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08-26-2023, 07:20 PM | #1 |
Have Zord, Will Travel
Join Date: Oct 2011
Location: MI
Posts: 5,730
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The last Riders standing in a desperate attempt to end the DGP for good.
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08-27-2023, 05:48 AM | #2 |
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Looked. Well, after the whole show, the light atmosphere of the finale was a welcome change. Perhaps this is the brightest and most optimistic episode of Geats of all. There are some predictable twists, beautiful fights and a good ending. I am glad that in the world of universal happiness there was a place for Jamato. But the captives of wood were never remembered, although perhaps they were freed by the change of the world. And in general, Daichi turned into Archimedel 2.0, which is somehow unfair to the gardener. I'm surprised the riders were so surprised by the news of Ace becoming a god, since he discussed it earlier. Though he probably only talked about it with Tsurumi and PunkJack.It is also strange that the fans mentioned earlier did not play in any way. I thought that Ace would take advantage of his celebrity status and gain strength from the support of the fans. At the same time, they would connect the beginning with the end. But apparently Toei decided that the parallels of an idol - a deity would not be well received by everyone and therefore abandoned this idea. If she was even considered. Gotchard's cameo was cute too.
I liked the plaques in the temple, although it is inferior to the memories in Revice and breaking the 4th wall in Saber. It's also funny that only the events of the last ten episodes were used to show Ace's friendship with the riders. Given that there have been moments like this before, this confirms my point that the show does not approve of the way Ace came to power. Disapproves, but does not provide an alternative. But of course, Geats couldn't help but screw up. Ace says that the gods are timeless, although he had previously told Niram the exact opposite. Takahashi should reread his script more often. Well, or it was Ace's long-term deception to outsmart the enemy. Also, Girori is completely unnecessary. The same Win could find a location in the archives of the DGP. Well, or Ace could follow the possessed Tsumuri, given that taking control of the dark version was part of his plan. Also, why didn't Sueru just rewind the riders to the level of the current age of the Tokkyuger? Well, why didn't he get rid of Ace earlier in 2000 years is also a question. Well, once they remembered Sueru. Everyone who discussed in the topic of episode 48 that it was important for him to satisfy the audience was wrong. Sueru literally in the first minutes declares the opposite. Although, maybe he just realized that he no longer needs to entertain the public. After 2000 years, he understood this. Well, at least he understood. Also, Sh Ranger will probably be upset, because Ace sacrifices himself.This time without petrification and barbed wire, but donated. Also upset will be those who denounced Keiwa's desire for world peace. It hasn't changed, which means the show is either supporting Tycoon or making it look like a fool who never learned anything. Also upset will be DreadBringer and everyone who wrote that Neon craved non-romantic love. Because in order to fulfill her wish, Kyuun was relocated to our time on a permanent basis. Ziin and Tsumuri start a new, non-lethal DGP. With a crossover coming up and V-cinemas, I think they're going to have trouble with this endeavor. Ace turned out to be a better god than Kota, but he had time to prepare for godhood. Yes, and Ace was originally not a normal person. But still, a god walking among people is dearer to me than a celestial on another planet. Even if it's a fox. In general, if the whole show was more like this episode, I would like it much more. Although the favorite would still not be, because it's boring. But in any case, the show ended without tails (almost), and this is already progress for Takahashi. P.S. Takahashi also lied and never explained why Ace was wearing a tuxedo. Last edited by Mesnick; 08-27-2023 at 06:04 AM.. |
08-27-2023, 06:11 AM | #3 |
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This is my big subjective and honest review on the show. Once again: subjective and honest. You can doubt everything about him except those two words.
Zolda (who is a user, not a rider from Ryuki) wrote that Geats is worthy of an entire critical dissertation. I'm not sure about this, but I clearly got the abstract. Hopefully not too boring. I have changed my mind about this show many times. The enjoyment of watching disappeared somewhere towards the end of the second quarter, but the interest in the plot remained right up to the last five episodes. I'm watching because there's too little left, and I don't like unfinished business. Now (right now), if I were asked to describe this show in one sentence, I would say that this is a series where there is one bike for a hundred riders. This is new and also ridiculous. And, perhaps, these two words best describe Geats as a show for me: novelty and absurdity. GOOD Let's start with the positive: Geats was needed by the franchise. He refreshed the story, showed a hero radically different from the three previous good people of the Reiwa era. Also, the show finally managed to handle the sheer volume of toys in the first quarter, thanks to the competitive element. And the DGP concept! Re-read the comments under the first episodes (and even recent ones!). Some commentators were ready to participate in this game themselves. The screenwriter managed to seduce with the fulfillment of desires not only the characters, but also the audience. And this is in a franchise where the organization always turns out to be completely or partially evil (Hibiki is an exception, although even among the Oni there were villains). Brilliant! And Jamato? I really think they are the best monsters in the franchise. They're basically just DGP personnel meant to be sacrificed. They are created artificially, for the sake of a certain role, like Tsumuri or Jitta. That's just their role to die. And they start to develop. Watching their evolution is truly breathtaking. You involuntarily ask yourself: is Archimedel right or not? Are they capable of real intelligence, or will they continue to play roles, just more complex ones. And, best of all, we never know the answer. Is the Daichi at the end of the show a reformed Nadge with Jamato's abilities, or is Jamato based on Nadge overcoming the original program thanks to a mixture of other people's memories? I think each viewer will decide for himself. Well, or Takahashi will tell in an interview. Of course, I would probably like more attention to this particular concept of the show. Do Jamatos have the right to life? Yes, they are dangerous, but only because people made them that way. Abandoned at the end of the DGP, the Jamato inspired legends, but that means they were exterminated by humans without the strength of the riders and the memory of it. Although Ace may have contributed to the cleanup. Anyway, I'm glad Jamato has found a place in Ace's happy world. Final was not bad. Although, not great also. BAD However, the show's problems outweigh the positives for me. His world is full of mistakes, and I'm not talking about some innuendo and unexplained places. For example, Mitsume was the Navigator before Tsumuri. The same Mitsume became the Goddess of Creation two thousand years ago. So Tsumuri has been a Navigator for 2000 years? And she was not embarrassed by the frequent winners with the initials Uk. Ac.? Whose fighting style was the same, and whose desires were strange and repetitive? Does Tsumuri have the memory of a goldfish? Okay, another option. Tsumuri was created artificially specifically for the work of the Navigator. Obviously, there were many of the same Tsumuri before her, and only ours had to awaken the power of the Goddess, for Mitsume worked her own. But then why so much fuss with her submission? Take another Tsumuri and put her to work until she evolves. Ace bothers? Conduct two parallel DGPs in the same era in different parts of the world. Sueru has no restrictions on resources, because he controls desires. Also, Win gives this information to Ace. And it is logical to assume that he subtracted it from the DGP archives. Later in the show, we find out that he is good at it and in general this is his main purpose in the show. But, if the translators are right, he tells Ace that he heard about it. Heard!!! This is who and with whom from the top of the DGP decided to remember the events of 2000 years ago, also speaking of Mitsuma only as a Navigator, and not about the Goddess of Creation. And in front of Win. I just can't imagine this conversation. Seriously, the archive option is much simpler and smarter. What's the matter? And the point is in the unfinished script or its sharp correspondence. Another such example that I remember is connected with Neon. After we learned about the tense family situation in the Kurama family, the next logical step in this side line was to show the viewer that Irumi is not just an abusive hysteric, but a paranoid, obsessed with her daughter's safety. It was necessary to show that she reprimands not only Neon, but also John and Ben, installs bars on the windows, regularly disturbs the police. But remember the episode in which the Sae family was held hostage. The emphasis there is not on: “Immediately run away from the bomb, you fool!”, But on: “These people are trash, they don’t deserve your attention!”. And this has no place in the current version of the history of the Kurama family. This scene adds nothing to Neon's plot: she confronted her mother face-to-face before, of course, she will be able to argue with her on the phone. And it does not work for Irumi's character in any way, because fear for her daughter does not explain her snobbery. It's just an unnecessary appendix, the existence of which is only due to the fact that when it was filmed, the redemption of the parents was not considered as an ending. The pace at Geats is also terrible. As previously mentioned, Girori's guide can be easily skipped, as the story only starts with Dezastar. Of course, it can be argued that the first episodes establish the characters' personalities, but all the important characteristics are still repeated later (sometimes more than once). Although, I must admit, most often less spectacular and successful. The ending except the nice, but speed final is more like a self-parody. Almost every day, people are being told from the screens about another deadly game with their participation, to which they react ... in no way. In fact, this is one of the most passive societies in the franchise. They are passive even in matters not directly related to riders and monsters. For example, Kossey escaped from prison, ended up in the hospital and, having recovered, returned home. I understand, Apocalypse, but he should have been returned to jail already from the hospital. Also, due to the fact that the show shows the paths of different characters, mixed up with each other, they have to adapt to the plot, which leads to complication and absurdities. For example, here is the most obvious story path: Neon finds out about her father's arrest - goes home to her mother - goes to prison with her father - disappointed, goes to Ace and learns about Sara's death - calls Keiwa and arranges a meeting. Here's what happened on the show. Neon meets with his mother, then with Ace, from whom he learns about Sara's death. Then he goes to prison with his father. And in the next episode, she accidentally remembers Sara and decides to meet with Keiwa. And it can be justified that Neon had an appointment with her father in advance, and then the conversation upset her so much that she remembered Sara only much later. But it will be just excusing for mistakes that should not have been made. The show's time travel theme is not used in any way. I understand that in Zi-O the concept: “We changed time so often that the rules for changing time have changed” was not appreciated by everyone (although this effect should be familiar to toy collectors), but you should not go to the other extreme either. No one is transported through the timeline of the show, or to other times, trying to change the current situation. No one from the future makes an appointment to meet the enemies at the crossroads where the accident will happen. None of the riders turns out to be the ancestor of a DGP employee whose life must be protected. Yes, this is impossible, because they are all artificial. Even bribing businessmen wastes the power of the Goddess, although one could simply advise them to start stockpiling medical masks in 2017. By the way, why negotiate with them at all if you can make a wish so that civilians do not pay attention to the DGP? But back to time travel. Why can't Sueru go back in time and stop all of Ace's previous incarnations from participating in the DGP? Their names are on file. Without the experience of 2000 years, Geats will simply disappear. The show should at least somehow explain why this is impossible. As with Win's revelation, it would be much easier to make them aliens. Even Sueru's reverse technology would explain that. And the thought: “Are we really going to turn into these heartless monsters someday?” it won't disappear either. In short, I think the future idea was chosen because it's more impressive, even though it leads to huge plot holes. But who knows what happens in the movie. REFLECTIONS ON DECEPTION Now I want to talk about deception. This is an important component, especially at the beginning of the show, and therefore I want to talk about it separately. There will be more reflection here than a direct discussion of the events of the show. So, those who don't like lengthy philosophy can skip this part. For the rest, I will ask you to remember two important words from the beginning of the review. One of them is honesty. I do not accept deception, and therefore I often disagreed with commentators who justified it. A few years ago, Infinity War introduced the concept of overpopulation to the general public. The concept is outdated, and on the scale of the universe, to which the film extended it, it is completely meaningless. As well as solutions. The Spiderverse did better because it showed that extremism is really bad. But you know what is worse than extremism? Deception. And here it will not be possible to argue, because deceit has ruined many more lives. There was no extremism in the Paleolithic, but they were already suffering from deceit. In more recent times, their sacrifices are common. Because there is not a single radical organization, action or idea that would exist without deception. And extremism is just an example. In all villainy there is deceit. Murder? With rare exceptions, all murderers are deceivers. Abuse? They deceive both the victim and the environment. Deception is the parent of all evil, deception is bad, deceivers are bad people. All? No, but most. It's like children who torture animals. Someone will outgrow this and become a beautiful person with shameful memories. But most will do terrible things later. Having digressed a little more, I often see the phrase in the comments: “Egoism does not always mean evil, and altruism does not always mean good.” And I agree that you should always keep your eyes open and be ready to accept the new. But to be really useful, this phrase needs a little addition: "Not always, but most often." Contrary to false impressions, egoists and altruists are equally divided among successful people, just the former is more noticeable. But among criminals, crazy and dependent egoists are actually in the majority. And this is worth remembering. In general, selfishness and altruism are a rather interesting topic, with a lot of myths and misconceptions. But it is, in my opinion, far enough away from the main theme of the show, so back to the deception. And before you start justifying him, think about this: Geats himself admitted that cheating is bad. Just as Neo, having discovered the power of the Chosen One, abandoned firearms, so Ace, becoming the Nine-Tailed Fox, stopped deceiving. The final hoax in the show is the kidnapping of Keiwa Tsumuri and is meant to disgust the viewers. And calls. The problem is that they have justified cheating too often before and therefore consider it to be an aversion to a particular case, not a general one. Now I'd like to talk about what I think is Ace's biggest lie. Remember how Ziin first experienced the fear of death and Ace consoled him with stories about his reincarnations? Ziin then felt deeply and decided that his grief was nothing compared to the transferred Ace, who died about fifty times. Now, this is complete nonsense. Ace's deaths are a dream, after which the situation around changes greatly. Yes, he does not know the reasons, he does not know whether he will come to life next time, but this has nothing to do with the real fear of death. We are not afraid to wake up as a child with a different name and relatives. We are afraid of non-existence. So, Ace's fate is a gift, not a curse. Continuing the theme of deception, it should be noted that there is not much of it in the show and sometimes it is given as a simple trick. A good example is Ace's memory recovery. It would be a hoax if Girori asked him: - You didn't leave any secret clues to restore your memory in case of retirement, did you? And got a negative answer. And so, I don't see it as cheating. ACE I think this is a good moment to move on to character analysis. And I'll start with the main character. Someone wrote to me that Ace is a braggart, a liar and a cheat. I think this characterization is unfair. For starters, Ace is not a braggart. His claims of victory are backed up by statistics and experience (although he was wrong a couple of times). And he doesn't even call himself the best shooter (although maybe Dapan is more accurate). And in general, Ace has many positive qualities. He is brave, competent, empathic, reasonable, purposeful, sacrificial (I know Sh Ranger will not like this, but Ace went to barbed wire and turning to stone, if not voluntarily, then definitely consciously). He grants his wish, and then decides to create a world where everyone can be happy. And I don't have a problem with that. This statement is not always true, but it has the right to exist. The problem here is in the implementation. 2000 years. I will often return to this figure, so try to imagine what a huge period of time this is. 2000 years Ace went to fulfill his desire. No retreat, no doubt. Fighting and winning. Deceiving and destroying other people's dreams. Again, the whole snag is 2000 years. It's too much. No one but Ace can fulfill his dream and become a benefactor in a similar situation. He'll just die a lonely bastard. Therefore, Ace is a bad example of a “first me, then the world” approach. Others will not even have enough time for "I". But at the same time, the show does not try to enter at all, on the other hand. It does not ask what Ace brought to this world more: happiness or grief. Will the happy reality redeem all those who could not fulfill their dreams because of him? What about their loved ones? What about the parents abandoned by his reincarnations? I can understand that Ace was embarrassed to portray the child of people much younger than him, but this does not cancel their suffering. Plus, Ace is terribly passive and dependent on those around him along the way. In 2000 years of playing DGP, he never knew anything about his mother. That she is a former Navigator, he learns from Win, that the Goddess of Creation is from Beroba. And many criticized me for demanding that he figure it out on his own. Here I repeat again: 2000 years. It's too much. I know it's nice to feel smarter than the character, but you know how driven Ace is. He constantly thought about his mother. Therefore, the solution should not have been so obvious. Perhaps if they called her the Supercomputer and get rid of the resemblance to a woman, the secret could be kept. Then Niram's rebellion would have looked less ridiculous. Resurrected Ace by Tsumuri. This character, our determined protagonist, only gets what he wants because of other characters and a combination of circumstances. Remove even one domino from his path and he loses. Personally, I like more active heroes, if only because in reality they are so unlucky. And this passivity does not disappear even with the transformation into the Nine-Tailed Fox. Tsumuri was kidnapped from him and he needs a cure for the infected. What's up with Ace? Looks at the water. Does he think the DGP has an underwater base? Any other mainstream rider would either be running around town or crying. Ace is looking at the water. I also can't help but note that Ace needed to spend a wish to become a celebrity. Let me remind you: 2000 years. He could just upload videos with stories about the past and become famous. On the other hand, this requires charisma. And Ace is essentially a very nondescript guy who has not learned to communicate with people in 2000 years. And that would be fine, but when the plot needs it, it becomes quite charismatic and convincing. That's why he couldn't repeat to Keiwa what he had said to Ziin about death before? Not even something new to tell, but the same. This would help to avoid drama and betrayal. I don't know if it's the actor's or the script's fault (most likely both), but Ace mostly has two emotions: an arrogant calmness and an indignant scream. And sometimes a smile. I only realized much later that, after discovering the truth about his mother, Ace was furious and only thanks to this Michinaga managed to defeat him and Geyser. And so, in the final, we have a rider with a brick face fighting against a rider without a face. Very emotional. You can write as much as you like that Hibiki and Tendo are not the main characters of their shows, but when they appeared on the screen, all attention was riveted on them. Ace is not like that. Add to this the slow development of a character that doesn't fully develop, and his bad deeds at the beginning of the show, and you have a very unpleasant character. At least for me. I have rebutted many criticisms, but I must acknowledge the one that is fair. I really wish Geats was more vulgar. Or awkward. Or cheerful. Or whatever. But for some reason, the authors decided to reveal it through eating onigiri. And for me it is somehow ... no, not empty, but not full. The character desperately needs more stats, but he loses them over the course of the show, becoming completely cardboard at the end. It's also surprising that with so much talk about Ace believing in a happy world, he doesn't try to get support from his fans. The transition from celebrity to deity would be an interesting parallel, and helped make it look like the plot was following the original plan. Or did Takahashi hint that his argument with Anno is cool, but the cult of happiness should not be shown in a positive light? To sum up, Ace is far from the worst rider in the franchise. Not even the worst main one. But as I wrote above, this review is subjective, which means that after many years I can call him my new least favorite rider. At least Tendou managed to make me laugh sometimes. KEYWA AND MICHINAGA I thought for a long time how to write about Keiwa and Michinaga and decided to consider them together. They are two opposites going through a complete transformation during the course of the show. The idealist Keiwa, who cares for others, finds himself unable to cope with the loss and plunges into darkness, from which he gets out only thanks to Ace's sacrifice. Aggressive pragmatist Michinaga tries to carry the unbearable burden of necessary sin, but realizes his helplessness and decides to follow Ace. Both of these positions are not close to me, and I do not want to talk much about them. Thinking who's worse: Michinaga clearly did more mischief (I'm still sure he was willing to betray Ace during his hunt for the riders, but Archimedel's threat got in the way). On the other hand, he apologized to Sara (although his fault for her death is minimal), while Keiwa is not in front of Tsumuri. NEON Kamen Rider 8/11. That is, Naago. So Akari lived for 8 years first… Ok, sorry. I have a terrible sense of humor, but this is the funniest part of Geats for me. In fact, it is amazing how such a sad and even creepy story in just two episodes managed to turn into a comedy. Even if only for me alone. But I'll try to take it seriously. Neon's only wish came true without the help of DGP, which means that the outcome of her storyline can be assessed from the standpoint of realism loved by Niram. And what do we get? The daughter did not feel love from her parents, but then she was in danger and finally received it. So, instead of running away, she should have attempted suicide? Morality is vile and dangerous. Even if you look at the situation from the point of view of the main age category of the show, it turns out to be nonsense. Parents may scream, but they still love you. So, the situation is not suitable for such a message. Or did Takahashi want to create a story where children would see one thing and adults would see another? If so, it turned out so smart that even stupid. I like her final. Yes, Kyuun is weirdo and stalker, but he is only one guy in the show, who think about Neon more, than about himself. Although, they could show that Sae is also friends with her. Also, perhaps, I can call her my favorite rider in the show. But in this case, it's like a lactose intolerant person's favorite yogurt. DAICHI Unlike many, I never hated Daichi. He seemed to me such an ideal villain, against which all the riders should unite. He was strong enough, nasty enough, with a clear enough motive for the role. But the riders in this show are extraordinary, so Daichi got his redemption. And I'm not against the very fact of redemption. The problem, as always, is with Geats, implementation. After absorbing Sara's memories, Daichi learned that even an ordinary "boring" life could make him happy. The fact that he did not have such a life is acceptable. But here's the catch: before that, it was established that Daichi brings happiness knowledge. And it didn't go anywhere. A person can receive happiness in different ways, and if they are very different, it will not work to choose one. I'll give you an example. Some people like skydiving and fishing. Both of these actions make a person happy, both of which release dopamine. But can he be happy if he gives up skydiving? No, and more frequent fishing will not help, because it is a completely different physical and psychological experience. Same thing with Daichi. From the fact that he will strive for ordinary life, his craving for knowledge, and, consequently, for the accumulation of other people's memories, will not go anywhere. The process may slow down, but nothing more. However, another option is possible. Namely, that knowledge for Daichi is a means, not an end. That is, knowledge does not make him happy in itself, but only helps to understand how to achieve happiness. He understood and therefore no longer needs to accumulate memories. But here, too, is a snag. It should have been installed earlier. And this was a wonderful opportunity. When at the beginning of Desastar, Daichi himself provoked a conversation about desires and shared his own. He could simply say that his wish to know everything is the only wish to be made. Because if he knows everything, he will be able to fulfill any of his desires on his own, without turning to the DGP. This is just one extra line of text and quite in the nature of the character, but it was not added. Because then there were no plans about what to do with this rider. WIN I already wrote about Win that he is a plot tool, not a character. This is understandable, if only because his actions have nothing to do with his character. After all, rock music and searching for information in archives have little in common, right? Yes, and how did his grandfather, a businessman, react to the news that his grandson was turned into a guided bomb at the behest of the Gamemaster? Somehow, I feel like the whole DGP story would have been in the news, despite the efforts of Kurama and others like them. I should also mention why I am against his desire to become a famous musician. And in general, all similar. Because a popular musician should be popular for his music, not his ability to take down monsters. Just imagine the reverse situation: Ace destroys Jamato Knight and Tsumuri announces that BTS is the winner of the DGP. Yes, they did not participate, but they deserved to win with their music. Would you resent such an outcome? Well, it's the other way around, too. Here it is worth praising Sae for the desire to stay at the peak of her own physical form. She, too, could just think of always winning sports competitions. This would strengthen the family budget much faster. Of course, her desire is also dishonest in relation to ordinary athletes, but experience does not help in all sports. However, I want to mention that I liked the PunkJack special. Most likely, due to the fact that he is a lively emotional character and it was pleasant to watch him in the lead role. RETTA Retta needs a wedding special with Scissors. And yes, I remembered her just for the sake of this picture. At this point, I would like to limit the mention of additional riders, because otherwise this review will become endless. Moreover, there is nothing special to say about most of them and they serve only to set a record. VILLAINS I don't have much to say about the supporters. They were an interesting addition, but perhaps their screen time should have been shortened. Plus, they never got together as one Future MegaRider, which is frustrating. Speaking of villains in general, the good ones (or rather average good ones) are Archimedel and Daichi. They have a goal, a motive, a charisma, a plan of action, a conflict with the characters. Beroba and Kekera are mean villains. They're not bad, but they got too much screen time. Especially Kekera, in fact, interacting only with Keiva. The rest of the villains is a complete disappointment. Gamemasters are boring guys in suits. Yes, Chiramu is also boring, he just has something to post on TikTok. They do not have kaijin forms and rarely turn into riders. They have no background, no interests outside of the DGP, and their personality can be summed up in a few simple words. I thought about the purpose of this trinity and came up with two crazy theories: 1) Gamemasters are a reference to the generals from the original Kamen Rider. Girori lied to the riders that they were at war and Colonel Angry was in the military. Chiramu and Doctor Shinigami are both funny uncles who turn into something creepy. The combat uniforms of Jitt and the Ambassador of Hell are red and gold, and in human form, this two overuse eyeliner. 2) Gamemasters symbolize Ace's negative traits. Girori his arrogance; Jitt - indignation; and Chiramu... a smile out of place. Producers are no better off. Why separate Niram and Samas? Why do you need a producer at all if there is Sueru? As a result, compared to Geysers, even Gamemasters do not seem so hopeless. And the rotten cherry on that sour cake is Sueru. As I wrote earlier: he fits as the final boss. It was he who turned Mitsume into the Goddess of Creation and exploited her for 2000 years. All the victims of the DGP are on his conscience. A future of sadists and blind kittens like Ziin and Kyuuin probably will too. Plus, he dresses in the style of the Shocker Leader. But at the same time, Sueru is not only faceless, but also empty. Absolutely. He is worse than last year's Giff, because he has no motive. Giff had a motive: he wanted to worship people, and when they refused, he decided to destroy them. Sueru took control of the Goddess of Creation 2,000 years ago and used her... for a show? For what? Why would he want to entertain the viewers of the future instead of ruling them? Why does he need troubles with the past at all? Goddess can't be moved in time? But then there were much simpler and more effective ways to reach out to the future. Especially since he still couldn't handle it. In a word, the character raises only questions that you don’t even want to know the answers to. And at the same time, Sueru is so bad that he can’t even be called the worst villain, because he is too plain for this title. Jamato, as I mentioned above, pleased me like monsters with their atypical position of yet another victim of the DGP. They also have an eye-catching vegetal design, which will help you recognize them later. But at the same time, of all of them, I visually remember only Jamato-Knight and that red monster with a piece of iron, which became Archimedes. Michinaga's friend seems to be an important enough character, but I can't remember his Jamato form. However, this is due to the general crisis of kaijins in the franchise and it is unfair to scold for this particular show. I don't know, but I somehow missed the moment when the Sentai villains became better than the Riders. Although, I'm sure someone will object to me that they have always been better. TSUMURI Tsumuri, in my opinion, will not reach the level of popularity of Poppy and Isu. This is partly due to the fact that she is not assigned the role of a fanservice assistant, like these two. Partly because their interaction with Ace is much less time-consuming and much less emotional. In any case, it seems to me that she was greatly damaged by the show's overabundance of characters, which often rendered her useless. It would be quite possible to transfer the function of working with the DGP archive from PunkJack to her. True, then Win himself would be unnecessary. Also, the fact that she ended up being a Navigator anyway confirms my theory that artificial humans are incapable of changing their role, even if they really want to. By the way, this even answers my claims to Suer. Although he did reject the audience. But it took him 2000 years to do so. ADDITIONAL CONTENT In general, I have no complaints about him. Although the winter film came out as the worst crossover of the Reiwa era, it does not deserve serious criticism. Unless it confuses with its indefinite canonicity, because on the one hand it introduces the concept of Desire Royal and appears as flashbacks in the show; and on the other hand, in it, desires are fulfilled immediately, without the Goddess of Creation and the approval of the producer. Otherwise, a banal, but peppy and dynamic action movie. HBV was fun, the Shinobi crossover too. Special PunkJack, as I mentioned above, I liked it. Another thing is that his events no doubt should have been part of the main show. I would even say that they are more important than about a third of all episodes of Geats. AGP turned out to be boring, but this is most likely due to the promotional nature of the first episode. I'm sure the next one will be better. SMALL TECHNICAL NICKINGS I must also say that this is the first show where I like the final forms more than the main ones. And for all the characters who have them. This is partly due to how good and thought out the final forms are (because, unlike the plot, they were not changed on the fly), partly because the main one’s suck. I have no complaints only to Zombie and Magnum. Ninja and Beat only work at full power on a full moon or something like that, which is rare. I understand the special effects are expensive, but, for example, Kenzan remained a jumpy, nimble ninja without CGI and even without a suit. As for Beat, this post-Hibiki version of the thunder ax guitar looks very frivolous. Monster is a weird one. Continuing the topic of buckles, I will write again that I was annoyed when they were pulled out of the belt. Take them before use or after victory, but do not just pull them out. For, if this is possible, then the whole battle should be reduced to attacks in the area of \u200b\u200bthe belt in order to quickly neutralize the enemy. Also, in the penultimate series, Ace for some reason, instead of this technique, took away the weapons from the controlled riders. I wonder if this even works? That is, if one of the riders resets his buckle, the weapon will return to him or reappear in Ace's hands? Questions without answers. Also, DGP didn't have a kick or die game. An annoying flaw. FINAL THOUGHTS To sum up, Geats was no doubt needed by the franchise to rid it of the repetitive effect. He was also needed by Takahashi to convey that this writer is able to work outside of his template. And I really think that the rider competition storyline can enrich and renew the franchise. Only in the future it is better to do a tournament arc, and not focus the whole show around the competition. Moreover, Geats did not succeed in this either. Overall, this is clearly not the worst show in the franchise. Perhaps even deserves a place in the top of the best. Last. If we talk about the Reiwa era, then Geats, as for me, is better than Revice. Although if you could combine the soulfulness of family-demonic adventures with the swirling, twist-filled plot of a survival reality show, it could make a good show. Compared to Zero-One... Geats is clearly more professional and delicate. The drama at the end is surprising, but it doesn't seem to come out of nowhere. But at the same time, the characters of Zero-One wanted to empathize. They looked like real people, not limited by their desires. It was a complex and dangerous, but living world, while in Geats, civilians are striking in their amorphousness. Therefore, I still subjectively declare that Geats is worse than Zero-One and the worst work of Takahashi in riders. But that doesn't stop Geats from being his most important work at the same time. And Geats`s final is better. I really hope that in the future this show will be inspired little by little, without trying to copy it in a different setting. And I am also infinitely glad that in the next show, even before the release, it set the most distant and even directly opposite rules for itself (One rider on the poster! For the first time in the Reiwa era!) So, I look forward to immersing myself in the world of cards, alchemy, magic rings and school everyday life. And, anticipating that this may come up in the future, if it seems to you that I am more lenient with Gotchard than with Geats, then the reason is not at all in my sympathies. It just seems to me that it is more logical to forgive a teen for mistakes that are unacceptable for a person who has lived 2000 years. Last edited by Mesnick; 08-27-2023 at 06:49 AM.. |
08-27-2023, 07:45 AM | #4 |
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Join Date: Jan 2020
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The title sounds like it'd be a time loop with no proper conclusion, the finale event influencing the events that happen during Ace's DGP winning streak days before first episode. But it's actually a rather determinate conclusion. So it's that Dawn I marking the beginning of a world without the DGP under Suel's management, with ep. 1's Dawn F marking the finale of the previous DGP. The beginning was an end, the end was the new beginning.
The first half of the episode really teases about Ace dying, with Tsumuri and Ziin paying their respects towards him in his shrine with the petrified Boost MarkIX Buckle. Otherwise it's filled with the events in the first episode, of living without "knowing" Ace. Keiwa and Sara eating a tanuki soba, with Keiwa and Sara talking about their respective obsession, tanuki soba and Neon, but in less bitter way for Keiwa. Though the comments for NeonTV shows that it's still the ending with people being happy that she returns. Michinaga's construction work is shown again, and also with co-worker offering him to eat, but with him accepting it this time. I guess it's just to be expected that, Black Tsumuri is the one who did the work by possessing Tsumuri, though it explains how the one shooting Ace has both traits, of Tsumuri knowing Ace and saying sorry, but also Black Tsumuri's sinister smile. After actual Tsumuri mourns for Ace, Ace appears to encourage her by telling her the usual thing that tears don't suit his big sis. This seems to be just like typical imaginery scene of Tsumuri deciding to move on at first, like Neon hugging Akari in ep. 30, but for this one, it's not like that. And of course, once again, Ace's potential stakes are negated, in how, an outright god like him won't be killed easily. Thought before his weakness is his human body, and perhaps the series are also teasing it. His human body being killed doesn't mean his spirit would be gone. Ace still lives as a spirit, to continue taking down Suel, and it's the one talking with Tsumuri. So following the audience leaving, Suel discards his Titan Eyes, and he also discards those audience who doesn't stay with him too. Tycoon Bujin Sword and Na-Go Fantasy both at once put less of a fight compared to Geats IX before, though at least they're still making use of their full abilities with Na-Go teleporting (sorry, you can't be Odin) and summoning swords. Dunno if this is because Ace's skills can have him beat Regad unlike any other Riders, or that Regad Omega is more ready this time. Now after Reverse to Reset before, his Accelerate here is played up like Cronus' Pause, to have him move the Riders bodies for a friendly fire. Buffa's entrance is also similar to ep. 1, breaking through a wall. So here Regad Omega beats Jamashin Buffa (along with Tycoon and Na-Go) with Reverse as well, if the Rider can't be harmed, the henshin device should be taken care of, like Cronus using Reset to erase the Hyper Muteki Gashat. Reverse only affects the power of the user (like how Reset only affects the Drivers and Bugsters), but not the user themselves, making themselves like how they're before the DGP starts. Even though they're expert combatants now, they're normal humans now. But Ace isn't like that, he's a descendant of Mitsume who has creation powers, hence though he got reverted back to human form, he'd never lose his powers as he had that since his birth, with killing him only frees his spirit from his mortal body. Despite failing using final forms, not only Ace returning with MagnumBoost and Boostriker getting an upper hand to Regad Omega, the other 3 main Riders also can somehow put a better fight using their base form than with their final form before, granted by the spirit Ace. Despite that anyone that uses base form will take an L in 2nd half of the series. Unfortunately BeatFantasy can't happen, as Fantasy was erased. Though the choreography is really good as usual here with the 3 getting upper hand with teamwork like Tycoon activating Buffa's poison charge and Na-Go buffing the other 2 with Tactical Fire. One thing missed would be Ninja's flashy showings in its debut. Albeit after all, it seems that they're unable to finish off Regad Omega for good, after pulling off multiple finishers to him, like the core trio to Glare, and Tycoon to Premium Kekera before, just wearing them down, as the one who finished the job is Geats IX. Suel's face is never revealed, with his mask breaking only to reveal Ace. Suel got a taste of what he did to Tsumuri via Black Tsumuri's possession by Ace possessing him and destroying him from inside out. And Suel having vast powers is also never explained, with him still using Regad Omega's powers to defeat Jamashin Buffa. Ace's godly powers (fueled by others) once again solve the huge-stakes problem easily without rushing (after Keiwa's world), by remaking a world without any traces of DGP, erasing all of its admins including Girori. Though Samas got perhaps satisfying downfall of her approaching death with her unable to do anything about it with the gate closed, yeah Samas is overall wasted, and perhaps rather than creating a new character, Samas can take Zitt's place as the new producer (after Niramu) that opposes Ace, including fighting lol. Honestly, as this is the final, there are things that disappoint me, the other 3 main Riders' dialogues throughout the fight are just extensions of Ace's will, rather than highlighting their distinct characters (even for wanting to create a happy world). And after Ace remakes the world, there are no further interactions from them, with them going off in their respective lives and leaving a wish around Ace's shrine, of which Ziin plans to start a DGP to help grant those wishes, but without the negative effects it brought under Suel's management and offering Tsumuri a job for it. This'd sound like Christmas with the DGP acting like Santa Claus. I know there are endings like this such as Kabuto, but still on the last fight before... Dunno what happens to the DGP victims now, including the killed Riders or Tree of Knowledge, would they got reverted back in a world without traces of DGP? (though there are no Toru in Michinaga's circle). If the Tree is reverted, then Daichi is ok with losing that and is now content in raising the Jamatos? It do be ironic that the ones who initially treated the Jamato worse than Archimedel, is the one who'd want a co-existence between them and humans, rather than replacing humans with it. But that means Daichi seems to be actually reformed smh... Michinaga's wish is eating meat... that was already offered to you by Chirami before! Neon's final couple seems to be with Kyuun instead, not yet but he's the one who'd accompany her as a producer. Keiwa now channels Arata Kagami by trying to become a police at the end. I thought it should be what's already on his mind since the start tbh, but his Rider experiences in DGP will for sure help.
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08-27-2023, 11:39 AM | #5 |
Cold As Ice
Join Date: Jul 2012
Location: Cavite, Philippines
Posts: 462
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I am satisfied with that ending. I got what I wanted from the show so no complaints from me. Was it perfect? No of course not but it was much better than the show it took over from. So here's hoping that Gotchard would be even better.
Ace will come down as the coolest rider for me. He was just calm and composed through out the show like he was several steps ahead of everyone else. I liked that about him. Sure there was some Tendou-esque qualities to him but he gave it a different feel. And I liked the entire cast. They just meshed well in my opinion. Michinaga and Keiwa had their bad moments but overall it was a solid outing for everybody. Well I'm ready for what Gotchard has to offer next week.
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08-27-2023, 01:43 PM | #6 |
Avi by @CSarracenian
Join Date: Jul 2016
Posts: 4,186
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Man I haven't watched a Rider show beginning to end since Zero One and this was such a fun ride, I'm very much satisfied with a lot here, the great action, the show making us think we were in a bad ending before showing that they fooled us, they showed the ending first and then how we got there before seeing the happiness of everyone. Very much in character for Ace and I also want to say I really love how simplistic Michinaga's final wish was, I find the idea of simplistic joys to be had by living to be very satisfying and what else would he want? His primary wish of eradicating the DGP and the sorrow it brings is already done and he was so hardfocused on that, it feels very natural. Wonder how long Keiwa's world peace will last though
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08-27-2023, 11:47 PM | #7 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,159
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KAMEN RIDER GEATS EPISODE 49 - “DAYBREAK I: HERE COMES THE HIGHLIGHT!”
I wasn’t planning on writing about this show for another seven years, but I needed to write about this finale. This is my favorite Kamen Rider series of all time. It’s breathtaking in its action; deft in its humor; raw in its emotions; clever in its twists; comprehensive in its humanity. It’s a show that I loved from the start, and never found a reason to doubt or dislike. Every move was assured, and every outcome was ideal. It’s a show that talked about all the things I want to talk about. How we’re shaped by corporate narrative, but end up shaping that narrative in turn. How our dreams are simple and hopeful in youth, but fracture and darken as we age, but with hard work we can find that spark again as we mature. How dreams propel us forward, but at the risk that we lose sight of where we’re going. How cooperation struggles against a world that asks us to achieve individually. How no amount of systematic control can rob us of our desires, as long as we’re willing to keep believing in our dreams. It’s a show that put all of its energy into telling stories about people, rather than warring organizations or secret societies or eternal monsters. The conflicts were about how our cast would change and grow; the villain was always a society that would rather monetize and weaponize their dreams, not one that longed for their eradication. The crux of the finale was about how storytellers inevitably cede the story to the audience, not about averting an apocalypse or redeeming an adversary. We were always in a show that would rather analyze narrative, and the ways it shapes how we approach our lives, our dreams, our fears. The DGP was just a single method of analysis, and one that could be defeated without it feeling necessary or obligatory. I loved this show: every episode, every scene, every frame. I wish I had the time and energy to explain that all right now, but I’m more than happy to do so in a few years. It’s my dream to do so, and dreams can come true. This show was proof.
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08-28-2023, 04:46 AM | #8 |
Some guy. I'm alright.
Join Date: Sep 2019
Location: Michigan
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Mid.
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08-30-2023, 06:41 PM | #9 |
Warrior of Delusions!
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Honestly, despite this being the big grand finale, I was kinda underwhelmed? It's not bad, and it definitely concludes the story of Geats satisfactorily, but I struggled to really connect to it. Ace is in full all-loving hero mode here, literally ascending to godhood through an unspoken scheme, which... fine? It's putting the "deus" in "deus ex machina", especially coming right off the "Oh yeah Tsumuri was possessed by evil Tsumuri" twist, which feels like a weird dead end for that plot. (I do think my biggest criticism of Geats on my brain at the moment, is the Gaim-esque treatment Tsumuri has gotten in these last couple of arcs, being fought over by every side whilst having nearly no agency in the entire finale). Suel, meanwhile, I get as a stand-in for commercial control of people's lives as product thematically he's very strong, but as a character he's not very exciting to watch get beaten. With his whole time control schtick, I'm just reminded of Masamune Dan (the Zeppan-dad), another Takahashi-penned overlord wannabe.
But, gripes aside, I'm glad with where everyone ended up. The best scenes for me were the other Riders living their best lives, pursuing their own happiness. Be it Keiwa trying for world peace, Neon still making videos (although Kyuun being part of her life is a little weird if she doesn't remember the DGP stuff, given the power imbalance (or does she, just not Ace becoming literal God?)), or Michinaga appreciating the simple pleasure of a well-prepared meal. Ziin and Tsumuri restarting the DGP is both fuel for crossover movies, and also a show that competition and fighting others to achieve your desires isn't inherently evil. Just, maybe, don't start murdering people over it. Overall, I think Geats worked pretty well for me! I'm not sure all its pontificating over desires landed perfectly, but the story sections, anything involving the four main Riders exploring their own traumas and desires, even the evil Keiwa arc everyone hates, worked for me. The DGP stuff mostly worked, and the mini-arc structure was a nice way to keep things fresh while not just looping a battle royale or having the setting entirely disappear post the mid-section. There are definitely things I would've liked it to touch on more, but as is, I'm glad to be back in the weekly Rider game after dipping out for Revice. Can't wait for Gotchard!
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09-01-2023, 11:12 AM | #10 |
Standing By
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Quote:
Also, Sh Ranger will probably be upset, because Ace sacrifices himself.This time without petrification and barbed wire, but donated. Also upset will be those who denounced Keiwa's desire for world peace. It hasn't changed, which means the show is either supporting Tycoon or making it look like a fool who never learned anything.
Also upset will be DreadBringer and everyone who wrote that Neon craved non-romantic love. Because in order to fulfill her wish, Kyuun was relocated to our time on a permanent basis. Regarding Neon's turn towards romantic focus, I'm okay with it, since her original desire of finding true love was already granted by her parents, so it makes sense that she would find a new desire after that. I don't mind Neon/Kyuun being canon now, since Kyuun has become a better person, but I respect that Fredbob392 will disagree. Quote:
Quote:
Ace's deaths are a dream, after which the situation around changes greatly. Yes, he does not know the reasons, he does not know whether he will come to life next time, but this has nothing to do with the real fear of death. We are not afraid to wake up as a child with a different name and relatives. We are afraid of non-existence. So, Ace's fate is a gift, not a curse.
Nice review BTW. Quote:
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Though Samas got perhaps satisfying downfall of her approaching death with her unable to do anything about it with the gate closed, yeah Samas is overall wasted, and perhaps rather than creating a new character, Samas can take Zitt's place as the new producer (after Niramu) that opposes Ace, including fighting lol.
Until this Sunday. Quote:
Honestly, despite this being the big grand finale, I was kinda underwhelmed? It's not bad, and it definitely concludes the story of Geats satisfactorily, but I struggled to really connect to it. Ace is in full all-loving hero mode here, literally ascending to godhood through an unspoken scheme, which... fine? It's putting the "deus" in "deus ex machina", especially coming right off the "Oh yeah Tsumuri was possessed by evil Tsumuri" twist, which feels like a weird dead end for that plot. (I do think my biggest criticism of Geats on my brain at the moment, is the Gaim-esque treatment Tsumuri has gotten in these last couple of arcs, being fought over by every side whilst having nearly no agency in the entire finale).
Regarding my thoughts on Geats overall, I enjoyed it, even though it failed to stick the landing. This confirms my judgment that Takahashi doesn't have the stamina to write a year-long show without help, but I'm grateful that he was able to keep it going consistently until at least the end of the Desire Royale arc, which still allows for a better second half than EX-Aid's Chronicle hell. Thanks to Takebe as producer, none of us had to suffer another Job Competition either. I think Geats is easily the best show Takahashi has ever written, but the flaws became clear as the plot increased in complexity, with more devices needing to be juggled and inevitably, some of them hit the floor. I have mixed opinions about the characters. Ironically, Keiwa, my least favorite Rider of the main 5, had my favorite conclusion to his development arc. Neon often doesn't feel like much of a Rider (despite having one of the most OP Raise Buckles), even though I love her as a character and supported her desire for true love. Michinaga brought some much needed critical thinking to a frequently irrational group, but he stagnates when his critical voice is no longer needed. Win is fun, but he's just there. Ace is cool and charismatic (when he's not making annoying animal metaphors), but as a protagonist, he's weak. His arc ended too early and the rest of the show ended up being about everybody else, including Daichi. To quote the Desire Driver, Get Ready For.... My updated Reiwa Rider Ranking: 1st) Saber 2nd) Geats 3rd) Zero One 4th) Revice It was actually a close call between Saber and Geats for the top position, but alas, Geats exhausted its stamina before the finish line. Nevertheless, it was a breath of fresh air after the disappointment of its immediate predecessor and judging Geats on its own merits, I think it's a pretty great KR show with a unique and fun premise and solid execution. Looking forward to seeing if Gotchard can give Saber competition! With the shared writers between them, I have high expectations!
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