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Kamen Rider Geats Episode 2- "Chance Meeting I: Treasure Hunt & Bandits!" Discussion
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09-12-2022, 05:07 PM
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19
Switchblade
Echoing Oni
Join Date: Jan 2012
Posts: 10,739
Man, if I had a nickel for every time tokusatsu pulled the "I don't think I can fight, oh wait, someone else got hurt so now I recognize the stakes and have personal motivation" card I could retire early.
I liked the action this week and some of the early character interaction, but the stuff with Diet Tendou and Kagami Zero Sugar left me a bit flat. It's not that there was anything bad about it, just that it's stuff I've seen before in other tokusatsu shows. I immediately knew, for instance, that Ace was lying to steal Boost from Keiwa because it's what any other morally gray Rider would do in the situation. I could feel Inoue and Yonemura's DNA all over that scene. It looked good, but it felt very much like something that was just reused from Faiz or Kabuto. I'm sure the show will do more to differentiate itself as it goes along, but a lot of this episode felt very "been there, done that" in terms of building Keiwa and Ace as characters.
Theme song is okay. Not a total banger like Ex-Aid's, not audio diarrhea like Saber's.
Quote:
Originally Posted by
Matrixbeast
Also, with Boost flying off at the end, did it mean that all non-Weapon Buckles are one time use, or is that just exclusive to Boost?
Just a Boost thing so far. I wouldn't be surprised if we get a few more limited use power-ups as the series goes on. They really are playing up the battle royale concept with powers being random drops with different power tiers. Should make it easy to work in new armors and weapons.
The part where the enemies are carrying the power-ups that the Riders use to fight them, though? Getting some massive red flags from that. Not sure what the relationship is between them and the people running the game and break room, but no way it's as simple as trying to stop an invasion.
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