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Thread
:
Controversial Rider opinions!
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05-20-2017, 08:55 PM
#
219
Byg42
Member
Join Date: Oct 2016
Posts: 831
Quote:
Originally Posted by
macblo
Actually, I'd argue that the Doctor motif is perfect for the show. While on the surface the two don't really have anything in common, how well they work together really becomes apparent when you look at the overall theme of Death in Ex-Aid.
Despite what people may believe, Doctors are not here to save lives. They are here to delay the inevitable. No matter what they, or anyone else, does, people will always die in the end and there's nothing that anyone can do to change that. Once they're gone, they're gone.
This is in direct contrast with video games. In the video game world, death means absolutely nothing. Sure you may fall down a hole or get shoot a few time, Heck you might even lose all of you lives and get a game over, but that means absolutely nothing in the end. You can always push the reset button and try again, no matter how many times you die. You may get a penalty of some kind but death ultimately means nothing.
In other words, you're correct. The Doctor Motif and the Video Game Motif don't go together. That's the point. The show forces you to look at Death from two completely different angles in order to examine it.
I'd say that's about the only thing the show does well with its Doctor/Video Game motif and really about the only thing it does to relate the two. Whenever it tries to emphasize these elements individually, you get stuff like its somewhat confusing game terminology or the character of the week subplots which is in my contender for some of the lamest subplots in Kamen Rider. Both motifs have enough ideas on their own to fill out an entire show but by trying to focus on them both at once, I can't help but feel both motifs bog each other down especially since, aside from the contrast between their ideas of death, the show doesn't do a good job of relating the two motifs.
Quote:
Originally Posted by
SloopSloop
Gaim did pretty much the same thing. For a large portion of the show, the connection between dance teams and fruit/space forests isn't clear, then by the end you realize it's all metaphors for survival of the fittest.
Here's the thing. The fruit motif in Gaim was really just a gimmick in terms of the appearance. It's not like the show suddenly started talking about the existenstial nature of fruits.
Byg42
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