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Pokémon Home is now available for the Switch
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Knock knock knock.
Anyone got a Squirtle and Rowlett? ...And possibly a Zacian they're willing to part with? |
Just curious, who is getting Pokemon Mystery Dungeon DX?
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I have no interest. The new art style is cute, but eh, Mystery Dungeon Red/Blue weren't anything special to me.
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Never had any interest in the side games, except for Pokémon TCG for the Game Boy (Which I downloaded on my 3DS and 100% completed).
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A friend of mine on Facebook made this for me using his copy of Pokémon Shield and then adding a couple extra stuff in.
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Looks like a Grimm from RWBY,
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Currently watching Indigo - Advance on DVD. All episodes Advance Challenge forward first run for me. 4yh Indgo Gym Battle is next. I streamed 5 episodes that got banned
Beauty And The Beach Holiday Hijinx The Legend Of Drantini Stage Fight The Mandarin Island Miss Match Next banned one is Master Quest The Ice Cave. Also I have Movie 4 - 7 on DVD which I'll watch when I get to them. Episodes first. Saw the 1st 3 movies years ago. |
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Isle of Armor is out.
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So who thinks the DLC is worth the money so far?
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Also that Pokémon/League Of Legends knockoff reveal this morning was a serious disappointment. Game Freak is seriously on thin ice. |
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WARNING!!!! LONG ASS RAMBLING POST INCOMING!!!!!
Ok I was going to wait to see if anyone had good things to say pn here about the Isle of Armor. But it has been a few weeks since I asked with no one responding that post seems to have played it so let me see if I can do my own little makeshift review of it. Now ignoring the Dexit thing because I find it really dumb that it shouldn't matter as much as long as the game is good. Lets start with some pros and cons of this dlc. Pros: - There are mushrooms on the Isle that will help make your pokemon get it's gigantomax form - The place does look nice to explore - Gen 5 pokemon available which is my favorite gen so yay - uhhh got to swim beside a Wailord in it's natural size which was a nice sight - uhhh what else what else . . . uhhhh there are a couple new curry items - oh you can now make your bike white or black with a sparkle trail -They brought Apricorns back Cons: - The gigantomax mushrooms should of already been in the game where I shouldn't have to pay more money for something that should of been obvious - By the time you get to the Isle your team is already strong enough where this becomes too easy - Probably because the Isle of Armor is so easy to complete that they put in a lot of grinding segments and tedious side quests - You have to train Cubfu from like level 5 to 70 which felt so tedious for me at this point that I just did something I usually am very against doing which is using the Exp Boost item that I apparently had a crap ton of to jump Cubfu from mid 40's to level 70. -Hey did you like the Zygarde quest from Sun and Moon where you had to find all 100 cells? I hope so because they got something similar but a whole lot more annoying. You have to help a guy find 151 Alolan Digletts all over the Isle of Armor. You will only notice them if you can somehow see their yellow strands of hair sticking out of the ground. If you try to complete this try not to do it at night unless you are searching the tiny, tiny desert section where it might help you a little bit. When you reach certain amounts you are awarded Alolan Variants of pokemon where at 100 you get a Popplio (at least I did, not sure if others might get a different starter). Not sure as to what you get when you find all 151 Digletts as I don't seem to hate myself enough to waste a day off from work on that tedious crap. -The wife of the Dojo Master wants to upgrade the place with stuff like a PC, hair stylist, vending machines, and a stuffed fridge. To do this she will need a crap load of Wattz. Hope you been saving up your wattz because I had over 500,000 wattz before starting this one and now I have none with a few hundred thousand wattz to go to finish this one. The end result better be worth it. -To get the gigantomax forms you need three of the mushrooms I stated earlier. Well to get one to appear randomly on the Isle you have to do raid battles which I like the idea of this for it gives me a reason to do raid battles ( I find raid battles to be boring). Problem is there is no guarantee that one mushroom will appear on the Isle after one raid battle. So you might have to do a few raid battles for one to appear but only like one or two raid battles seem to show up on the isle at a time so it will take a lot longer just to manage to get three mushroorms for one pokemon. Now this wouldn't be so much of a problem if I could get more wishing pieces but I have to save up what ever little bit of wattz I can gather for the wife's quest. So make sure you have a crap ton of wishing pieces, -I must of misunderstood in the teaser for this but I thought we would get a lot more customization options for our avatars but so far I have not found much of anything. But I have not fully beaten the Isle as I am trying to gather the shrooms for cubfu's evo to have his gigantomax form before I fight the Dojo Master one last time. So maybe they will appear after that which I am hoping. -HOW IS IT SO FUCKING HARD TO DO THE APRICORN POKEBALLS RIGHT?! They have a machine that you stick four items in and recieve a random item. Now there apparently "recipes" for some items but even then it seems the results might still be random. So I thought oh cool I will just shove four of the same color apricorn to get it's pokeball, sounds simple right? BUT NOPE! I got a normal pokeball from this. So I repeated this a few more times even with different combinations of apricorns. Still random pokeball. So I looked up what apparently is a recipe for the apricorn balls. Tried and still just a random pokeball. I think the only good pokeballs I got out of this was an Ultra ball and a Diver ball, but still no apricorn ball. My opinion: Isle of Armor is a decent post game. Soooo why was this not the post game to begin with? This dlc is not great. Now I did have points where I did enjoy my time exploring the place and seeing my favorite pokemon roaming the wild (I think I shed a tear of joy when I saw a Larvesta, Volcarona, Scolipede, and Venipede just roaming around). But eventually I remembered I paid $30 on this two pack which then I started to get tired of this dlc. If you could of bought Isle of Armor seperately I would say it would be worth $5 to $10 at most. Now I will admit I may have missed some things as I have not fully finished this dlc because the stuff I need to do now in it are very tedious that like I said I don't want to waste a day off of work doing. Didn't even bother looking up stuff besides the Apricorn ball recipe because I wanted to go into this blind and give it a fair chance. Should you get the two DLCs? Personally I say wait till Crown of Tundra is released and see how it is received. Crown of Tundra better be worth at least $15 so I don't feel like I wasted my money. Now if they maybe put more time into these and gave us stuff that didn't seem like they ripped from the main game just to charge us more then I would probably be fine with paying more for this dlc. Now let us hope Crown of Tundra makes this worth it. |
A few things:-
- yup, the reward for 100 Diglett is an Alolan Starter. Which one you get depends on the Galar Starter you picked; same type. All 150 gets you an Alolan Diglett with perfect IVs - The final Watt upgrade thing requires a ridiculous 3,100,000 Watts. Don’t bother with it unless you play this for hours because it just gets you a frame for your league card. 1,000,000 is the second highest; it gets you a repeatable battle. - The apricorn recipes have a 1% chance of getting you the respective ball. Dead serious. There’s also no Dream or Beast Ball, but there’s an extremely low chance of Sport and Safari. - The Style Card you get after the first Klara/Avery battle unlocks more hairstyles and clothes at the shops in Base game |
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Actually Kurona I am curious what is your opinion on Isle of Armor? I am curious because you seemed to really love Sword and Shield so I would like to know your take.
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First of all... hm, did I come across as loving Sword & Shield? Because for me it's certainly far from that; in terms of Pokémon games it's very middle of the road for me. Liked it a lot more than Gen 6, most paired versions; wouldn't really rank it near the top though. It's just fun! It's a nice enough game but continues Pokémon's problems of making improvements and changes but not going nearly hard enough with them; and it is a shame that Dynamax is just not a fun mechanic. The Isle of Armour is... not quite as much as I wanted, and between official marketing materials and a hefty datamine it looks like Crown Tundra is gonna have the bulk of it. As is though, Isle of Armour is just fine. I had a lovely first day of just adventuring around the island, seeing what Pokémon were back and filling in the 'dex and loving the environment. I really have to say right off the bat -- if the Wild Area feels like a proof of concept, Isle of Armour feels a lot closer to how it should have been. The wide variety of biomes and how everything's interconnected works to make it feels both much more interesting and much larger than the base game Wild Area, and with the exception of pre-requisite desert room it all feels very natural. It's... definitely at this point you could say they kept back the actually fun Wild Area back for the DLC, and I wouldn't be too surprised if that was the case unfortunately. Plus as is, it still doesn't feel quite as great as it should be -- I compared the Wild Area to a proof of concept, but Isle of Armour feels slightly less like a finished product and more like a very very good beta. There's a very fine line between the two and to some that line doesn't really exist, but to me it feels like while I loved the Isle itself, it could have been a bit bigger and had a little more polish to it. Though that's not exactly unusual for post-BW2 Pokémon games. The story... eh? It's very characteristically modern Pokémon. Kinda cute, kinda dumbed down, not a lot to it and you forget about it after a bit. You sure do go through some trials, get a bear, evolve the bear and get some honey for it. Kubfu itself is a kind of cute Pokémon though Urshifu feels like too great a departure; definitely seems like it should be a bit more friendlier in expression rather than immediately becoming a rugged rough warrior. I also kinda feel like it shouldn't have been a legendary? It doesn't feel too much like one, and I think if they'd just said it was a very rare Pokémon or something on par with a Pseudo Legendary that would have been fine. As-is it feels like it's a legendary just because it's the DLC Pokémon. Gameplay additions are where it gets... hmmmm. Like, everything I've described so far sounds negative; but it's more or less "this is at worst fine and probably just needed a little work, still had a lot of fun though". But then Isle of Armour's main selling point compared to Tundra is that it's the training one, this is where you'd get these new items and moves and stuff thrown at you for the new content and Tundra is going to be much more about the adventure itself. So right away, move tutors! 18 new moves, all of which feel very very interesting and cool. Some of them are stuff we've wanted for a while like a good physical Ghost move and a decent physical Flying move that most flying-types can actually learn, and then some of them are just scary like a ground-type Scald. That aside though... there's yet another new currency for it. Because Poké Dollars wasn't enough; BP wasn't enough; Watts wasn't enough -- no, we now need to introduce 'Armorite Ore', another new resource that you have to get from defeating Isle raids. This isn't too hard or anything but it is annoying and is yet another grind that adds to the overall exhaustion of Pokémon -- it's made even worse when moves aren't the only thing you need it for; Isle has added an EV resetter... but she costs 10 ore a Pokémon. You only get like one Ore per raid. So this is a big cost for something that should really just be a quality of life press-of-a-button thing, and it's really emblematic of where Pokémon as a franchise is right now. Do this IV breeding, do that EV training, grind BP to get bottle caps, spend hours on this stupid stuff for no good reason just to finally get a single decent Pokémon. It's kind of why I don't bother with multiplayer Pokémon much these days (well, that, and Megas not existing anymore) -- everything's just made so much of a needless hassle, and this is yet another thing on top of that. Talking of which, Apricorn Balls are a thing! You need to gather 4 apricorns, and... then it's a 1% chance to get an Apriball. Why? Wh-- why make it that scarce? What's even the point of introducing this is it's frankly still easier to run the gambit of the Pokémon League again to get a chance of Ball Guy giving you one? Make it at least a 1/3 chance or something; you're reaching weird heights of absurdity here. It doesn't help that a lot of my optimistic hopes for QoL additions would be here -- Berry Farm? Nope. Isle being a place like Ultra Space where you can evolve your Pikachu into Alolan Raichu, for instance? Nope. More returning Move Tutors along with the new ones? Nope. The added Pokémon including returning starters, and perhaps one or two more new Galarian Forms than just Slowpoke and Slowbro? Nnnnope. I realise this criticism is me being let down by my wishlist not happening, but all of these I think are more than reasonable asks when they're very simple helpful things that were features in previous games, and at worst are what we'd often get from a Third Version. As-is the quality of life additions we really got are new Move Tutors, a Gigantamax soup (which also requires a bit of gathering, though that one's not too bad), an expensive EV resetter, some cheaper EV Vitamins (which costs a lot of Watts to unlock), and an Apriball creator which is almost impossible to get an Apriball from. I'm... just not that impressed with that. Some of these are nice but once again, in typical Pokémon fashion, much like base game, they just don't go as hard as they should have with improvements and they feel the need to tack on high requirements that add nothing to the game but dissuading some away. If you're asking me to do 10 raids just to reset a Pokémon's EVs that I messed up a little, why am I even bothering with this multiplayer when I could be playing Smash or Mario Kart or Battle for the Grid, or literally anything else? Oh, yeah, and the Diglett thing was a bit annoying. Could have made it things a bit easier. That got very negative towards the end, but it's very much just an expression with my problems of Pokémon's postgame as a whole and how Isle only exacerbates it. For a more casual player a lot of this isn't a problem beyond running out of Ore for move tutors, but if Pokémon wants to pretend it has a deeper metagame it has to be a bit more accommodating than this. Either way, that's what I thought of Isle! Basically just a much better Wild Area and some nice Move Tutors, if you think that's worth the money; I won't stop you, though I certainly think most of the value of this pack is gonna come from Tundra. Fuck Sharpedo btw |
Yeah . . . I didn't bring up Sharpedo because I felt like I would be nitpicking but it is still annoying. For the unaware, when you travel on the ocean at the Isle a Sharpedo will always and I mean ALWAYS chasing you, Now your first thought would be to beat it which you would be right . . . . for like two seconds before one or two more spawn chasing you. This gets pretty annoying because if you wanted a casual stroll through the ocean enjoying the sights you have to do that while constantly being attacked by Sharpedo or pedal like hell away rushing through the wasted sight seeing,
Who ever thought this was a good idea I want to throw them onto a bunch of Galarian Stunfisk. |
Crown Tundra is out tomorrow.
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Kind of. The time they're putting it out it's really gonna be more like Friday.
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Either way I am hoping it feels like it's worth at least $20 because the teasers I have seen for it have not gotten my hopes up.
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From preview articles it seems it's much more expansive than Isle.
Either way, leaked Sword build from March 2018! https://twitter.com/i/web/status/1319030583503278086 |
Crown Tundra DLC is live
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I find Sonia to be an idiot in the Crown Tundra, She didn't expect it to be so cold in a place that has Tundra in the name.
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So might find out what the new Pokemon game for this year will be tomorrow with the Nintendo Direct.. I am already placing money down that it is going to be shit.
Also this seemed at least a little bit interesting. https://www.youtube.com/watch?v=3cOF...l=SilphSpectre |
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Mega Evolution was a mistake, anyway.
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I like megas but as long as the game is good then I am fine without them.
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I don't wish to tell you how to enjoy a game, and I don't want to sound like I was a big fan of Sword/Shield but I always found this whole National Dex reaction to be bewildering. It's like there is an audience that is demanding a new game, but doesn't want to play a new game. |
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I was a lot more sympathetic when I thought you wanted to keep your characters out of empathy for what these little animal sprites mean to you, but, ah, if you just want what is essentially a cheat mode, you might have to accept that you are at odds with the philosophy of the game design and you will never be happy with future releases—but still, you've got to find your fun sometimes, I guess, so you do you! |
I do totally want Megas back, mind. They’re easily my favourite part of multiplayer for all the strategy and mind games they bring.
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