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S.H. Figuarts (Toku Related) Thread
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05-02-2016, 01:47 AM
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16376
gogglev
Member
Join Date: May 2013
Location: Cary, NC
Posts: 836
maybe i wordied this badly but he's not bad because of anything to do with qc, the figure just has really terrible design choices. Some people don't mind the old swing out hips, they aren't terrible but if you ever try to get the most of them for posing, the hips tend to dig into the the thighs and i have marks left on a few figures because of that. I can understand the choice on slimmer figure, but ghost is not a slim design, and his hips are even designed to LOOK like the 2.0 hips without actually being them. I'm not even sure why the figure even has the ankle pivot, as it literally gets like 10 degrees forward and back. The gaim, drive, and SS figuarts have all been huge steps forward in articulation, decade even has the incredible fo stormtrooper ab crunch but you can might as well not even bother. Its like they took two steps forward over the past few years and then took a train backwards to 2008 with ghost.
I'm more critical of things than most people, but i really don't consider this up to par with any shf thats come out in the last few years. I didn't even like type technic and i think that was a much better figure. I don't know about shishiohs scoring system, but you can tell that even he had a hard time trying to get any seriously dynamic poses. When you are pretty much one of the two gods of posing and you are struggling, then you know you have a problem.
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Last edited by gogglev; 05-02-2016 at
02:12 AM
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