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#1531 |
Amateur Procrastinator
Join Date: Jul 2013
Location: Colombia
Posts: 7,491
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Guncannon's fanfic? Xtreme?
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#1532 |
Gathering Rangers for D&D
Join Date: Oct 2012
Location: Orgrimmar
Posts: 7,949
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Wow, my story derailed a thread it wasn't even my fault... funny how the world works isn't it?
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#1533 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
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OH!
![]() Anyway...why is Vile called Vava in this game? His English name is Vile. Did Capcom just not wanna bother localizing his name for this game? SOMEONE BROKE INTO THE MOTHER?!? Why didn't you tell me this sooner Zero?!? Oh! Computer System...Mother Computer System...gotcha...
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#1534 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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So i finished miracle mask.
It left me with one question... Are we just gonna brush off the fact this guy tried to crush 1000 of people in piles of sand!? Now i'm just doing the leftover puzzles to unlock the bonuses.
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#1535 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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![]() Finally got my copy! It's kinda insane how much the cold open colours expectations the following few hours of gameplay simply don't fill. I'm not saying what follows is bad, but it's been very different to how it opened so far. The game is fairly generic, feeling like a hastily taped together mass of horror film tropes and whatever games have been popular in the last year or two. Everyone raves about this games writing so I guess the good stuff comes later. The graphics are really kinda poor. Everyone is animated awkwardly, this is one of the first times in recent memory where cutscenes look drastically different to the actual in game graphics and levels are pretty much entirely linear but give you the illusion of space which actually makes it worse and dates the game pretty insanely. Still though, bar chucking objects and some frustrating difficult spikes, the gameplay is largely spot on. From the great melee, to the tight stealth, to a game that really captures the intensity and vulnerability of an average joe just trying to survive, navigating through action sequences has been fun and varied. Also Joel looks like Gerard Butler but haggard and sexy.
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#1536 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
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Quote:
![]() Finally got my copy! It's kinda insane how much the cold open colours expectations the following few hours of gameplay simply don't fill. I'm not saying what follows is bad, but it's been very different to how it opened so far. The game is fairly generic, feeling like a hastily taped together mass of horror film tropes and whatever games have been popular in the last year or two. Everyone raves about this games writing so I guess the good stuff comes later. The graphics are really kinda poor. Everyone is animated awkwardly, this is one of the first times in recent memory where cutscenes look drastically different to the actual in game graphics and levels are pretty much entirely linear but give you the illusion of space which actually makes it worse and dates the game pretty insanely. Still though, bar chucking objects and some frustrating difficult spikes, the gameplay is largely spot on. From the great melee, to the tight stealth, to a game that really captures the intensity and vulnerability of an average joe just trying to survive, navigating through action sequences has been fun and varied. Also Joel looks like Gerard Butler but haggard and sexy. Really? I think the graphics looks pretty good.
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#1537 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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I dunno, my TV isn't some huge top of the range thing but Last of Us is one of the worst looking games in my collection. I guess I don't just mean straight graphics I mean...what's the term...art direction? It just doesn't look like a polished, triple AAA title released last year, despite huge praise for its "high production values".
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#1538 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
|
Quote:
I dunno, my TV isn't some huge top of the range thing but Last of Us is one of the worst looking games in my collection. I guess I don't just mean straight graphics I mean...what's the term...art direction? It just doesn't look like a polished, triple AAA title released last year, despite huge praise for its "high production values".
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#1539 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Awkwardly gangly limbs, the way levels repeat chunks of themselves over and over to create an illusion of space that feels more like a glitch in the matrix, the fact that it looks near enough like a high end PS2 game when compared to the cutscenes etc
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#1540 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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...I'm stuck in Conception 2, can beat the dungeon i'm in...crap.
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