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#1 |
Sentai of the Ages
![]() Join Date: Jan 2012
Location: Pennsylvania
Posts: 16,715
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Bashaa. The Dragonzord was, in fact, awesome. But by no means the most awesome. And what always bothered me about Siren Builder is the same thing that bothered me about RyuJin. A Sixth Ranger's Machine should combine fully with the other Mecha. Unlike you Solarus Knight who decided your Mecha shouldn't combine with anyone. What the french toast.
The best Mecha to combine all six Rangers is still Goseiger. It is. One of the worst is Abaranger, for the same reason has Kakuranger. It just attaches on the back "I have Wings!". Yea, no. A better combination for all six rangers is Hurricane despite how weird it looked. And Matrix? Don't read this next part. Geki did a horrible job of combining things. Violet becomes.. a foot? And Rhino didn't even combine at all! And no, I am not counting that centaur-mode. Using that is lazy design and I'm looking at you Gokaiger. Zyuranger was alright. But not the best. Dragon Ceaser just became shoulder armor. Seriously? Least it became it's own Megazord. And here's where Zeo V shuts his eyes and hums Go Gold Ranger. OhRanger didn't do a good job either. I don't know the asian names, so bare with me, but all Red Battlezord did was press his back against Zeo Mega and lay his arms on it's shoulders! And don't even get me started on Pyramidas. The Ultrazord Combination just had all the Zords slide inside the back! You couldn't even see the damn things. And it was the same issue with Dairanger and their carrier. Lazy design. (Though thinking Zeo Megazord was called Oh-Oh in Japan did make me giggle. I'll admit that.) Lightspeed Rescue had more lazy combinations. Another case of them just going inside a bigger mech. And Carranger, same damn thing. I think Toei and Bandai use this when they can't come up with anything better. "Ah screw it guys, just have them all go inside something and let's get some soba!". Megaranger didn't combine much, they just kept introducing a new Mecha every couple episodes. Same with Timeranger. Time Fire, adding to my hatred of him, didn't even combine with the damn thing at all! Wild Force.. Wild Force went to far the other direction. There were so many Zords, so many different combinations, you didn't know what the hell was happening long enough to form an ultimate anything. SPD suffered to. Yes, Omega and SPD Mega combined. But the Ultimate was another Hide-Insider. Though I did enjoy SWAT becoming a rifle. Mystic Force didn't really combine. Boukenger did to a point. Though how you add a giant ass aircraft carrier to construction vehicles I have no idea, so I'll give them that. Go-Onger combined into a monster of WTF, but least they freaking combined! And same with Shinkenger. A giant WTF but they combined. Goseiger did an excellent job. Except, I admit, Hyper was a bit weird. Then it had Datas so what do you expect. Gokaiger though. Those Grand Powers were so damn hit and miss it was idiotic. Fuujin was a hit, but then he combined and missed so hard the Pope facepalmed. GaoLion missed with another freaking centaur mode but then hit, with me anyway, with the Shinken combination. Loved the giant-ass Fire Smasher. Then you have MagiDragon which.. captured people in rainbows.. okay, sure. And Dekaranger's Grand Power which was a hit and was actually useful unattached. And Go-Onger. My God. They should've shot it and put it out of it's misery. And Ryujin I mentioned. It's an awesome thing by itself but... meh otherwise. And Go-Busters. That show went from one WTF to the next. Though I still think Lion-Oh made a better fit for the combined form than Buster. Sleeker, less parts hanging out (Buster's feet in Go-Bust-Oh). Least it combined together though. Have I mentioned I hate Time Fire/Quantam Ranger? I did? Well, I just did again. |
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#2 |
TN's Resident Gunpla Nut
![]() ![]() Join Date: Jan 2012
Posts: 8,955
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The problem with Gokaiger is just how boring a majority of the mecha fights were, especially in the later half of the series when they began spamming Furai Maru and Kazen Gokaioh. It made the mecha battles beyond boring.
Gobusters has been doing a fantastic job with the mecha fights I gotta say. What surprises me is that they don't always go straight into the ultimate combination, I mean each individual component got it's own time in the lime light. Regardless of what anyone says about Gobuster, the mecha battles is the one thing it managed to do right in my book. |
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#3 |
Retired
![]() Join Date: Jun 2012
Location: Northwest Pennsylvania
Posts: 901
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I really don't think you need to have every zord combine together to form a giant cluster mess to classify a series mecha as successful.
I'm only going off the American version here, but I wouldn't brush off S.P.D.'s Command Megazord as another 'hide-insider'. I mean, it doubled as a megazord and zord holding bay. I remember it being deployed once or twice on it's own (with the other zords presumably inside) and it was still just itself and not any kind of 'Ultrazord'. As for the Delta Max megazord, it's a pretty clean combo. One of the components is a bike, the other it's rider. Tacking any of the SWAT flyers onto a ground based mecha just for kicks doesn't make much sense. The whole big deal with the SWAT megazord is that it adds a mecha capable of flight to the teams arsenal. SPD is easily my favorite ranger series. I'll continue to defend it just as Sentai does goseiger. |
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#4 |
Miss Tokunation
![]() Join Date: Oct 2011
Location: Austin, TX
Posts: 1,630
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Totally hear you on the centaur modes. Laziest, most inexcusable garbage ever, with the exception of Magiranger for obvious reasons. I also still maintain that every part of Gokaiger's mecha/zord line was a crime against humanity, especially GoZyuJin's combination being nothing more than an arm swap. I can't agree with you on Goseiger though. Gosei Ground and Gosei Great were all good, but the header sets themselves were lazy combinations in their own right, simply giving the damn thing more hands or feet. Hyper was also just a matter of sticking the headers and Datas together until the whole thing looked like a Texan homeowner's hunting trophy wall. And then Ultimate. He came in and added nothing of value to the mechs, being an even worse jetpack than Kakuranger.
I'm just saying it for the record, you're a Gobusters fan in denial. G12 and HaOh have their respective thrones, but Gobusters got to that level with 5 pieces. And you seem to be all about complexity. |
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#5 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,457
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Your bias. It bleeds through.
"Gosei did it best!" despite leaving off Datas. And the Seaick Brothers. And the Skick Brothers. And the Landick Brothers. And Mystic Brother. And the Hyper Header. And merging with Gosei Ultimate was literally Ultimate forming a triangle jetpack. Or Great standing on top of it... The best combination is still Hurricanger.
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#6 |
Mild-Mannered Reporter
Join Date: Apr 2012
Location: Everywhere and nowhere, according to String Theory.
Posts: 5,462
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Quote:
Your bias. It bleeds through.
"Gosei did it best!" despite leaving off Datas. And the Seaick Brothers. Not the Skick Brothers. But definitely the Landick Brothers. And Mystic Brother. And the Hyper Header. And merging with Gosei Ultimate was literally Ultimate forming a triangle jetpack. Or Great standing on top of it... The best combination is still Hurricanger. ![]() But in my opinion, I like my clusterfluffs. However, the best super-combination in my opinion is probably Shinkenger's. The only unused Mecha is Daigoyou, but he's inside the cockpit, where he should be as the true 7th Shinkenger. |
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#7 |
Sentai of the Ages
![]() Join Date: Jan 2012
Location: Pennsylvania
Posts: 16,715
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Gokaiger Mecha battles were boring. They often made as little sense as Gokai-Oh itself made. Zeo, I think it was, agreed with me in that Gokai Galleon should've been it's own Mech like Megaranger. Then you have alot more room for a better combination later down the road with Ryujin.
The Headders, though Matrix, allowed for much adaptability. You could put them anywhere to do anything. Toy-Wise to. But that could be my Gosei-Bias shining through. I actually liked Wolzard's Centaur Mode (Whatever the official name was). Because it was different and not just another half mech on the back of an animal, and because Wolzard almost combined with it proper. I don't think I'm about complexity. I'm more about diversity. And against lazy design choices. I don't think I'm a Go-Bust fan in denial though. -hides pictures of Go-Yellow- I will concede this one point. Gosei Ultimate was useless. I liked the Miracle Headders but.. The jetpack mode is an atrocity. |
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#8 |
Echoing Oni
Join Date: Jan 2012
Posts: 10,688
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Quote:
Personally, I hate clusterfuck Megazords. One of the nicest parts of Gokaiger was how they didn't try to take 10-15 mechs and glue them all together into one gigantic, virtually immobile mess. I much prefer things the way GoGo V did it - multiple mechs that are independent of each other and can function more like a squad. I think the whole "everything must combine with everything else, all at once" approach to mech design is one of the worst trends of modern Sentai. |
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#9 |
Sentai of the Ages
![]() Join Date: Jan 2012
Location: Pennsylvania
Posts: 16,715
|
Quote:
You are a awesome human being. And I am jealous of you.
Personally, I hate clusterfuck Megazords. One of the nicest parts of Gokaiger was how they didn't try to take 10-15 mechs and glue them all together into one gigantic, virtually immobile mess. I much prefer things the way GoGo V did it - multiple mechs that are independent of each other and can function more like a squad. I think the whole "everything must combine with everything else, all at once" approach to mech design is one of the worst trends of modern Sentai. |
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#10 |
Hade ni ikuze!
![]() Join Date: Oct 2011
Location: Flushing, NY.
Posts: 3,234
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Quote:
Oh man, I'm agreeing with Sentai, what's happening???? ![]()
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