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Ultraman Discussion Thread
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03-08-2014, 10:21 PM
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228
Locke
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
I guess it's just because the things wrong with the miniatures are just so...obvious. That goes for Ultraman, Sentai etc.
They super impose the giants into the cities first, and a real city is noisy, it's dirty, it's cramped...it's full of life. So to suddenly cut to a silent, empty soundstage is like a slap to the face. All that vibrancy just....vanishes, all the sense of scale is completely off.
And that is speaking generically, the amount of time they're fighting at say...a defined location like a dam only for the miniature scene to take place in an entirely different location and then the show cuts backwards and forwards and tries to act like that shit is even happening in the same place.
Why not play over the miniature , sounds of traffic and people? To have absolutely no sound playing but the soundtrack is probably my biggest distraction in these scenes. If two skyscraper sized people are fighting right there in the streets there'd be screaming, crying, explosions, car horns, speeding vehicles, the noise alone would be deafening.
Why not avoid shots of the empty the streets lined with toy cars? You just showed hundreds of people and vehicles scattering in all directions between looming towers of concrete and steel, it's amazing how quickly apparently the entire city vanished in some kind of instant mass exodus and the buildings also conveniently grew much smaller so the monsters and Ultramen could fit between them.
That is to just name a few - I'm very tired right now sorry - tweaks that I think are just SO OBVIOUS and would put so much back into the miniature sections to give them a sense of realism.
Toku is goofy, but for the most part the sense of detail on a rubber suit is so profound you can one hundred percent buy into the fact that it is a real thing. Or the battles are so strictly ground in a sense of internal logic that we can one hundred percent swallow as people fly through the air and shoot laser beams.
But with all these WONDERFUL productions, they seem to never ever ever ever make any attempt whatsoever at making the soundstages look and feel like anything other than soundstages. I remember once someone said 'Gobus shot their giant stuff outside', like that is some incredible breakthrough in a section of toku that honestly has barely changed in about three decades while the rest of the show around it has packed up shop and moved to a different planet all together.
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