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#12451 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,457
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I can't find anything stating he hasn't worked on one of the titles since then. Not helped that he's still listed as a director in every title so far...
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#12452 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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I actually really want a Yellow remake, i mean gen 6 does have the thing where Pikachu's voice is the one from the anime like in Yellow.
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#12453 |
Master of Water
Join Date: Jan 2012
Posts: 6,246
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Red and Green remakes? I mean, I'm all up for a good game, but I would definitely appreciate a return to Kalos at least one more time first.
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#12454 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,457
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Unless they perform a major rehaul like HG/SS, I do not want another set of Gen 1 remakes...
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#12455 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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I'm assuming they'd change the story with the modern way of Pokemon storytelling. Like Giovanni would go "We want money because morality!"
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#12456 |
Master of Water
Join Date: Jan 2012
Posts: 6,246
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Quote:
For now it's just speculation.
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Last edited by ComicGuy89; 05-18-2015 at 10:29 AM.. |
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#12457 |
Dai Shogun
Join Date: Jul 2014
Location: Germany
Posts: 7,748
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For some reason I would love to see another Pokemon game where the catchable Pokemon are strictly limited. Just have new ones, nothing else. Give players who are MP-based a possibility to have a new component where they can store Pokemon from other generations and use them online, but not in the main game. The onslaught of catchable Pokemon is too big by now IMO, and I don't really care about them as much as I would love too. It's not happening though, for obvious reasons: Cutting options to increase the value of new Pokemons isn’t selling for everybody.
And the single player needs to be harder. Not as the standard, as an option. There's no need to turn the game into Final Fantasy or something, just give players an option to play a game with harder enemies from the start. Black 2 had a challenge mode of some sort, but you had to unlock it if I'm not mistaken. And: Battle Frontier. I would've paid to get this as DLC in OR/AS, I hate it that this is missing since HG/SS. The single tower/palace-things just don't cut it, too boring. |
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#12458 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,457
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There's nothing wrong with limiting the catchable Pokemon in an area. I just want them to use more varied characters. Replacing the older Pokemon with expies of them doesn't offer a greater variation. It just feels dull.
As for having challenge mode from the start, I can dig it. Concerning the second remake of R/G, I just hope that there is more substance there. FR/LG I could beat with my eyes closed not because it was that easy, but because it followed R/G too closely. It felt like I was just playing the original games with R/S/E sprites...
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#12459 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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Honestly i like the large selection of Pokemon recent games have been giving, it makes every playthrough feel different because there's so many options for your team.
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#12460 |
Man with a plan
Join Date: Oct 2012
Posts: 4,297
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Red and Green reremakes would be unnesscessary. Considering FireRed and LeafGreen already added stuff thatey wanted to do in the original games but couldn't due to development constraints, any additonal content would be nice, but not in the spirit of the original game.
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