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Zenkaiger Magazine Scans
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01-28-2021, 03:05 PM
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18
Clockworx
New Member
Join Date: Feb 2018
Posts: 79
Quote:
Originally Posted by
Androzani84
Supposedly, the skill version of 16 turns into the transformation version through heroic willpower, (same with the other 3 Kikainoids’ Gears) so don’t expect it to show up
That makes sense making it mirror the Kyutama comparison even more after all originally the Draco Kyutama was a Skill type but when the Kyurangers summoned space shenron their wish turned it into a change type. So we may see the skill type show up in the prequel thing or in ep 1 but outside of flash backs that will prolly be it. I'm fine with that of course it'll get a normal toyline release cause why not its more money.
But yeah so we have
01-05 NO clue on powers and honestly no ideas for them
06- Summon ribbons to fight with, I mean gymnastics was a thing for Goggle V so it makes sense as goofy as it is
07-14- I cant remember the exact order nor do i have any guesses.
15- I honestly feel this sould of been wings I mean wings works for 40 of course but I feel it works better for Jetman/15 unless someone can think of something better for 15.
16- Becomes change type ( i could also see it being used to summon Zyuran's weapon just because)
Honestly a lot of the teams its kinda hard to think of stuff for. Even looking at Gokaiger for inspiration most the great powers were ones i cant remember or if i remember them they were mecha like with Dekaranger or shinkenger.
I expect shinkenger's gear to give them use of symbol power. ToQger and Kiramager off the top of my head feel like they'd have similar 'power to manifest imagination' because honestly Jyuru's whole thing is so similar even if he's more drawing his premonitions or something it still feels like/felt like toqger and the imagination aspect.
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