kiba, and Kiba from Naruto, and I'm sure many others do the same). I'm pretty disappointed how the recent Ninja Storm games leave much to be desired from how they portray the non-main characters (granted, the earlier ultimate ninja games basically had everyone having jinchuuriki-level chakra, but still), so in the interest of hoping for the future, let's hope big. Completed move-sets for characters who ran out of budget for their possibly flashier finishers, and for the love of God, Toei, quit censoring Ryuki and Knight Survive's Final Vent! |
10-24-2014, 09:12 PM | #23 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,326
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Quote:
I get your limitations/exclusions of Femme-onward, but Chalice has at least two forms to switch between (the Wolf Undead was a Jack-level one, and had to switch to that when Mutsuki took his deck), and was as much of a secondary rider to Blade as Baron was to Gaim, even with Garren/Ryugen being the "official" ones.
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10-24-2014, 11:56 PM | #24 |
Member
Join Date: Sep 2014
Posts: 506
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Quote:
If they're going to make another fighting game, what I'd love for them to do is what Battride War 2 did and use the moves the shows never got around to using, even if the possibility or deliberately obvious use of said moves was available to the Rider. For an example of what I'm talking about, Kiva never used Bassha once he got Emperor form, even though there's a symbol for it on Tatsulot, and there's no reason for this weapon not to be used alongside the other two. Also, the Gaim Riders barely Rider Kicked, and if you're particularly anal about this not all of them used the "Au Lait" or "Sparking" finishers (looking at you, Kureshima brothers).
Old anime fighting games used to be the place where people could be imaginative with characters who weren't given a chance to shine in the anime yet (Shino, Hinata, Tenten, Kiba, and Kiba from Naruto, and I'm sure many others do the same). I'm pretty disappointed how the recent Ninja Storm games leave much to be desired from how they portray the non-main characters (granted, the earlier ultimate ninja games basically had everyone having jinchuuriki-level chakra, but still), so in the interest of hoping for the future, let's hope big. Completed move-sets for characters who ran out of budget for their possibly flashier finishers, and for the love of God, Toei, quit censoring Ryuki and Knight Survive's Final Vent! |
10-27-2014, 10:40 PM | #25 |
The Patient Observer
Join Date: Apr 2014
Location: Wakanda
Posts: 1,093
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10-27-2014, 10:50 PM | #26 |
The Patient Observer
Join Date: Apr 2014
Location: Wakanda
Posts: 1,093
|
Quote:
Maybe. But Eiji was a Greeed at one point & he was the main rider of his season, yet still not usable in the games. I don't think things like Eiji's, Chalice's or Baron's monster forms should be in the games since it's all about the riders & the monsters would just take up more space.
Baron is tricky, because on the one hand Lemon Energy Baron was a perfect stopping point for Baron's progression of power, and unlike all the other riders in show Kaito used Every.Last.Finisher his suits could offer him (in movies and in show), so he'd have a complete moveset without needing Lord Baron. Really, all Lord Baron would end up being is like Wizard Infinity or Kiwami Arms in the Battride war games: over-powered add-ons with nice enough powers, but alone feels like half a character and when actually attached to said character they feel like unnecessary extras. I get what you're saying, especially for Eiji and Kaito, but Chalice doesn't seem to get portrayed well is recent games, which is disappoint, and considering that Kaito wasn't even supposed to get the Genesis driver in the first place, which makes you wonder how "official" Lord Baron was in concept, I would like to at least see that form added to games, even if we all acknowledge Lemon Energy Arms as his final form. |
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