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S.H. Figuarts (Toku Related) Thread
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10-10-2024, 12:28 PM
#
29040
Tokumonkey
Veteran Member
Join Date: Dec 2014
Posts: 1,568
Quote:
Originally Posted by
Talisman
the Arms have a very loose
connection and have a tendency to pop off the torso if you so much as nudge them lightly, and the hands just seem ill-suited to holding the weapons for very long or while posing.
It's sounds, from your comments and the ones below, like there are just flat-out QC problems with this line. This has been my concern ever since... which was the first Shinkocchou Seihou figure to try to replicate a Rider's form-change gimmick? Was it Den-O? OOO? The Seihou line is losing some of the things that made it great in the name of swappable-armor gimmicks.
In my case, the sword on his helmet crest came off immediately after he came out of the box. I was able to pop it back on, but that definitely set a tone. His hip accessories kept popping off when I tried to swap out his hands and get him in a simple, neutral pose, and I was reminded unpleasantly of the things I hadn't been so thrilled with about original Figuarts Gaim.
The figure looks nice so long as I don't touch it, but I'm not looking forward to further posing it, or making use of the Pine/Ichigo set I preordered.
I'd been hoping Shinkocchou Seihou would finally get around to Fourze, but now, I'm significantly less excited, given we can pretty much assume Bandai will return to the limb-swapping.
Tokumonkey
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