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Compare this to Gokaioh, where GokaiJet has a very visible hand hanging below the cockpit, making him an arm with wings. GokaiRacer has a visible fist functioning as engine and GokaiGalleon has two legs sticking out of its back. Its combination basically consists of sticking all parts together with only minimal transformation of the individual vehicles. This is why I feel Sentai toys are getting simpler. Quote:
The focus on gimmicks seems to be a logical explanation. The aforementioned GokaiOh is a toy that relies on the 'greater power' gimmick to make him stand out, where it is able to automatically transform using parts concealed within its body. This unfortunately sacrifices the individual machines and combination sequence. The only gimmick older toys had was the transformation itself, making that the primary focus in the design. I think your production cost statement also makes sense, as more modern Sentai lines have much more releases compared to the older ones. For example: Timeranger had 4 DX mecha releases, compared to ToQger, which had 9 mecha releases (2 of which, the Drill and Shield Ressha, were included in roleplay weapons). It seems nowadays that Bandai puts all the resources, like time and money, previously used for 3-4 releases into 7-9 releases a year, resulting in simpler designed toys. |
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