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I just think four is a good number. Doesn't seem like too little, doesn't seem like too many, and gives some good variety.
For Thero, I like Tyranno, Velociraptor, and Spinosaurus as all three feel pretty distinct to me. But (and this is an honest question) what does Allosaurus bring to the table that the T-Rex doesn't? I'm tempted to lean toward Carnotaurus just because it's got horns, making it a little more special. Quote:
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oh no worries there in my head i can see the flaming kicks slashes and punches now XD
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T. Rex: strength Velociraptor: speed Spinosaurus: blade attack Carnotaurus or Allosaurus: flame attack Allosaurus has horns too, just throwing that out there. |
Meh im okaywith either one honestly because last i had heard a Carnotaurus hadnt been used in sentai or Kamen Rider before so I thought it could be a nice change of pace XD oh well popular vote wins either way am I right?
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I'm gonna offer some slight tweaks:
T-Rex: Strength. But maybe a focus on kicking and leg strength. The special attack could be a low powered Rider Kick. (as opposed to the form finisher being a combined four dino flame barrage kick.) Velociraptor: Super speed, with the addition of claw weapons. The special attack can be a fury swipes quick and deadly slash sort of thing. Spinosaurus: Adds a blade weapon. The special attack could be just a typical badass sword power-up finisher. Carnotaurus: I'm warming up to the idea of a primarily focused fire mode, just so that it gives him a bit of ranged capability. But only if the other forms have a similar "pure" elemental mode. Maybe in this mode he focuses on punches and things as opposed to Tyrannos kicks. The special attack could be a big 'ol fire punch. I only choose Carnotarus over Allosaurus because of the more prominent horns and shorter snout. Not only does it just set it apart from Tyrannosaurus even more, but it just looks more heavy metal. Demonic maybe. Adding to the fire based theme of the mode. :p |
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Velociraptor should just be speed. Spinosaurus could be energy blades, not real blades. This is just Dino DNA not real weapons. Carnotaurus could be like Max Flare, just surround his arms with fire or something. For the rest of the dinosaur power ups that give him weapons, keep them at energy constructs, not real claws or weapons. Each form has only one finisher. Each power up doesn't get its own finisher. In the finishers, all power ups activate at once. So for therapods, it would be Paleo doing a rider kick super fast with a strong impact, on fire, and with energy blades. |
Why are you just deciding this stuff through and through without any other input? Yuu pretty much suggested from the start that by chomping the jaws twice, each power-up would provide an attack function. Now all of a sudden that's changing for no other reason other than because you said so?
Yes. Tyrannosaurus would be strength throughout. There was no question there. I just think it would make sense if the fighting style changed a little given the fact that T-Rex are so... leggy. Likewise, the fiery arms of Carnotaurus promotes more of a punch focused fighting style. Keeping in the spirit of modern Kamen Rider, I don't think "energy blades" is very likely, realistically. Yes, I get it. We're not selling toys here, but if it were a real show, you know they'd have to. I still think Spinosaurus should give him a simple sword weapon like the Daidaimaru. If he has a all-form encompassing sword weapon too, that mode has him dual wielding. Velociraptor doesn't need physical claws, but I do think the attacks in that mode should be slashes. Like he zips past and around enemies sideswiping them over and over. |
I agree with Rollout. Helios, you've been making a few decisions without actually asking. As for it just being DNA, the DNA is just the catalyst to everything. The rest technology. So, yes we can have real blades and stuff. And actually since we are using DNA, the suit could grow claws and whatnot. Using the DNA as a catalyst opens many doors.
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I always liked the idea of Raptor as the base form, save Rexy for Final.
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The Carcharodontosaurus should be the mid season upgrade
Anyway I think T Rex should be the base since its the most iconic therapod and the final form could either be a combination of all his forms or an evolved version of his base one |
Well, the base is just Thero form, right? Not any one specific dinosaur. I thought that was the point of being able to select multiple dino powers? So the suit would just have generic Theropod elements to it. Sharp teeth and whatnot.
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I think we all got a bit confused on weather or not these are forms or powers XD I thought they were forms personally XD
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They're power-ups. We've got four forms, four power-ups for each.
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Alrighty then
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That could go with the raptor one?
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I guess we have to start over on the way the belt works. Can someone please explain it to me in a very detailed way.
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Here's an idea for the forms
Therapod- fighter type excels in hand to hand. Switching Dinos in the dial changes his body abilities t rex- super strength , spino- bladed forearms, raptor- fast hitting claws and the last one- fire power. Quadruped- gladiator type with heavy armor. Switching dials gives him various melee weaponry. Tricera- horned sheild. Stego- multi bladed broadsword, brachio - extending lance, anky- bone club Winged - flight type switching gives him different styled wings Aquatic- long range/gunner- switching gives him differemt guns/ammo DAMN TYPING ON A MOVING BUS IS REALLY HARD!!! |
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- Make sure the magnifying glass dial is turned all the way to the left. Pull the lever on the right side to open up the jaws. - Insert an Amber Stone and push the lever, closing the jaws. The stone slides into the base of the Driver and under the view of the magnifying glass. HENSHIN! From this point on, Paleo is transformed: - Turn the glass to select one of the dinos in the amber stone. Doing this opens springs the jaws open again, but the lever stays closed, and the stone stays inside. The magnifying glass sort of disconnects the jaws from the lever system. From this point, when the jaws are "chomped" they spring back open. - Quickly chomp once to activate the selected dinosaur power. - While a dino power is active, chomp twice for a special attack. - You're also able to turn the glass to a different Dino and chomp down once to switch powers. - Finally, turn the glass all the way to the right end of the dial and chomp twice to activate the SUPER SPECIAL COMBINED HISSASTU FINISHER. - Turn the glass all the way back to the left and pull the lever to spit out the Amber Stone. Form here there's two options: 1.) To switch forms, pull out the stone and replace a new one before pushing the lever back in - closing the jaws and initiating the next transformation. 2.) To deactivate the transformation, remove the stone completely and push the lever - closing the jaws without an Amber Stone inside. |
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See, I'd like something like that. I like to think of Thero Form having sort of a savage brute force, close combat fighting style. I'm not opposed to the sword being switched for arm blades on Spinosaurus because of that.
I especially like the idea of Quadro being built like a tank with a variety of heavy melee weaponry based on dinos who look armed (or I suppose defended) to the teeth themselves. Although I think if Thero is going to have a power-up that exclusively gives him an elemental force, Quadro should have that too. I'm thinking Brachio should play that role, giving him some kind of earth power, seeing as it's the least armed looking out of the four. |
Yeah that could work too
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I'm loving these ideas guys then one of the Winged ones could have wind/lightning based powers (Ala Pteragordon) and the Aquatic one (Preferably a Megalodon) could use water based powers. Also designs are taking longer than I thought to work out I'll try for tomorrow night instead.
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Okay Rollout, I'm good with the belt. Let's do this therapod thing now. We have T. Rex, Velociraptor, Spinosaurus, and Carnotaurus. Let's expand from those four together.
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Interesting thing, sauropods like a Brachiosaurus are part of the same grouping as theropods like the T-Rex, specifically the Order Saurischia with all other dinosaurs belonging to Ornithischia.
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I think we should do everything one by one to be organized. There are too many posts coming in at once and it gets very confusing. You, Psycho, and I are the power houses of this project (there are a few others too) so we three have to be organized and ignore all the irrelevant comments because not everyone knows what is going on. Let's forget about everything right now and work on the T. Rex. When we finish the T. Rex, then we'll move on to the velociraptor. We both agree its power up is strength, so what else shoukd we cover about it? |
Personally, I think each power up should offer SOME kind of aesthetic change, too. I mentioned earlier that I feel like while T-Rex does increase Paleo's strength as a whole, his fighting style in this mode should be kick/leg based because of how leggy Tyrannosaurus Rex is. I also see him stomping down with his immense strength boost and causing cracks to form in the ground around him. Maybe just some light additional armor plating to the thigh, shins, and feet to signify a difference. Not all encompassing plate-mail, mind you. Just a few panels.
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I just don't want each form to have a ton of sub powers to go alongside it.
the oversaturation of shift cars kinda ruined it for me. and we need to also give the powers their own uses that are clearly not super specific cases, IE, the water one should be just as effective without water, because they have their own properties. I'm only saying this because I hated it when ShaUTa was pretty much just "fight the giant underwater monster underwater" that and we don't want to give him so many add-ons that it would give too many to choose from, I mean, people kinda hated how Kouta never really had to use some of his earlier lockseeds once he got Kachidoki (I mean, aside from standard orange arms) |
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Maybe we can make the therapod form changes gauntlets /and boots per dino. heavy gauntlets for t rex, claws for raptor, armblades for spino and magma arms for the other one similar to Super-1.
And for flight form different wings. Quads - melee weapons, Aqua- long range weapons (megalodon cannon ahoy) As for the elemental stuff, each form will have one . Magma arms, Earth hammer, Storm wings, and Water Cannon |
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well, considering we are planning a side rider, we don't have to give him as much.
wouldn't hurt to leave some in the open for villains and other characters. |
Hmmm I dunno. It feels like we're already on a role with this concept... Besides, there are still plenty of other angles we can approach from when designing the extra riders and villains.
ANYWHO. For Thero, I was thinking, what if: Tyranno increases strength and adds armor to the bicep and thigh. Spinosarus adds armor to the lower arms and gives him giant arm blades. Raptor increases speed and adds armor to the lower legs; claws to the feet. Carnotaurus Gives him control of fire and adds some plating to the back that glows, steams, or jets flame (or something) when he shoots fireballs or delivers a fire punch. When preforming his combined mega finisher, it equips him with ALL of the armor parts and he does a flying kick with fiery visuals of each involved dino. As he breaks through the monster, the armor shatters and he lands back in the base Thero suit. Maybe there's a cooldown period after that where he can't use any of the power-ups for a time. |
I was thinking T-Rex could give him a hard skull as well as the strong legs.
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I really like Rolls idea but maybe give him Gekiranger style jets that vent excess gasses/energy to allow him to move faster and hit harder since I imagine the elemental mode will be the strongest of the modes per form
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