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#111 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
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Helheim Magic.
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#112 |
TN's Resident Gunpla Nut
![]() ![]() Join Date: Jan 2012
Posts: 8,955
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Yeah, the close up shots do detract from the tension a little.
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#113 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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This. One hundred percent this. It's probably the most shameless piece of advertising I've ever seen, which says a lot, as this is a genre built on shameless advertising.
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#114 |
Man with a plan
Join Date: Oct 2012
Posts: 4,297
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How are people tired of a form we've had for just 3 or 4 episodes LOL. I understand the complaints with the stopping of combat to show the DJ Gun( in fact, I hate that ). But seriously, it's only been a month since Kachidoki's debut.
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#115 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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For me it's because we still don't actually really know how the gun or the form even really works, we get no new information from the close ups and it completely breaks the flow of the fight. Those close ups exist entirely for the sake of 'BUY THIS BUY THIS BUY THIS'. It's such a shame in such an otherwise fantastically written and realised series we still have to stoop to these lows.
I felt the same when in earlier episodes we got a string of episodes involving atrociously animated CG bikes and mech things, which one again served no real purpose in the show, they just created new money making opportunities for those with money behind this. But at least the writers were smart enough to remove them pretty much entirely once the contract had had its fill of advertising quotas, so can't we do the same and just stop with the close ups now?
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#116 |
Man with a plan
Join Date: Oct 2012
Posts: 4,297
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We don't know the advertising quotas for this form though. The shows the bikes quite a bit during that first arc and just stops showing them so much. But that was like 8 episodes of showing the bikes, so it may be just as long for Kachidoki or even longer.
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#117 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Well the magic broomsticks and those stupid robot leg things were only in like three episodes if I remember? Maybe I just mentally blocked it out because it sucked so bad. Either way the close ups need to stop, and we need more sweet flag carnage.
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#118 |
TN's Resident Gunpla Nut
![]() ![]() Join Date: Jan 2012
Posts: 8,955
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Quote:
That's probably why we don't see the Dandeliner that often too. |
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#119 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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There's no complaints from this dude.
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#120 |
Echoing Oni
Join Date: Jan 2012
Posts: 10,687
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Because every Kachidoki fight is identical. Kouta stands there, holds up the gun, we get a close-up of him playing with the toggle and turntable, then he shoots something. Repeat as needed. It's incredibly boring.
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