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Thread
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The Obvious/Obscure Realization Thread
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12-05-2019, 04:12 PM
#
236
FairyKing
Fangirl-Type Humagear
Join Date: Jun 2017
Location: Massachusetts, USA
Posts: 905
Quote:
Originally Posted by
gashatfreak
I just realised something. In a lot of henshin shows, if not all of them, the user gets knocked out of their transformation when they are low on health. Granted, I can let it slide for henshin heroes who utilise mystical energy sources (like magic or supernatural power) or energy sources linked to their health.
But the more tech-based heroes? Uh, what? Shouldn't it be the other way around? Like, they're low on health so the armor around them is MORE important? Let's say Kamen Rider Fourze or one of the Metal Heroes is fighting a battle in outer space and is critically injured (for some reason). Following the rules, their transformations would be cancelled 'to protect them', causing them to suffocate in the cold vacuum of space. Yikes.
So all in all, I have realised something: the whole 'cancel the transformation to protect the user from further harm' thing is stupid (for tech-based heroes anyway).
Sorry for forcefully putting weights on everyone's suspension of disbelief, but it's just something that was bugging me.
IIRC, in Ex-Aid the canceled transformation is actually to save the wearer, like an ejection system, because if the suit ran out of health with them still in it, they would die too. This was never brought up in the show, but on the wiki entry for Genm's Dangerous Zombie form it mentions a device that jams this ejection system.
I haven't heard anything like this about other tech-based suits, but it seems plausible, especially for ones that are connected to the user in ways beyond just being worn over their bodies. It's true that losing your armor puts you in a more vulnerable position, especially if you're already injured, but it's still better than getting destroyed along with your suit.
FairyKing
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