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Thread
:
What are you watching (Sentai edition)
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05-31-2013, 02:55 AM
#
2492
Locke
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
Quote:
Originally Posted by
ZeoRangerV
The good thing about the lackluster combinations in Go-Busters is that they were used pretty sparingly, meaning the individual mecha got to shine for much longer.
On hindsight though, the cluttered designs for Go-BusterOh/King don't bother me so much anymore. I enjoy them because they aren't supposed to be super fighting robots in the way other Super Sentai mecha are - they're last resort power house robots that don't need to do much much movement. Which I thought worked really well with the story given how they showed how easily it can run out of power as well.
I suppose it was nice that they basically combined for a final attack, but obviously the gattai, set up and finishing attacks all take up time that could be used to showcase the individual mecha fighting, like those three or four awesome battles that Ace got to shine in before the first combination.
I think if anything the clunky stacking of the mecha feels more out of place here than in other series, sure it looks rubbish wherever it is but in a more fantasy orientated series the whole piling on aspect kinda fits with the ridiculous nature of it all.
Here however, you would think, being that the Go-Busters are an actual organisation, they'd build mecha for functionality and purpose and avoid the fantastic and ridiculous. So it seems an odd design to just take one mech and stick loads of other mechs on it. Especially as Ace is designed to fight Megazords on his own anyway.
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