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12-06-2013, 03:33 PM | #181 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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Quote:
You know I think i'm beginning to understand the blandness of the costumes. They're designed intentionally without a lot of unique identifying features. Mostly to facilitate the "Transfer Transformations". It allows the effects guys and costume designers to easily execute the color swap gimmick on each costume. I can appreciate it from that aspect.
It's more interesting how the toys replicate it by having each figure feature a number dial on their head. And they come with all 5 personalized weapons. You can make any numbered version of that color at that point. Love the helmets though after looking at them long enough |
12-06-2013, 03:37 PM | #182 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Quote:
But that's all they have to work with when it comes to sentai. They aren't armored in the same way that riders are, generally just basic spandex/lycra suits with a few other ornamentations. . The gimmick can't work quite the same way it does say for Gaim.
I'm not saying it's a great gimmick by any means. But it helps me understand the costumes better.
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12-06-2013, 03:40 PM | #183 |
Blue Crab Ranger
Join Date: Jan 2012
Location: Baltimore, MD
Posts: 1,166
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Anyone else notice that, on Red, the number and track rotund look raised up from the rest of the costume? Almost like that whole piece is velcro'd onto the rest of the costume.
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12-06-2013, 03:42 PM | #184 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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Yeah noticed that too. I guess they did it so it would be easier to swap the numbers around. That way they only have to make new helmets and not completely new suits for every number.
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12-06-2013, 03:56 PM | #185 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,327
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Quote:
I've said it before and I'll say it again, complexity and innovation truly died with Boukenger. Easily the most innovative and inclusive DX line of mecha from Sentai. Starting with Gekiranger we've been bounced back and forth between over simplification and sub standard complexity and haven't gotten back to Boukenger levels since.
There are good things out there. SHinken-Oh, G12, Go-Buster Ace, Plezuon. But the level of quality and complexity achieved by Boukenger has never been seen since. Oh, and I hate the everything. The suits look dumb, the mecha looks idiotic, and the weapons look dull.
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12-06-2013, 04:13 PM | #186 |
「蝙蝠騎士の魔界<ブラム>」
Join Date: Jan 2013
Location: The Catacombs of Ohio
Posts: 12,794
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True, but hey, all we have are the costumes and toys. We still don't know how the show will be.
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12-06-2013, 04:20 PM | #187 |
Join Date: Oct 2011
Location: Lexington, Ky
Posts: 16,328
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Quote:
All that complexity has been lost since. Gekiranger was a joke in the DX department, super simplistic. Go-Onger while I love it, suffered from simplified chunky proportions, Shinkenger has the worst cluster combo ever, Goseiger (while I also love) features an obtrusive gimmick that leaves a bit to be desired, and so on.
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12-06-2013, 04:21 PM | #188 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,327
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I'm still gonna give it a chance. It's just kind of sad that it's not gonna be visually appealing
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12-06-2013, 04:36 PM | #189 |
Sentai Member
Join Date: Jan 2012
Location: Vegas
Posts: 183
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The designs are ugly
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12-06-2013, 04:39 PM | #190 |
Titanium Forever
Join Date: Jan 2012
Location: Shell Rock, Iowa
Posts: 1,046
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Im curious to the reaction to this in Japan...
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