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The secondary riders make for better sequel bait. |
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It's safe to say that whatever sequel to Battle Ride War that comes out will end up on the PS3. Same if they make a Sentai version of the game. |
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It's not like you can just make an entire team playable, and unlike KR, there wasn't a huge gap where there were no series being produced, so who would be the arbitrary cut off point? I imagine you'd play as Red, but would your entire team be delegated to assists? Would 6ths be playable? The entire point of Sentai is that it's a team, not one man against the world. There's so much you have to consider for a Sentai version. You can't just reskin the game with Sentai characters. |
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Really, Put On/Cast Off and his Rider Kick are far more exploitable in terms of doing massive damage. The movie riders, sadly are not playable (I'd love to have played as Skull), however . . .there's a plot-relevant reason as to why. EDIT: As to DLC--The only DLC officially announced is the free download of Infinity of June 6th and Beast Hyper on June 20th. Everyone assumes the Showa Riders will be DLC, but it'll be interesting to see how they incorporate them in the game. |
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It's a great crowd control attack, as us Kabuto's Rider Kick. I didn't like that you have to his Triangle and Circle four times to pop out the Rider Kick, but you can actually do the "ONE TWO THREE" at a safe distance, run up, and then activate the Rider Kick. Doesn't hurt that Kabuto's Rider Kick does siiiiiiick damage. :) |
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I did find that interesting how you don't just go "1,2,3" all at once. |
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