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Thread
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DreamSword Watches Unfamiliar Toku: Part 7 - Caster Chronicles Dragon Swordplay
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09-23-2024, 07:37 PM
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92
Enchilada645
Alias: ZeroEnchiladas
Join Date: Aug 2015
Posts: 2,862
Quote:
Originally Posted by
DreamSword
The game show aspect really is a great idea ontop of it being utilized rather smartly. Loved how the climax had Kenji pointing out how nine keys were used, even if we never saw one of them being loaded.
Legit the best part because of how it points out despite the footage not showing it, the caster dagger has to have a key used for it because literally everything is summoned by the keys.
Anyway since I'm catching up more quickly let's go for a...
Ryukendo Catch Up Corner Part 4!
Episode 27:
Remember kids don't click random icons that pop on your computer. This episode is like a mix between Gridman and Garo in terms of this being a digital world plot but with a surreal atmosphere. There's some real good directing and cinematography in this episode too. Of course this is also Fudoh's come back as Ryugunoh via his new Magna form, it's simple but really cool. I always dig it when you just make a gun a bigger gun.
Episode 28:
Huh, so I guess Magna Ryugunoh is just our new default form for Fudo now, neat. Also nice to see the show spend a bit more time on his upgrade rather than just brushing it aside for the next. Though it looks like Ryukendo's up next time in regards to that.
Episode 29:
Ngl, I thought it was weird they decided to pull out this odd sort of narrative hook on confidence and belief. I just didn't really see where they were honestly going with the confidence bit compared to the part about belief, so it stuck out in an odd way to me. This is still a real good episode for Kenji and Gekiryuken though, and It is interesting to see that God Ryukendo is also a permanent default change. Very interesting way of switching up with the new toys I suppose, though that means we kind of lose all the cool stuff from before.
Episode 30:
Oh okay nevermind, the intro just reassured me that we'll get to use all the old stuff but as upgraded versions now, neat. This was honestly a fun episode in how our heroes had to make their way into the main area in order to fight the demon. We get some more character stuff for our supporting cast, and we get more showcasing of God Ryukendo. Overall and enjoyable time, oh right, the new openings pretty alright though I prefer OP1, ED3's really fun though, I'll need to listen to them some more though.
Episode 31:
We've got a Setoyama focus this time around and it's really cool to see his determination in play. But this was also a fun Looney Tunes case of mistaken cargo which involves Lady Gold and her crew in new outfits, two robbers, and a door to door salesman. This is legitimately a fun episode where we just keep building more and more to the pile of chaos that's already been created, with a third case getting pushed into the mix alongside Koichi getting involved in a hilarious way too.
Episode 32:
The Jamanga's plot this time was pretty fun to be honest, made for some interesting and funny moments. Ryugunoh basically sobbing the entire time while fighting was a highlight. Koichi's stuff was neat too, though it is kind of funny to get back to him after this most recent string of episodes where he's either not been around or been relatively minor. Random note though, I'm really loving the instrumental of OP2 whenever Ryukendo does his finisher, those trumpets rock!
Episode 33:
Delta Shadow always had a bike-look to it so I was really confused by how Ryujinoh never used it in that form, I guess he just had to unlock it lol. It's interesting to get two kind-of Koichi episodes back to back or rather one for Zanryujin. It's a good episode for both of them. I also enjoy having a dapper suited mirror monster powered Jamanga even if it?s just a person wielding a scythe with a mask on, simple but effective.
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Last edited by Enchilada645; 09-23-2024 at
07:51 PM
.. Reason: We really need to fix this site's formatting for copy and pasting already this is ridiculous
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