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Kamen Rider Battle War Soei (Genesis) Discussion Thread
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10-29-2015, 12:43 PM
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68
Tokumonkey
Veteran Member
Join Date: Dec 2014
Posts: 1,557
This looks like a straight-up port of the existing Battride War games with new Riders added. Looks like I'll need to manage my expectations. I played the second game before the first, and much to my surprise, I found myself more impressed with the first game. The second struck me as wholly phoned-in: sure, they added some Riders in the second, but they put little effort into environments or enemies. In the first time, there appeared to have been some thought put into which enemies would appear, and where. In the second, it felt pretty random.
Also, the price difference for the "TV Sound" edition is... ugh. Particularly because the one TV sound edition I own mostly just contains theme songs and not, for example, the music that normally played during that Rider's battles. Decade was the only exception I noticed.
I realize that what's good about these games is how the Riders play, and it's clear some Rider enthusiasts were involved in the design. I guess I've developed a love/hate relationship with the series. It feels like there's the potential for a really good game buried under the repetitive gameplay.
I hope my growing pessimism is unfounded. Given the development time, maybe the Ghost sections of the game will take their cues from Ghost's movie appearances rather than the TV series.
(Okay, the link just above my post shows a couple of new enemies. I'm actually pretty pleased that they're attempting to do a Rider without his helmet.)
Last edited by Tokumonkey; 10-29-2015 at
12:49 PM
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