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Apparently the general consensus with Red Buster is becoming that it's less than par for figuarts considerating its lack of flexibility and odd coloring in some parts.
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I have a feeling Beet and Stag will suffer similar limitations with shoulder movement due to the design with the harness but hopefully the designers will have figures a way around that. Given that their suits use black on the arms if Bandai continues to use black elbow joints they shouldn't look as bad.
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It's the same problem I have with Takara and Masterpeice. If you're going to call something 'Masterpeice', or in the case of Figuarts 'The New Standard', then every figure working off the line had better be perfect. Especially for the price point we keep shelling out. Bandai has been making Figuarts now for alot of years. And toys for even longer. The fact these problems persist at all is troubling, and more than a little confusing. I understand that when Mass Producing something mistakes happen somewhere during the line. But that's why you hire people in QC. So I don't know if these problems are a production issue, a manufacturing issue, a devolopment issue, or a Quality Control personel issue. But whatever the issue they should've fixed it by now. Now, I understand some figures will just have problems due to design. Gosei Knight and his arms, OOO and his ankles, and so on. Nothing can be done there and I'm not faulting them for that. Even if it wouldn't have been hard giving Knight an elbow swivel. What I am faulting them for is shoddy work. Bandai isn't some Third-Party working out of a garage with a 3D printer and a laptop. It's a huge multi-million dollar toy/video game company that sells internationally. These problems shouldn't happen. Yet they do. And I don't see the solution being that difficult. Either replace your QC people with personel that can see, change your dyes because they can't match one color to another, or make sure the plastic you're using is durable and not paper. Maybe all of those. It only helps your brand in the long run. |
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But knowing my luck, I'm sure you're talking about something else. :lol |
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