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For reference, the only major issue that the ZAP Megazord has is that there's no locking mechanism in the thighs, which makes dynamic posing for the legs a bit of a pain. I don't see that happening with the Astro Megaship. |
This is fantastic. Looks great. Might have to bite the bullet and grab one.
A new Mega Voyager would definitely go great with this, too. Hint hint. |
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It's honestly one of those very complex looking simple designs. Remove all the sculpt and it's basic articulation. At long as everything is on ratchets, they should be good. Delta Megazord needs to be next like Dragonzord. Then they can swing back around with MegaVoyager. Any return to MMPR though needs to be Shogun. That way I can stop complaining about it. |
I would love to see SPD as the next ZAP release.
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Them throwing an utter curveball and adding Hyper Force to the line would be awesome too, but I don't see that happening anytime soon. |
I wonder if they might want to do something they could get an easy recolour out of? GoGoV/Lightspeed Rescue immediately comes to mind
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I suspect wildforce would be the hardest to do for Zap. Where do you stop? Too many auxilary to be feasible
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OR... all the Auxiliaries would make it a prime candidate for Haslab. |
[QUOTE=Talisman;838244]You stop when the sales drop off.
OR... all the Auxiliaries would make it a prime candidate for Haslab.[/QiUOTE] Not sure Hasbro is willing to brave a Haslab for Power Rangers |
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