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SH Figuarts & D-Arts (Non-Toku) Combined Discussion
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08-14-2012, 03:34 AM
#
23
Shin Densetsu
Veteran Member
Join Date: Oct 2011
Posts: 1,268
Quote:
Originally Posted by
Matrixbeast
Monster Arts are for figures who are daikaiju. Simple enough.
D-Arts are for figures that represent digital or robotic characters (Like Omegamon or Metabee) or video game characters (That's pretty much the only explanation for I can think of for Terry Bogard being in the D-Arts line).
Figuarts is for everyone else. It's not specifying anything, so that branding can be used for a variety of characters. Henshin heroes being the most populous, is all :P
As for the Tekken thing, does Bandai have full control over something produced by Namco Bandai?
I could be wrong but did Medabots and Digimon start out as PSX games? I've looked at D Arts as a action figure line based on game characters, pretty much the video game counterpart to SH Figuarts. Figuarts I see as characters from hero series like Kamen Rider/Sentai, comics and anime.
RE: Tekken - I don't think Bandai has full control because Namco Bandai is a different division. It's like Yamato's 1/60 Macross Plus line, though the Macross Zero OVA was released by Bandai Visual, the 1/60 toy license was obtained exclusively by Yamato.
Licenses do expire over time. Now if a toy company sponsors a visual or game production, they may have 1st dibs over the license. With regards to Tekken in D Arts, I think what Tamashii is slowly doing is going for not only a comprehensive SNK roster, but one for not only Capcom VS SNK, but also Street Fighter X Tekken.
Last November Tamashii hinted at not only KOF but Samurai Showdown. Characters to crossover into CVS include Haomaru and Nakororu.
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