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That sounds easy, Is there a minimum number of maxed links? Quote:
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The way you go to Junes is, after your done talking to said social links, a prompt will pop up asking if you're ready to go back to the house (or leave Inaba, I guess) You have to choose no. |
So I just played a bit more Dishonered, it was the first "proper" mission and my God I was so wrong about this game. It's REALLY REALLY good, and so ripe for replays considering how differently you can approach missions.
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Anyways, I was playing more Kamen Rider Battride War, and loved playing as Ryuki he was fun, and Kabuto was absolutely cheap as hell I kept spamming Clock Up and kicking the shit out of the enemies. |
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Some stray observations about inFamous, this game is HARD like ungodly so at points. For the first quarter of the game I was playing it on hard no problem but then out of nowhere the game went from challenging to full blown frustration. I downshifted from medium to easy in a matter of missions.
I can't really place what it is that makes this game so frustrating, other than the fact that Cole is weak as fuck despite facing very similar odds that inFamous 2 Cole faced despite being a hundred times stronger in the sequel. I didn't mind the challenge at first, but now I'm at a point where I'm batting off four Conduit Reapers, while standard Reapers shoot me from cover (Cole needs to dish out about ten times as much damage to take down a single foot soldier from distance, than he can take himself, and so when you're fighting off multiple enemies you can't even see, where you die in about three hits. INFURIATING) and those fucking exploding Reapers draw my attention and fire, it's just more than I can handle and it's fucking infuriating at points. ON EASY. I miss Cole's ability to unleash one devastating super move to clear the way, that took the pressure off a lot in tight battles. The game really has become a slog. |
After some time dealing with a midboss in Luigi's Mansion Dark Moon that is ungodly hard I decided to try Yumi's Odd Odyssey and so hard it's hard but I can see myself doing better with this.
Does anyone here have YOO as well? |
Playing more Disohonered, certainly liking it a lot more than I did at the start, but am still finding frustration in how hard it is to nail stealth in this game. I've almost been told off for causing 'chaos' in the game world, but unlike games like Skyrim or even in inFamous which provided logical patterns for enemies and easily accessible vantage spots and points, this is a game very difficult to 'get right'.
It's a game that demands to be played through multiple times, to be perfected, and that is a perfectly fine marketing strategy but it's also a game that makes you feel like you suck, and are constantly making mistakes, simply because you haven't yet had the play through's to discover every angle. It may well make you feel bad for causing a blood bath, but it's a damn sight easier than trying to make any use of this games stealth mechanics! Maybe I'll look into the new Thief or play Human Revolution again to get a more streamlined, smoother stealth gaming experience. |
Note to self before beginning Burial at Sea Episode 2 in 1998 Mode:
Don't fucking buy lockpicks even if you think you need them earlier on. Save money for health kits, you doofus. |
Still well and truly stuck on 'Dinner with Sasha' on inFamous.
Just WAVE AFTER WAVE AFTER WAVE in that tunnel, and now matter how many waves you beat if you die it starts you ALL THE WAY BACK AT THE START. The game doesn't even let you cheat this by saving, if you save in the middle of the tunnel in the hope of picking up where you left off. HAHA FUCK YOU. It'll make you play not just the tunnel section, BUT THE ENTIRE MISSION AGAIN. Fuck, why is this game so unfair and punishing? The second game was nothing like this. |
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I can't stand punishing games at all, I just don't see the point. A movie wouldn't hold content back from you, you're always able to see the entirety of the content, I just don't see the point in a game forcing you to struggle or grinding your progress to a halt. Games should be challenging but most people don't realise that infuriating and challenging are two different things. Or at least, so it seems, as I've actually finished very few games in my gaming life and now I don't confess myself to be anything other than a crap, casual gamer, but movies are accessible to all, so why aren't games? Finished Festival of Blood this morning by the way, it was GREAT. Gonna start working my way through the UGM to get more from the game and to make it last. |
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Despite overwhelming odds, and enemies that can snipe you in the head from about a mile away, Cole isn't designed to fight things head on as he literally dies in about three hits ON EASY. That tunnel mission is completely counter productive to Cole himself, which might make a fun character beat in a movie, but playing a mission in a game which forces you to go on the offensive and push the enemies back while playing as a character completely defined by being defensive and having to tactically pick enemies off completely sets itself up for failure. This mission, and in many ways the game itself, is broken. The game feels unfinished. |
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Especially when it shows in the preview of the power him using that shield to block one of those heavy machine guns, but when you use it every fourth bullet still gets through. And those stupid snipers on the roof somehow still hit you even if you're standing under the damn railroad tracks.
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What the fuck are you even supposed to do here? Run? Playing a superhero sandbox game where your main tactic is running and hiding is not fun at all. At first, in a meta sense, playing a depowered Cole is pretty fun but this mission reminded me that playing this badass demi God who was just as powerful in cut scenes as he is in the game is the whole reason I loved inFamous 2 in the first place, both in itself but also over the sea of similar games. inFamous One took away the main thing I enjoyed, and now I'm stuck as a mule I really don't have any motivation to persevere. Like I say, on inFamous 2 where Cole could take a beating and had crowd control supers this was all really manageable stuff - and pretty damn entertaining as well. The ending of Festival of Blood forces you to hold out on waves upon waves of enemies, and I beat it on the first try, without ever feeling like I wanted to kill myself with my controller. inFamous One Cole however is just not built for this kind of combat, I don't think I've ever played a game before where the gameplay actually feels wrong for the character you're playing. I dunno how people have managed to finish this game. |
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I started Curious village. And let me open up by saying this is the first game i buy this year that isn't owned by Capcom! *Happy dance!*
Okay going in, i can tell this is the first of the series, everything feels. I don't know, dated i guess? It feels like the first Ace attorney game in that way. And the voice acting is kind of muffled. |
Oh my God the uses of the Blink power are almost endless in Dishonored. My favourite was when I blinked onto a Watchtower, used a Rewire tool and killed EVERYONE. Supposed to play it without High Chaos, you tell me? Then stop making the chaos so damn fun!
The more you play, the more aware you become of this games adaptability and the more I feel bad for ever saying a bad thing about it. It's a game that only becomes more enjoyable the more you play, rather than the other way around like it is with many other games. The more I learn the more I wanna play it from the start with my newfound knowledge in mind, to see if I can do things better than when I bumbled around the early levels. |
Playing more of Professor layton... Suddenly murder!
I'm getting suspicious of the owner of the house because she has the same name as the villain of AA3. I'm left wondering where the story is gonna go next, i haven't felt that way in a long time and i look forward to see where the story heads from here, ya did good Layton! |
Rather frustratingly I beat Dishonered's final boss non lethally but then not realising it would happen, the Guards leading Lord Regent away managed to set off the traps I made and then all died. And somehow the Lord Regent dying means the recording I spread to the world of his tyranny...never happened?
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Trying not to look up the answers to these puzles without a gamefaqs guide... one of the hardest things i've had to go through.
I made it to a part of the game where night falls in the town they're visiting and i like how this games world looks at night. :D New chances to find hint coins! |
Just got passed a Professor Layton puzzle that gave me a headache ...Just how is someone with hardly any knowledge of keyboard placement supposed to figure that out?!
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Yes, i made it to a chapter about the abandoned park! I'm more curious about that place than i am about the bloody Golden apple the game is centered around! Dis gun be good.
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Dead Space is free on Origin at the moment
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Well i was pretty surprised to see the Ferriswheelnado chase Layton and Luke around the theme park, the two puzzles right afterward were extremely easy leading too an interesting plotpoint. And the two met an extremely adorable hooded girl. Things are starting to get interesting here in the Curious village!
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Corvo must really hate constantly getting betrayed, huh?
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Made it a really big plotwist in curious village... Jesus christ i did not see that one coming.
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Well i beat Professor Layton and the Curious Village... Okay, jesus frigging Christ this was short! This was definitely one of the shortest games i have ever played, though i guess it's because i played it non-stop. I thought it was a pretty good experience from beginning to end, i enjoyed every single plot twist the game threw at me! I was honestly surprised to see how the plot turned out. I love how Layton basically adopted Flora at the end.
Also Layton totally macgyver'd that ending scene. :D Well now that that's done, time to find a copy of the diabolical box. |
At long last I was able to beat the Three Sisters in Luigi's Mansion Dark Moon! Even got a gold for some reason too!
Yet despite this I don't feel happy about it. I mean sure I beat one of the hardest bosses in the game but victory feels, I dunno, hollow. |
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On the other hand if you do all the extras it makes it a lot longer, plus you can get enough picarats to unlock the movie player and watch all the amazing cutscenes again (and make sure you check out the movie if you haven't already =D ) But yeah, love the professor Layton series! |
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