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Thread
:
Kamen Rider Build Episode 2- "Innocent Runaway!" Discussion
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09-12-2017, 05:25 AM
#
50
Kiwami
Dai Shogun
Join Date: Jul 2014
Location: Germany
Posts: 7,748
Quote:
Originally Posted by
IXRollOutIX
So far, I don't really understand where you're getting this idea that Best Matches
should
be better than any given Trial Form beyond their finisher capabilities - why Trial forms
should
have drawbacks.
Because that's the whole point of Best Match. It gives him a perfect blend of powers which is stronger than combining a Full Bottle with one that isn't its Best Match. Pretty sure that was confirmed in the promotional material. The mix-up forms don't need to have drawbacks necessarily, but then I just ask myself why Best Match is a thing beyond the finisher. Because it should be.
Rabbit/Tank
should
be stronger than Hedgehog/Tank. The functionality should only come into play when a certain power is absolutely needed and it's worth sacrificing fighting power to gain an advantage in battle.
Build transformed into Rabbit/Vaccum to absorb the flames of the Burn Smash and used it as a setup for Gorillamond. That's exactly how these mix-up forms should be used: To gain an advantage. But how in the hell is Hedgehog/Tank playing to his needs when he never fought Night Rogue before? Shouldn't he, a scientist, evaluate the situation with his best-balanced form first and then start switching if necessary? It makes me as the viewer assume Hedgehog/Tank is his best balanced offensive form when it shouldn't be.
Sorry but so far it really feels like they don't give a fuck about the Best Match system and simply give screen time to the mix-up forms to sell toys. Which is okay, I just want to have a better explanation behind it. Instead of assuming everything myself when they could clear this up within seconds.
OOO, for example, was crystal clear with how it works: Every medal gives a certain power over another, all three of the same type increase fighting power and grand an overpowered trait at the cost of losing control. Of course, it had the luxury that the full combos only came into play a bit later, but still: Build could explain how Fullbottles work, they could do it next episode and turn my complaints into dust, but I wish they would explained this sooner. Like, first episode.
Not in detail of course, but as I said: A few hints would've been cool.
Kiwami
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