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Heck, the concept of a role call in toku has residues of kabuki theater if you look at it. |
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Magiranger: If you want some more action-packed stuff that represents the team dynamic, I would recommend Stage 11 and 12 as well as 23 and 24 (they're both two-parters and some of my favorite). For just a single episode, I'd say Stage 13 gives you a good image of what the show is all about. Go-Onger: I'd go with GP 15 (and then maybe 16). It starts with one of my favorite gags in the show but also has some more serious elements to it, so it's basically a good representation of the directions the show can go in. Shinkenger: Act 8 is a good one for just checking it out and seeing how the team works on a mission. It's a pretty cool one when it comes to the team's way of planning. To get a feel of the team's interaction, Act 18 and Act 22 are pretty interesting. Goseiger: Epic 11 gives you a nice feel of the show and characters and the overall energy that most episodes have. It has both a positive vibe as well as some dramatic background and a feeling of urgency. Epic 16 is one of the best episodes to get the overall message of the show and the potential of especially GoseiRed. Ninninger: Shinobi 7 is cool to check out if you want to have a good contrast between Ninninger and the older teams. I think the conclusion is in Shinobi 8, which is also perfectly fine to check out as a standalone ep that illustrates the family ties of Akaninger and Shironinger. Shibobi 13 is a very good one for team dynamic as it highlights them working together, while Shinobi 16 broadens the dynamic to the whole Igasaki family. Quote:
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I know this was not on the list but Gingaman episode 1 I think was a great setup episode looking back now.
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