TFW2005
Hisstank
Thundercats
TokuNation
Toyark
Home
News
Garo
Godzilla
Kamen Rider
Metal Heroes
Power Rangers
Super Sentai
Ultraman
All News Categories
Forum
News & Rumors
Power Rangers
Kamen Rider
Super Sentai
Other Toku Series
Toys and Collectables
Marketplace
Creative
Galleries
Companies
Bandai Japan
Tamashii Nations
Saban Brands
Bandai America
Toei
Characters
Kamen Rider Ghost
Kamen Rider Specter
Kamen Rider Necrom
Mighty Morphin Green Ranger
Dino Charge Red Ranger
Toylines
S.H. Figuarts
S.H. MonsterArts
DX Mecha
Megazords
Legacy
Shows
Kamen Rider Ghost
Doubutsu Sentai Zyuohger
Power Rangers Dino Supercharge
Power Rangers Movie 2017
TokuNation.com
>
TokuNation
Integration
User Name
Remember Me?
Password
Rules
Register
Community
Today's Posts
Search
Community Links
Members List
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Thread
:
CGI vs Practical
View Single Post
12-29-2015, 04:42 AM
#
17
Lord Benendearu
New Member
Join Date: Jun 2014
Posts: 61
Honestly, I think CGI is an improvement to tokusatsu, but only when used to complement the practical effects, not replace them in its entirety.
When I watched the pre-CGI era liveman, I put many of the mecha battles on fast forward, as they felt really identical to each other: Just two giants wrestling for a bit and then the robot using stock footage as finisher.
Part of the appeal in newer tokusatsu is the hero(es) unlocking new abilities/weapons/mecha from time to time. CGI has the power to make these abilities look distinct from each other, making many of the fights unique.
A good example for me is Kamen Rider Ryuki. While the early CGI looks bad, it does give each rider and his contract monster a unique fighting style. Compare the rather graceful style of Ryuki to the more pragmatic and ranged style of Zolda, which are both accentuated with CGI. In this case, the CGI is used to complement the battles, as the Riders are still people in suits fighting each other.
An example where CGI just went plain wrong was the third season of Garo, Garo Yami o Terasu Mono, as all of the heroes' armored forms and monsters were CGI creations, instead of real suits. The exception is a cameo of the original Garo suit near the end. In this case, the CGI almost fully replaces the practical effects, ruining the illusion these characters are 'real'.
To conclude: I consider CGI an improvement for tokusatsu when it is used to complement the battles. If the creators don't use CGI, we'd still be stuck with wrestling matches between boxy robots and monsters, finishing the fight with the same stock footage every episode.
Lord Benendearu
View Public Profile
Send a private message to Lord Benendearu
Find More Posts by Lord Benendearu
TokuNation News & Rumors
Godzilla vs MMPR II Kaiju Rangers figures from Playmates
Lego Ideas Megazord
TV Asahi's Super Sentai series to end broadcast
Discotek Media Licenses Special Rescue Exccedraft
Funko Bitty Bot Dragonzord with Green Ranger
More New Posts
General Super Sentai Thoughts
What are you watching? (Kamen Rider Edition)
General Kamen Rider Thoughts
Ultraman Discussion Thread
Godzilla Minus Zero Announced!
Kamen Rider Dubs?
The "What Video Game are you Playing" thread
CN Tokusatsu: Xtreme Vanguard Bataar
No.1 Sentai Gozyuger Episode 36- "Get Ready Rival! What Is Youth?" Discussion
Kamen Rider Aegis
Current Poll
How Would You Rate This Episode?
Excellent!
Good
Average
OK
Poor...
»
View Poll Results
»
Comment On This Poll
»
This Poll Has 3 Replies
Search Forums
»
Advanced Search
All times are GMT -5. The time now is
11:08 PM
.
Powered by vBulletin®
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Powered by
vBadvanced
CMPS