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#1771 |
Tokusatsu Hero
Join Date: Jan 2012
Location: Austin, TX
Posts: 5,525
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Quote:
I spent the day playing playing more of Watch_Dogs and I've come to realize something, this game is pretty much just Assassin's Creed in the the modern era. Unfortunately, I am having way more fun doing the side missions (although, some of the Fixer missions are getting really repetitive and I still need to do 22 more of them) than I am with the story. I have only finished Act I, so I'm sure things will change, but I really do not like Aiden one bit. He is a one dimensional character and I just don't care about his motivations. He is boring. One other thing that annoys me is not with the game directly itself, but when the ****ing controller battery dies, the game does NOT pause. I was in the middle of a shoot out when the battery died and ended up dying thanks to this assnine decision. Very freaking annoying.
Pausing, using your map to fast travel, or trying to start a mission are how you can detect an intrusion... And I quickly learned is why you should avoid anybody with "strong" defense skills because they're probably just spamming the hell out of those to detect anyone. If you were not online, then... I don't know what went wrong and that sucks man. :/
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#1772 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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"Run you bastards, I'm coming for you!"
I think Tomb Raider is one of the first games I've played where the gameplay actually fits the story. I know that sounds really odd but so many games that I have played, have found me at odds with the story. The most recent example of that in my memory was Sleeping Dogs, a story about an undercover cop who is morally and emotionally torn because he's a good man, forced to do bad things and may even like it. But the gameplay betrayed his character arc, because the game allowed you to gleefully drive along the pavement, killing hundreds of people on the hood of your sports car with only light repercussions. Can't you feel how morally torn he is?! Tomb Raider, on the other hand, makes me genuinely feel like I've shared Lara's arc. I'm now blowing people up as the palace burns around us, I'm clearing whole rooms of praying cultists by igniting the natural gas, I strike from the shadows and drag corpses back with me with my pickaxe and carefully take down enemies, one headshot at a time, without ever being seen. These are all things that the game has carefully allowed you to do, when it makes sense for you in the story to do them. At first I wasn't so sure, I know I've even claimed the opposite in the past, but just looking back we've come so far and in such a well paced way. I dunno, it's just an exquisitely designed game, with some of the finest gameplay I've had the pleasure of working with. Even the platforming feels natural and fluid, and never feels like an irritating bit of padding life it often is in other action games. This is fast becoming my favourite game of all time.
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#1773 |
Banned
Join Date: Jan 2012
Location: Englewood CO
Posts: 10,893
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Locke, we actually agree on something.
![]() Quote:
I just pulled the battery pack out of my controller to check and it most definitely paused and gave a warning pop up to turn it back on or connect a new controller. Were you online? It could have possibly been a tail by another player, which can apparently go undetected [I don't think I ever pulled one off that way though]. And being in an online intrusion doesn't let the game truly pause, just like any online match.
Pausing, using your map to fast travel, or trying to start a mission are how you can detect an intrusion... And I quickly learned is why you should avoid anybody with "strong" defense skills because they're probably just spamming the hell out of those to detect anyone. If you were not online, then... I don't know what went wrong and that sucks man. :/ |
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#1774 |
GOKAIPOP
Join Date: Feb 2013
Posts: 1,786
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Maybe I'll pick up Tomb Raider and try it out considering the praise its getting. I wrote it off as Uncharted-Lite before.
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#1775 |
Tokusatsu Hero
Join Date: Jan 2012
Location: Austin, TX
Posts: 5,525
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Yyyyep that is complete bullshit then...
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#1776 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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[has heart attack]
Quote:
Also my one pound copy of Fifa 12 came today, started playing as Cov City as that is where I live these days but my God they are ATROCIOUS. I had to turn the difficulty down and bankrupt myself with new players before I could even draw. Also all the numbers and stats, they seriously mean nothing ![]()
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![]() Last edited by Locke; 06-18-2014 at 10:11 AM.. |
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#1777 |
Tokusatsu Hero
Join Date: Jan 2012
Location: Austin, TX
Posts: 5,525
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Only two Achievements in Watch_Dogs to go. One will just require me to escape 7 more police scans - and I found a great spot and method for doing that when setting up for the 5 star scan escape Achievement. But then the second.... The second is the drinking game one, which to me sounds like it may be the hardest out of all of them.
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#1778 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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Wow Fifa 12 is buggy as fuck, you think it'd be ironed out three years on...
That said, the game is okay, Semi-Pro is a little too easy but Professional is way too hard.
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#1779 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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Playing some more diabolical box.
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#1780 |
Banned
Join Date: Jan 2012
Location: Englewood CO
Posts: 10,893
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Quote:
Only two Achievements in Watch_Dogs to go. One will just require me to escape 7 more police scans - and I found a great spot and method for doing that when setting up for the 5 star scan escape Achievement. But then the second.... The second is the drinking game one, which to me sounds like it may be the hardest out of all of them.
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