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Thread
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DX Zyuoh King & DX Cube Kirin Gallery
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03-10-2016, 11:42 PM
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Den-O
Admin
AKA Zordon
Content Director
@DenO_TokuNation
Join Date: Oct 2011
Location: Lexington, Ky
Posts: 16,328
Zyuoooooooohkiiiiiiing!
Today we take a our 1st trip to the cubical world of
Dobutsu Sentai Zyuohger
with a special double gallery! First up we're going to take a look at the inaugural 3-piece mecha of the line with the
DX Zyuoh King
set, then we'll be taking a look at the first of the individually released Cube Animals,
DX Cube Kirin!
Packaging
Zyuoh King
comes packaged in a not so typical smaller box. It comes with the territory of this toy line being rather small size wise. The typical hallmarks of a sentai DX release are present. Stock photos of the combination itself and some mid transformation shots as well. We also get a nice cross sell of the 3 individual Cube Animal releases released concurrently with it. Cube Kirin (reviewed below) as well as Cube Tiger & Cube Elephant.
Cube Eagle
Cube Eagle is most complex and by extension most interesting of the 3 main cubes. Each of them is charmingly simple but he's got a few more features at hand. To get into Eagle form you need to rotate the Eagles' head up from inside of what will be Zyuoh Kings' chest. When it makes a connection with the edge of the cube that triggers the release of Kings' arms on the sides. These are spring loaded so the hands will always be poking out of them, they aren't entirely convincing wings but to help sell the idea, the panels with the #1 split across them fold out from under each arm to give Cube Eagle slightly more believable wings. While not terribly convincing it does an admirable job given the constraint of having to turn into a cube, and well, having an open hole all the way through it. More on that below.
Cube Shark
Cube Shark is close to Cube Eagles' complexity thanks to a cool auto transform feature. To take it from Cube to Shark form you need to fold out the halves of the shark heads from the sides of the cube. When you begin to rotate them fully forward a small tail fin pops out from the back of the shark. Bringing them both fully forward and locking them in place together can't always quite get the tail full extended, but if you pull on it that will lock in nice and tightly and also reveal the dorsal fin for Cube Shark. Honestly it's a pretty good looking shark, I mean clearly it takes it's liberties with what qualifies as a shark, but it totally works.
Cube Lion
Cube Lion is probably the weakest of this set of 3. Frankly it's jut incredibly plain and boring. To go from Cube to Lion you just fold up the head, then fold out the rear legs. The final product looks more like a table with an angry face on it than a lion. But oh well, we can't all be winners.
Eagle, Shark, & Lion together look like a great matching set, though I imagine if I were to display them not as Zyuohking, it would be in their Cube forms. The cubes themselves can be stacked in any order you choose but obviously for a proper transformation you need to stack them in descending order, 1-2-3.
Zyuoh King
As I said above, simply stack the cubes in descending order, and flip this totem pole you've created around with the Zyuoh King bits facing you. Next take the included column with Zyuoh Kings' head at the top and insert it down through all 3 cubes. When you've done this properly the spring loaded arms on Cube Eagle will flip out. You'll need to flip up the Eagle's head manually and use the small tab on top of the column to rotate Zyuohkings' outward. This small tab is actually the handle of
Giant King Sword.
Which is a bit of misnomer given how tiny it is, even relative to this tiny robot.
The completed robot isn't quite underwhelming, it's more that I'm, whelmed? If that's an appropriate use of what I think is a word. The way these 3 are designed they fit very well together. Eagle has the blue "waist line" to match up to shark and it's base, while Shark has yellow "knee pads" to line up with Lion. Rather than making the legs actually separate Shark & Lion are sculpted & painted in a way that makes the legs appear separate. Black paint goes a long way to achieving this look. While that's bad, and I completely understand why given the hollowed out gimmick of the cubes, you can't help but feel a little bit disappointed. Even going in knowing what to expect.
Many people will undoubtedly be unhappy with Zyuoh King's size. But they really shouldn't be. Sentai has it's ups and downs with scale and complexity. This is a down year for both. Bu take a look at the last wild animal based sentai with
Hyakujuu Sentai Gaoranger.
Their main meach
Gao King
is roughly the same size as Zyuoh King, granted it was released 15 years ago and is far more complex. But this is hardly the first time a sentai robot has been this small. I've included a few comparisons to hopefully ease some people's concerns.
On to Part 2 below!
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