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If only it wasn't a Musou game. Those games get tedious and boring after the 3rd or 4th hour or so.
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I'm thinking of getting a PS3 for ni no kuni, now that this is coming out and the PS3 is region free...
Well I think I'm sold =p |
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After mashing Square (Sometimes hitting triangle if you're feeling fancy) to clear an entire area of soldiers, you get to hit circle to do an OP attack that will, more often than not, kill only mooks who were already about to die anyway and will just delay the boss from killing you. It's kinda fun if you find a few characters you enjoy, but for the most part, it's just mashing square from room to room. If it has online and I can play with fellow Tokunation members who may purchase it, I might change my thoughts on buying it, but from where it stands, reskinning the same Dynasty Warriors games with Decade and Kabuto won't change my stance. |
I've only ever played the Gundam games--never felt the need to play the OG Musou games.
Those tend to have a BIT more in the way of variety--giant enemies, different missions, unlockable characters--huge casts and MS'es with lots of variety in play style. They can get a bit monotonous on the way to the end, but they're fun games to rampage around and wreck stuff with. I have fond memories of meeting up with people online and fighting the Devil Gundam en masse. :) |
I hear they're using the same engine from that Saint Seiya Senki game that came out last year:
http://www.youtube.com/watch?v=LUBRrZho2Pg |
Let's go! Rider musou!
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