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Thread
:
Musicals are tokusatsu too: a thread
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01-30-2021, 08:54 AM
#
1
dreamcastegirl
Yodonna oshi
Join Date: Jan 2021
Posts: 748
I should lay out from the off-set how I believe that these musicals and stage-plays, their original sources often games and cartoons, are just as much tokusatsu as anything in the Toei or Toho or Tsuburaya canons. Granted the very definition of
tokusatsu
implies special effects in film and television, but considering the genres of these shows and the overlapping material of such performances as the
Sailor Moon
musicals or
YoRHa
/
YoRHa Boys
, for the purposes of from now until forever, I'm going to include musicals and plays as part of my definition whenever I talk about tokusatsu, and update this thread with commentary of such whilst watching them.
Sakura Wars
was a big deal for Sega when it arrived on the Saturn in 1996. It spawned three sequels on both the Saturn and the Dreamcast, a successive Playstation 2 game, and a reboot in 2019, as well as countless spin off games, spiritual successors in the shape of
Valkyria Chronicles
, cartoons, and, of course, musicals. My first exposure to playing these games was on the Dreamcast, and then the later cartoons, which I used as a guide for sort of trying to intuit what was happening in the game as I understood no Japanese at the time. When I first heard hearsay of the musicals it was from those typical people who always feel the need to act as if they're too cool for anything, usually they were comments like,
"Hey, did you know, in Japan, they make musicals out of video games? Isn't that weird?"
But it wasn't weird, at least not to me, I thought it was [I]amazing[I]. Don't get me wrong, I'm not really a musicals girl, at least I wasn't as a child, but I
was
awkward, and I
was
in love with cartoons and games, and the idea of a game being brought to life on a stage with real actors and real music made me giddy with excitement. Lovingly translated by
Taisho Fansubs
in the summer of last year, the fifth
Sakura Wars
musical,
Kaijin Besso
from 2001, was certainly worth the wait.
Eschewing the more combat orientated moments in the game, and wisely focusing on the characters of the Hanagumi Revue during a long summer, the play is divided into two sections, the former discussing familial relationships and found family, delicately addressing the impact of loss and what it means to carry on in the absence of loved ones whilst still honouring their memories, whilst the latter is an in-universe adaptation of author Izumi Kyoka's 1913 shorty story,
Kaijin Besso
, a dreamlike story that tells of a young girl's sacrifice, transformation, and romance with a god of the sea in his palace beneath the waves. It is both comical and moving, beautiful and complex, and seeing this performance from 2001, the voice actors from the game reprising their roles here as they had done for each of the previous four plays, I was struck by the tenderness and care with which the material was adapted. Seeing glimpses of the actors after the performance, it is clear that they loved what they were doing, and seeing that audience from 20 years ago in their excitement, it is likewise clear that they were as dedicated to these stories as the cast were. I wonder where the people in attendance of this performance are now, I wonder if they played 2019's reboot of the franchise; I wonder what their opinions were.
If I have one criticism of the play, it is that it does
so
much, and by the time the adaptation of Izumi's work takes place, it feels that the performance should really have been its own separate thing. I say this as someone watching the play at night on television, a cat on her lap, but if I had been in the theatre at the time, I can imagine that I would never have wanted it to end.
Watching
Sakura Wars
all this time later is such a wonderful and exciting feeling, and it almost makes me a little sad because it is also a reminder of how poorly these stories have been treated by Sega, and how niche they remain even with the Western release of the 2019 reboot. More than anything, I just want to hold onto these tender little stories, these stories that aren't always about blowing things up in the most spectacular fashion or grim and dark betrayal and angst, but sometimes can be about the relationship between a father and a daughter, the friends we make in life, and the call to sometimes pilot giant steam-powered iron plated robots in combat. These little character focused stories, like so much of
Sakura Wars
is, these stories that do not eschew the excitement and drama of the action we see in more traditional tokusatsu, but also present a gentler, calmer side, I really think there is a place for these things, and I really want to share them with you.
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