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Super Smash Bros 4 thread
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11-22-2014, 12:47 PM
#
889
Galvantula
Neon Blade Outlaw
Join Date: Jun 2012
Location: Californa
Posts: 2,725
Quote:
Originally Posted by
Den-O
I find the difficulty to be a bit off-putting as well. That and I can't find a mode of play that really puts me in the classic Smash Bros mindset. I really don't understand the so called classic mode or the point of nearly every fight in it being the CPU's ganging up on you. So far I seem to be unable to do much of anything on a difficulty level above 2.5. Maybe that's partially to me being very out of practice, but damn.
I'll admit I like having the option of 5 to 8 characters on screen but I feel an update that tones down the AI to 3DS levels might be needed.
I'm still at a loss over that darn rumble feature. Why I can't fully turn it off is beyond me and I can't mod the controller since my hands aren't very steady.
But yet it's still a fun game; it's the difficulty that's the one thing really hurting it. Plus I keep getting custom parts for Amiibos and I don't plan on using that feature in the foreseeable future. I wanted to fully customize Mega Man but I may have to port my custom MM from my 3DS version given how things are with my poor luck regarding Custom Parts.
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3DS F.Code: 2363 6720 7569
Quote:
Originally Posted by
Mmicb0b
inb4 his final form is just MetalCluster Hopper wearing all the belts
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