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#21 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,721
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Also another gripe I have with the show is how every monster is going for the bad guy?s goal in exactly the same way (attack a tower), rather than somehing more appropriate to their motif. For a contrast, to keep with Sunred?s bringing up Megaranger, one episode would have a rose monster turning kids into tiny clones of itself, while another would have a moth monster releasing a pollen that?s utterly lethal.
(Also, Enter's ran this plan last time and it nearly worked! Why not run it again?) Quote:
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You'll get more time for plot and character without the second fight scene, but in Go-Busters case, for example, you can't demonstrate what makes it Go-Busters without showing the fairly unique idea of having the mecha action happening alongside the ground-level stuff, as opposed to the typical Sentai formula where the robot is basically the encore performance after the main fight scene.
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#22 |
Echoing Oni
Join Date: Jan 2012
Posts: 10,688
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This is a thing I can maybe see myself getting tired of eventually, but what I like about this show so far is how the routine of it all helps reinforce that this is a special operations rescue force, not a team of superheroes. They're like first responders, and those people are generally doing the same thing again and again; the differences come in the details, not the broad strokes. This Mission is different from the last one not by dint of a wildly unique scheme by Enter, but by how the team's dynamic this time makes it easier to get all of them working in unison to save civilians while also defeating the Megazord.
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#23 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,721
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I sort of figured! I've seen one or two episodes of recent shows, plus Shin Ultraman, so I assumed that Go-Busters setup is closer to Ultraman than a normal Sentai show.
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#24 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,721
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TOKUMEI SENTAI GO-BUSTERS MISSION 3 - “GT-02 ANIMAL, MOVE OUT!”
![]() I just like this dynamic, man. It’s not even the actors, really – I still think Hiromu’s actor is just adequate, and Yoko’s actor is clearly doing her best at a young age with a fairly stock attitude – but the core dynamic of the three Busters is such a compelling vehicle for drama that everything else in this episode just feels like window dressing to me. Yes, I am using the second paragraph of this write-up to tell you that this is going to be one where I sort of don’t touch on the villains, the action, or even most of the plot of the episode. All I really want to talk about are Ryuji, Hiromu, and Yoko. It’s the way they each take their sibling role in the group and mix in things like new teammate difficulties, chain of command, abandonment, personal growth, and idiosyncratic personalities that makes it all such a terrific viewing experience for me. We’re in a story where Hiromu and Yoko are getting on each other’s nerves to the detriment of their effectiveness to the mission, so Ryuji concocts a reason for them to have to depend on each other or else. It’s a little bit Older Brother, and a little bit Pragmatic Workplace Intervention, and that specific energy is as powerful to me as any amount of Enetron. I love how the story always balances the Mission with the Family, you know? Hiromu and Yoko’s story is as much about Hiromu forgetting that he’s on a team and trying to do it all himself (probably out of a sense of guilt?), as it is Hiromu forgetting that he went away and his little sister doesn’t need his protection anymore. The bickering siblings stuff from last time gets enhanced with a layer of special ops teambuilding, and it just makes every scene between these two pop for me. The Vagras plot in this one is cute for what it is (I thought the Needleroid extracting Enetron from GT-02 by sticking a needle in its butt was as delightful and entertaining as GT-02 firing missiles that are bananas) but it’s seriously just a framework to explore some refreshing and immediately complex characters. Yoko and Hiromu’s arc is juicy in this one, running the gamut from funny insults to bitter confessions to heartwarming tough love. It’s an exceptionally solid episode of Go-Busters, and probably my favorite episode so far. ![]() IT’S TIME FOR Enter! I couldn’t quite figure out why I’ve found Enter to be such a charismatic and captivating villain so far. I mean, he’s just a theatrical and flamboyant mouthpiece for an all-powerful monarch, who smirks constantly, swans around, wears a gray scarf, and barely seems to exist on the same level as the… Oh, right. He’s Woz. (Even his laptop is just Woz’z book turned sideways!) |
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#25 |
Veteran Member
Join Date: May 2019
Posts: 2,870
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Since no-one’s mentioned it yet, I’ll mention that the guy playing Enter was recently in the Gazer spin-off as Nemeru/Gazer Zero.
And for my own talk-up of Enter, he’s pretty much the only character so far that I jived with. In a cast of characters I found bland or bad (those technics are basically what Shibuya and Naria were in Ghost, if you ask me) he’s the sole character that stuck the landing. And by actual coincidence, he’s one of two characters from this show I’ve written fanfiction for. The coincidence part is because 98% of the cast were suggested by members on this forum, and he was no exception. |
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#26 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,721
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Ha ha, JEEZ. I don't think they're nearly that bad. They're helpful in ways that go beyond just showing up, shouting something like "HIROMU! METAROID!", and then exiting the scene. They're a bit more of a Greek chorus, here to help us understand what's motivating our heroes. I like them! Maybe I'll even learn/remember one of their names one day, even!
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#27 |
Ex-Weather Three leader
Join Date: Jan 2012
Posts: 11,668
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#28 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,721
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Woz was the Sentai homage in Zi-O, like Shinkenger in Decade.
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#29 |
Ex-Weather Three leader
Join Date: Jan 2012
Posts: 11,668
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#30 |
Standing By
Join Date: Feb 2020
Location: USA
Posts: 2,611
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It must have been before that. The straw that broke the camel's back for me was the KyoryuGray episode, where the crux of the plot was "Daigo, you aren't worthy to be KyoryuRed because you're so perfect you have no possible room to improve... oh wait, you just got even more perfect! Truly, the sun must raise and set out of your ass!"
It was about 50% that and 50% just being unable to tolerate the sound effects any longer. Quote:
TOKUMEI SENTAI GO-BUSTERS MISSION 2 - ?A PROMISE MADE 13 YEARS AGO?
It works to drastically reframe the previous episode?s Hiromu story from New Go-Buster Finally Answers The Call To Heroism into something more like Estranged Brother Returns To His Family. It?s a more nuanced and approachable version of all of the characters, especially Yoko and Hiromu. (Ryuji continues to be the best older brother imaginable, and this show never lets me forget it.) Hiromu?s dedication to his biological sister?s very reasonable fear that Hirmou will suffer the same fate as their parents if he decides to combat the Vagras now looks like an untenable rejection of his found family, and something that he?d eventually need to rectify. Similarly, Yoko?s petulant dismissal of Hiromu?s presence is less her being a bratty teenager, and more her spending 13 years wondering why her brother reneged on a fateful promise. There?s a deeper context to everyone with this episode, and it even made last episode work a little better for me in retrospect. Quote:
Whoa, it's you! Haven't seen you here in like a year. Quote:
Even just the question of whether or not to have the robot in there right away has huge implications. You'll get more time for plot and character without the second fight scene, but in Go-Busters case, for example, you can't demonstrate what makes it Go-Busters without showing the fairly unique idea of having the mecha action happening alongside the ground-level stuff, as opposed to the typical Sentai formula where the robot is basically the encore performance after the main fight scene.
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