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#11 |
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Veteran Member
Join Date: Dec 2013
Location: Los Angeles
Posts: 1,544
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I recall reading an interview that said Gaim was discontinuing the numbering scheme. But that may have been a dream.
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#12 |
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Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,466
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#13 |
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I'm an agile cat.
Join Date: Jan 2012
Posts: 6,032
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#14 |
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Sentai of the Ages
![]() Join Date: Jan 2012
Location: Pennsylvania
Posts: 16,715
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#15 |
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I'm an agile cat.
Join Date: Jan 2012
Posts: 6,032
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#16 |
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Veteran Member
![]() Join Date: Oct 2011
Location: Long Island, New York
Posts: 1,156
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I think after Fourze they realized they couldn't keep up the numbering scheme and Wizard=5 because of fingers in more of a coincidence. I also think gimmicks will be around for a long, long time.
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#17 |
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I'm an agile cat.
Join Date: Jan 2012
Posts: 6,032
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Gimmicks are fun, though. They make transforming cool instead of "I have a belt, now I'm a bug."
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#18 |
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Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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And most importantly they make money and thats the thing Bandai cares most about with these Gimmicks
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#19 |
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AMAZON!!!!!!
Join Date: Jul 2013
Location: Okoto
Posts: 1,119
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If we are going by numbers then aren't the lock seeds more like eights?
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#20 |
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Echoing Oni
Join Date: Jan 2012
Posts: 10,725
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