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Thread
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S.H. Figuarts (Toku Related) Thread
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03-24-2013, 12:19 AM
#
3906
SPLIT LIP
I'm an agile cat.
Join Date: Jan 2012
Posts: 6,032
Quote:
Originally Posted by
Dr Kain
Have you looked at any of the pictures I have been taking over the last 8 months? I have done more posses with those things that I have done with any other figure line I've posted pictures of.
I think I was just led to believe these things would blow my mind with their range of motion... except I had already purchased other high-end Bandai Japan figures with the same, or
better
range of movement.
I never said they were
un
posable, just I guess I expected this greta thing, only to unwittingly have "spoiled the surprise" already.
Quote:
And I have no idea what you mean about the hip joints. They work perfectly fine on all of mine.
They look weird, and unrelated, mine squeak the most terrifying squeak I've ever heard.
Quote:
Originally Posted by
SideswipePrime
Well...if you move a joint on any figure it's going to look odd,
Not always. And odd =/= terrible.
Quote:
and if you want o see joints that look bad look at Play Arts Kai's knee joints, I typically don't mind breaks in sculpts, but those just really bother me.
Oh, Play Arts Kai have the worst knee joints I've ever seen. I personally think PAK are supremely over-hyped and over-priced figures that remind me of a poor man's SIC.
And the drop-hinge Figuarts hip joint is still bad.
Quote:
Originally Posted by
Shin Henshin
The extending hip joint is meant for deep leg bends for stuff like high kicks. Most of the time whenever that joint is used chances are the leg's pose is covering up the large gap left when you extend the hip down.
What if you just want to pose the figure with it's legs slightly apart, say to balance because the ankles are loose as hell? Literally unless the figure is sitting (something the hips can't do very well) or standing straight with the gaps completely closed the hips just don't look right. I actually prefer more toy-looking hip joints (like on Agito, who I'd like to get were it not for his sad accessory count) because they aren't so... glaringly
awkward
. And that's really why I don't like them. It's like someone took a straight-legged statue, cut the legs off at weird angles, and glued them back on in weird ways. It's so unatural and inorganic, even beyond your typical toy joint. I mean, the super-exposed elbow joints don't bug me. It's almost like in trying to find a solution to jointy-looking hips they made them even more distracting.
Quote:
Plus I don't see how it breaks up the sculpt at all. It usually always looks fine.
Really? You don't see how the line of the thigh going straight into the belt with gaps all around looks fine?
As I said, and will probably say again since I'm thinking you guys may not realise this, I don't
dislike
Figuarts at all (If I did I wouldn't be here. I have a list of "when I get around to it" Figuarts of Den-O and Agito etc.) or think they're not good, and I'd still probably buy one in the future if I couldn't find a certain Rider in another format, I just don't find them so maddeningly addictive dude to problems that I can't ignore. Even looking at the "best" I only think "yeah that's cool."
Last edited by SPLIT LIP; 03-24-2013 at
12:25 AM
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