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4R is one of those rare remakes that stands entirely on its own, but still makes you appreciate how they got lightning to strike the first time around. It really stands out when you consider it managed to avoid the pitfalls of 2R and 3R, and all my gripes about it are pretty petty compared to those (i.e. the keychains feel half-baked and needed some offensive boosts, particularly for higher difficulties). Quote:
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Maybe I just set my expectations too high for the remake, lol. |
I bought a Steam Deck OLED 1TB recently. It's such a fun device. Playing through my backlog is a breeze now that I don't have to go through the hassle of turning on my monitor, connecting plugs, etc.
I'm currently playing Tales of Zestiria, which is my first JRPG. The story is admittedly cliche, but I'm sure enjoying it. |
Playing Final Fantasy VIII on Play Station 1 Classic mini.
I'm trying to level up full and top off supply before the second half of the game. Also trying to level up in Final Fantasy XII before the Point Of No Return. |
"Minimalist" run completed; the hardest part was the two Regeneradors/Iron Maidens right after the Mike section. Having gone through the game with all the handguns, here is my definitive ranking:
W/ Infinite Ammo: 1. Matilda (It melts everything!) 2. Blacktail 3. Sentinel Nine 4. Red9 5. Punisher 6. SG-09 W/o Infinite Ammo: 1. Blacktail 2. Sentinel 9 3. Red9 4. Punisher 5. SG-09 6. Matilda (it'll eat up your reserves!) Sadly despite being Leon's signature weapon, the SG-09 is rendered completely obsolete by the Sentinel Nine due to them basically being equal, but the Sentinel's extended magazine and higher rate of fire makes it much more effective in most situations due to being able to place a follow-up shot that much quicker. Overall the Blacktail is king due to the balanced stat spread being complimented by the superior handling compared to literally everything else in the arsenal. The nerf to the Red9 from OG means it's situational and best used in the place of a rifle for longer-range combat when used with the stock. The Punisher is fine I guess but just doesn't have the same punch as the other handguns, and the penetration is extremely situational- And not even that effective on Regeneradors, unlike the rifles or even LE-5. And the Matilda is most situational of all; if you're using the cat ears for infinite ammo, it won't solve every problem, but it will solve most. If you're doing a "pure" run or focusing on your melee/knife damage over ammo, it's the worst simply because of lackluster damage without the stock, and eats ammo like Haruto does donuts. Quote:
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Playing
Tomb Raider VI - The Angel Of Darkness on Play Station 2. Serpent Rouge is driving me nuts so I may skip it. I played Final Fantasy VIII on PS 1 years ago but was unable to finish the game so I want to get everybody to Level 100. Also playing Syphon Filter 1 on PS 1 mini. I'm on Level 4 but may redo Level 3 for an armor. Final Fantasy X In each trial there is a Glyph sphere and a Destruction Sphere. I'm on Trial 5 The Cloister Of Trials. |
I grabbed Sonic x Shadow Generations and a PSVR2 from Black Friday sales.
Sonic: I've never been much of a Sonic fan, but this game is pretty fun. I do kind of wish it was more of a "normal" sonic game, though, but that's a minor complaint. I think I'll try sonic mania next. I'm also really interested in the Sonic Adventure games, as I love that era of platform gaming, but I'm not sure how I'd be able to? I guess I could pick up a PS2 copy to play on my old PS3 that miraculously still works. PSVR2: I just finished playing a bit of Five Nights at Freddys Help Wanted 2, and it was pretty amusing and I had fun, but I'm not sure I really am enjoying the VR headset as a whole. It just feels like so much more work to enjoy games that are mostly gimmicky. |
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As for myself, I've been playing Tsukihime, I've really gotten into Type Moon's visual novels this year and as messed up as a lot of things here are, I find the story and characters real gripping |
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