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gimmicks being overdone in kr?
it seems like after kiva they started overdoing the gimmicks with cards, memories, medals, switchings, rings, lockseeds, and toy cars, i mean the only series i think the gimmicks werent so overdone was double, but after that it was toy after toy were it just wasnt fun anymore in my opinion.
i can understand it's about money and collecting but how it's done in the show i think they are really overdoing it. i miss those days where in kr black you didnt need a bunch of toys to have fun with the belt and with the show. you just strap on the belt and enjoy yourself while watching kamen rider black. now and days, it's all about gimmicks plus buying more stuff to enjoy it and it's just not fun that way. what are your thoughts about it? |
I dig it, some times it is over done like in Gaim when they Henshin and like you hear the Henshin Arms Sound Line go over the lines such as... ORANGE ARMS/BANANA ARMS KNIGHT OF ON THE STAGE!! Stuff like that only really bugs me, for W it was all right, Decade I dig since it felt epic or cool in a sense, Drive is pretty cool to plus who doesn't like Machin Chaser Gun sound?
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I know what you mean, but I don't have the same feeling about it.
I don't think I enjoy my Fourze Driver less because I just have 5 switches, to be honest. It really depends in what you want from the toy. I mean, I'd like to collect more, but I'm also fine with my basic stuff so far. Of course it's a bit hard to collect all the stuff, especially if it is relatively exensive, like the Lock seeds, but on the other hand, you are not forced to buy everything. I just buy the stuff I like and than leave it at that. Yes, there is a bunch of gimmicks but then again, it also gives you a wide variety of things you can do with the toy once you have them. |
I like to view the first 9 years of the Heisei Rider era(Kuuga ~ Kiva) as a trial period.
Kamen Rider had a 11-year sabbatical after Black RX, and Toei was pretty much working from scratch when they did Kuuga. And after 9 years, I like to assume that based on the accumulated data from toy sales, show ratings, internet and media feedback, etc. they ended up with what I like to call "phase 2" of the Heisei-era Kamen Rider franchise as a solution to better the franchise. And so far it has done wonders for Bandai in terms of sales, and I noticed the overall complaints regarding the stories have subsided to a certain degree, which is good compared to the days when writers except Kobayashi were hated so much. Regardless of whether it is overdone I think it is fine for now. But I would like to say that after we get our 20th rider and we hit Heisei Rider no.21, they should come up with another new set of rules to keep things fresh. |
Yeah, the shift into Neo-Heisei is notable in this alone. It helps business, but I thoroughly believe you can take any gimmick & make it into a good story. However I can tell just from looking at what little I've seen of Gaim, Wizard, Drive & Fourze that those seasons are gonna have issues based on the fact that they have too much merchandise. Gaim especially as I thought we would have a rather even distribution of power due to the war feeling it gave but there was actually a lot of missed potential with Gaim's mechanics. Like each of the four main characters had access to both a Sengoku Driver & Genesis Core at multiple points in the show & only Kouta used Jimber Arms. Plus Wizard's numerous forms with hardly any differences between them was annoying as well as Fourze, & I'm sure eventually Drive, having more Astro Switches/Shift Cars than they know what to do with, resulting in many being forgotten. I enjoy gimmicks & toys as much as I can, they're lots of fun. Especially the ones I've seen KR utilize. But there is such a thing as too much of a good thing. I feel the gimmicks need to be spread out across a good amount of the cast with proper use of the items of power from said cast instead of just having them act as extra Wizard Ring Holders or Shift Car Holders. Over-saturation can lead to ruin & while I don't think KR is quite at that point yet it's easy to get there from where they stand now.
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I agree with you, I found out Gaim was ok in this regard, you know early where the lockseeds came from, new introductions were less frequent in the last 2/3rds. As there was many riders, it didn't feel they had too much forms/arms, aside from Kouta who is the flagship of the show. I made a comment on Drive ep.5 thread that the shift cars annoy me (but the show is still good !). |
You guys all realize that without gimmicks there is no Kamen Rider, right? The show, and Super Sentai, both exist for one reason. Toy Sales. And nothing pushes toys like a gimmick. Just look at the sales for the AC stuff if you want proof.
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Fourze has 40 basic switches. They didn't need to shoehorn in every stupid ass switch just for the toy sale of one switch... |
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I think the Gimmicks are fine, especially when you get the awesome voice actors who make the sounds like Come On, Banana Arms, TaToBa, TaToBa, TaToBa, Cyclone, Joker, Kamen Ride, and so on and so forth. Hell I think if W was around now he would have had more than just 6 Gaia Memories in the beginning. Also I adore the Shift Cars right now. I mean the gimmicks work because we all want to keep giving them our money lol. |
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I'm fine with kamen rider gimmicks as they çurrently stand expect when they introduce something really useful and then forget about. Kiva is the worst example of this for me personally and I actually like Kiva alot.
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bandai can still make money without cramming merch into the story, it was successful with double like i said. it makes no difference anyway because it gets used once in the story and never gets used again and they still are making money. |
I wish wecould get another peripheral gimmick like Candroids, Foodroids and PlaMonsters.
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Just as an example. Gaim sold incredibly well (not as well as double or ooo but still) yet it was dethroned this year as japans leading toy brand. Rider held that title for the last six years but was outsold this year by bandais Yokai Watch toyline. Like Rider this Line is based heavily on a collectible gimmick. Toys these days are so heavily based around gimmicks that unless Kids get tired of them we wont see them go away anytime soon. |
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That being said, I don’t mind the gimmicks with modern Kamen Riders. Yes, they are obviously designed to fabricate as many toys with a relatively low effort, but if they give me an awesome show I don’t mind it at all. Because no one forces me to buy re-decos of things that should represent other Riders. But if they do something awesome, I'm more then willing to buy re-decos. *COUGH* Yomotsuheguri *COUGH* |
Everyone says that ever since Double, it's been nothing but gimmicks... Personally, I felt OOO was a hell of a lot less gimmicky than Double. All of the transformation items were directly relevant to the plot. Even the majority of the candroids made some logical sense within the story.
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i guess i have a problem with perfection when it comes to gimmicks because i want the toys to work accurately with the show, guess that cant happen.
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To be more specific Heisei riders were gimmicky since Ryuki. It's just that after Decade and W that the gimmicks became more focused towards collectible gimmicks.
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Perhaps all that is just a test drive somehow.
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Hmm, what specifically would be the test drive? The past gimmicks or the current ones?
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I'm gonna look at it from the perspective of the 'artistic vision' of Toku, if you want to call it that. Since its inception, Kamen Rider and Toku in general have been about the spectacular aspect of it. You know how Power Rangers was received in the US, no doubt; it was such a unique phenomenon to have a live-action fighting show like it that it blew up, and over time it saturated because it was having trouble offering much more than that. I think I can say without offending anyone too much that clever writing and deep plots are mostly lost in shows like this.
So the big spectacle aspect. Kamen Rider Black fans in the late 80s probably looked at the cheesy jump cuts and flips that Ichigo did as silly-looking, and kids nowadays more than likely see the same stuff that Black fans saw as showy and spectacular as silly-looking pre-CGI effects. And in 10 years, who won't be laughing at how bad Suika Arms looks? For a show whose entire purpose is to be flashy and cool to keep surviving, it has to keep up with what looks flashy and cool with the time period. So I'd say that the gimmicks do a good job of keeping Toku set aside from the hordes of action and mecha anime available to kids now. I think they're added on top of the unique aspects of live-action... action, not detracting from it. That's what keeps Kamen Rider fresh, unique, and away from stagnation like a lot of Super Sentai shows seem to struggle with. |
Talking about writing stuff in just so they can be sold. That Problem was much bigger in the first decade. Zectmizer,Powered IXA, Boron Booster etc. all just useless crap that showed up without explanation then got used once or twice and never showed up again.
Shows like OOO,Fourze and Gaim might have more toys but atleast we actually get explanations why they are in the show. |
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i dont mind gimmicks it's just how it's done on the show, i mean if you look at gaim, the lockseeds did serve a purpose like everytime a new lockseed was used, it was effective like destroying a monster and not just pulling a toy and it's ineffective, that's where i dont like them just throwing new toys for nothing like drive.
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the loud music toy gimmick, I it's for kids, but at one point it become annoying and ruining the mood of the scenes, if you watch wizard, you'll see the problem,,
Haruto is having a moment with the Villain then you heard "Shabadoobie touch henshin" in loop. and the complex way for them to work for the rider,, I mean look at drive, how long did it take for him to transform, if I'm a MOTW, I'll blew his head off before he finished transforming. |
I want a guy in a regular power suit. not like birth. like G3.
also, I want more of the guys who DON'T use powers that the other characters use. I want more guys who are just normal people who use what they can get and can hold their own. we haven't had that for a long time. and the closest i can think of is IXA. |
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