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Thread
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kamen rider game suggestion
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10-01-2013, 09:48 PM
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4
Hope4896
New Member
Join Date: Sep 2013
Posts: 38
You might even face LOTS of coding problems, especially when you had to differentiate the attacks of the riders when you're using them and when you fight them as an enemy.
Let's take Kabuto for an example, when you play him and use clock up everything slows down while you move in normal speed (lets call it code 1), when you fight him as an enemy, you had to make him move extremely fast while you're in normal speed (code 2). In short, you had to make an two versions of everything when coding.
And this makes the total number of riders multiple by twice, 74X2=148, that would be extremely troublesome, not to mention the number of attacks they had.
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